Agile Process Introduction
Agile Process Introduction
INTRODUCTION
Author: Nguyen Phuc Hai
Created date: 1/7/2008
Agenda
Introduction
Software Development Process
Software Development Life Cycle
Waterfall model
Iterative model
RationalUnified Process (RUP)
Agile Development Process (ADP)
Scrum process
Software Development Process
Software Development Life Cycle
Waterfall model
Iterative model
Rational Unified Process (RUP)
Agile Development Process (ADP)
Why we need process
Software Development Life Cycle
Software Development Process
Software Development Life Cycle
Waterfall model
Iterative model
Rational Unified Process (RUP)
Agile Development Process (ADP)
Introduction
Definitions
The waterfall model is a sequential software
development model (a process for the creation of
software) in which development is seen as flowing
steadily downwards through the phases of
requirements, analysis, design, implementation,
testing and maintenance.
Waterfall usage
Advantages
High reliable product
Reduce risk
Disadvantages
Much over cost, resource and schedule
Lack of product can apply Waterfall (except small and
short-duration projects)
Specific skill sets are required for each phase
Software Development Process
Software Development Life Cycle
Waterfall Model
Iterative Model
Rational Unified Process (RUP)
Agile Development Process (ADP)
Introduction
Definitions
Iterative and Incremental development is a cyclical
software development process developed in
response to the weaknesses of the waterfall model.
Iterative development slices the deliverable
business value (system functionality) into
iterations. In each iteration a slice of functionality is
delivered through cross-discipline work, starting
from the model/requirements through to the
testing/deployment
Usage
Advantages:
Optimize cost, schedule and resource than waterfall
model
Incrementally delivery business value
Iterative Model
Rational Unified Process (RUP)
Agile Development Process (ADP)
Iterative Model Graph
Phases and Iterations
RUP life cycle organizes the tasks via phases and
iterations.
RUP has four phases:
Inception
Elaboration
Construction
Transition
Static Structure of the Process
The process describes who is doing what, when and
how. RUP uses the 4 modeling elements:
Workers, the ‘who’
Artifacts, the ‘what’
Iterative Model
Rational Unified Process (RUP)
Agile Development Process (ADP)
Agile Manifesto
Agile Principles
Manifesto of ADP
Preconditions to Scrum
Scrum roles
Scrum ceremonies
Transparency
Ethics
Team work
Freedom
Open communication
Stakeholder engagement
Maturity
Scrum Process
What is Scrum
Preconditions to Scrum
Scrum roles
Product Owner
Scrum Master
Team
Scrum ceremonies
Scrum artifacts
Product Owner
Product owner has the following responsibilities:
Define the features of the product;
Decide on release date and content;
Remove barriers;
Scrum ceremonies
Sprint Planning Meeting
Daily Scrum Meeting
Sprint Review Meeting
Scrum artifacts
Sprint Planning Meeting
Preparation for a Scrum sprint begins when the
Product Owner develops a plan for a product or a
project.
The team reviews the estimates for features on the
Product Backlog and confirms that they are as
accurate as possible
Be used to develop a detailed plan for the iteration
Be time-boxed to a maximum of four hours.
Daily Scrum Meeting
Be the fifteen-minute meeting designed to clarify the
state of the Scrum.
Each team member speaks to three questions:
What did I do yesterday
What did I do today, and
What impediments got in my way?
Only team members who have committed to deliver
work to the Scrum are allowed to speak. The goal is
to get a global snapshot of the project, discover any
new dependencies, address any personal needs of
committed individuals, and adjust the work plan in real
time to the needs of the day.
Daily Scrum Meeting
Pig and chicken issue in Scrum
Sprint Review Meeting
Be held at the end of each Sprint.
Product Owner determines which items on the
Product Backlog have been completed in the Sprint,
and discusses with the Scrum team and stakeholders
how best to reprioritize the Product Backlog for the
next sprint
Be time-boxed to a maximum of four hours.
Scrum Process
What is Scrum
Preconditions to Scrum
Scrum roles
Scrum ceremonies
Scrum artifacts
Product Backlog
Sprint Backlog
Burn-down Chart
Product Backlog
A single list of features prioritized by value
delivered to the customer.
The Product Backlog includes business and
technical requirements needed to build the
product. The highest priority items in the Product
Backlog need to be broken down into small enough
chunks to be estimable and testable. Features that
will be implemented further out in time can be less
detailed.
Product Backlog
Sprint Backlog may change for several reasons:
The development team gains a better understanding of
work to be done as time progresses and may find that
they need to add new tasks to the Sprint Backlog.
Defects may be identified and logged as additional
tasks.
The Product Owner may work with the team during the
Sprint to help refine team understanding of the Sprint
goal. The Scrum Master and Team may decide that
minor adjustments that do not lengthen the Sprint are
appropriate to optimize customer value.
Product Backlog
Example
Sprint Backlog
The list of tasks that the Scrum team is
committing that they will complete in the current
sprint. Items on the sprint backlog are drawn from
the Product Backlog, by the team based on the
priorities set by the Product Owner and the team's
perception of the time it will take to complete the
various features.
Sprint Backlog
Example
Burn-down Chart
The Burn-down Chart is used as a tool to guide the
development team to successful completion of a Sprint
on time.
Shows the cumulative work remaining in a Sprint, day-
by-day.
The total of all Sprint Backlog estimates of work
remaining to be completed is the cumulative backlog.
When tasks are completed as the Sprint proceeds, the
Scrum Master recalculates the remaining work to be
done and the Sprint Backlog decreases, or burns down
over time. It the cumulative Sprint Backlog is zero at the
end of the Sprint, the Sprint is successful.
Burn-down Chart
Example
References
References
Software Development Process,
http://en.wikipedia.org/wiki/Software_developme
nt_process
Waterfall Model,
http://en.wikipedia.org/wiki/Waterfall_model
RUP, Best Practices for Software Development Team,
http://www.ibm.com/developerworks/rational/libr
ary/content/03July/1000/1251/1251_bestpracti
ces_TP026B.pdf
Agile Manifesto, http://agilemanifesto.org/
References
Darrel Norton, Scrum overview
http://codebetter.com/blogs/darrell.norton/pages
/50339.aspx
ScrumAlliance, http://www.scrumalliance.org/
Implementing Scrum,
http://www.implementingscrum.com
References
Pictures are gotten from:
http://www.agileadvice.com/archives/2006/09/yet_
another_big.html
http://www.agilemodeling.com/essays/agileModeling
RUP.htm
http://www.notetech.com/images/software_lifecycle.jp
g