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Multiple Access Protocols: (Aloha, Csma, Csma/Cd)

This document discusses multiple random access protocols used for wireless communication including ALOHA, CSMA, and CSMA/CD. It provides details on how each protocol works, specifically that ALOHA has pure and slotted versions, CSMA variants include 1-persistent, non-persistent, and p-persistent, and CSMA/CD allows stations to detect collisions and abort transmissions. Token passing protocols are also mentioned, which involve a token being passed through a ring of systems to determine which has permission to transmit data.

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Himanshu Dhameja
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100% found this document useful (7 votes)
6K views17 pages

Multiple Access Protocols: (Aloha, Csma, Csma/Cd)

This document discusses multiple random access protocols used for wireless communication including ALOHA, CSMA, and CSMA/CD. It provides details on how each protocol works, specifically that ALOHA has pure and slotted versions, CSMA variants include 1-persistent, non-persistent, and p-persistent, and CSMA/CD allows stations to detect collisions and abort transmissions. Token passing protocols are also mentioned, which involve a token being passed through a ring of systems to determine which has permission to transmit data.

Uploaded by

Himanshu Dhameja
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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MULTIPLE ACCESS

PROTOCOLS

( ALOHA, CSMA,CSMA/CD )
RANDOM ACCESS PROTOCOLS
 Any station can send data, depending upon
channel is busy or idle.

 No fix time for station to send data.

 More chances of collision (damage of frames


due to traffic).

 Following are random access protocols :----


1. ALOHA 2. CSMA 3. CSMA/CD
ALOHA
 Was developed at univ. of Hawaii in 1970 by Norman
Abramson.
 In this method,stations share common channel.
 2 stations when transmit at same time, collisions occurs.
 So frames destroyed.

 ALOHA has 2 versions----------


1. Pure ALOHA 2. Slotted ALOHA
Pure ALOHA
 When station has frame, it sends.
 Frame damages if 2 stations send at same time.
 If ACK, fine. If not, retransmit of frames.
 Sender waits for random amount of time and
sends frame again to avoid collision.
Pure Aloha
Slotted ALOHA
 More efficiency than pure ALOHA.
 Time of shared channel is divided into slots.
 Frame can be sent at beginning of slot.
 Only one frame/slot can be sent.
 If station forgot to place frame in beginning of
slot,it waits for beginning of next slot.
 DISADVANTAGE:-collision may be there,because
2 senders may start sending at same slot.
Slotted Aloha
CSMA ( carrier sense multiple
access) protocol
 Reduces collision, so efficiency.
 Station listens ( senses) channel before
transmitting whether it is free or busy.
 Collision may be-------- if frame transmitted
from station1 takes some time to reach station2,
in mean time station2 senses it idle and
transmits its frame, this causes collision.
 3 types of CSMA protocols --------
1-persistent CSMA , non-persistent CSMA, p-
persistent CSMA.
1-persistent CSMA
 Station senses channel regularly.
 If channel busy, station waits.
 Whenever it is idle, it immediately transmits
frame with probability 1.
 Chances of collisions, because 2 stations may
find channel idle at same time.
 Disadvantage:--station1 signal may not reach
station2 , causes collision.
1-Persistent
Non-persistent CSMA
 Station senses channel .
 If channel idle, it sends frame.
 If busy , it waits for random amount of time.
 Then again senses channel .
 Don’t continuously senses channel.
 Disadvantage: --- channel may be idle in mean
time. This reduces network efficiency.
Non-persistent
P-Persistent CSMA
 This method used when,channel has time slots.
 Station senses channel before transmitting.
 If channel busy, station waits till next slot.
 If channel free, it transmits with probability p.
 With probability q=1-p, station waits for
beginning of next time slot.
 This method reduces chances of collisions.
P-persistent (CSMA)
CSMA/CD( carrier sense multiple
access with Collision detection)
 Station senses channel before transmissions.
 Stations detect collisions, and abort
transmissions.
 CSMA/CD senses channel even after data
transmission.
 As soon as collision is detected, sending station
releases jam signal.
 Jam signal alerts other stations .
 After jam, wait random time then start again.
Token Passing
 Used in networks where systems are arranged in ring
form.
 A packet known as token is circulated through whole
ring.
 System Who has token , can use channel and transmits
data.
 If system has data to send , he waits for token.
 After data transmission system releases token and
passes it to next system in ring.
 If system has token but no data to send, it passes token
to next system in the ring.
Toke passing

token

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