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Control Unit

The document discusses control unit architecture and microprogrammed control units. It provides details on: 1) The basic elements of a processor including the ALU, registers, and control unit. 2) How instruction cycles are broken down into micro-operations like fetch, execute, and interrupt handling. 3) Types of micro-operations that transfer data or perform arithmetic. 4) How control signals are used to coordinate operations within the CPU and with external memory and I/O. 5) Different approaches to implementing the control unit including hard-wired, microprogrammed, and the tradeoffs between horizontal and vertical microprogramming.

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Zul Hairey
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© Attribution Non-Commercial (BY-NC)
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Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
3K views

Control Unit

The document discusses control unit architecture and microprogrammed control units. It provides details on: 1) The basic elements of a processor including the ALU, registers, and control unit. 2) How instruction cycles are broken down into micro-operations like fetch, execute, and interrupt handling. 3) Types of micro-operations that transfer data or perform arithmetic. 4) How control signals are used to coordinate operations within the CPU and with external memory and I/O. 5) Different approaches to implementing the control unit including hard-wired, microprogrammed, and the tradeoffs between horizontal and vertical microprogramming.

Uploaded by

Zul Hairey
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
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Control Unit Operation

It is important to understand this material on the


architecture of computer control units, and
microprogrammed control units.

1
Basic Elements of Processor
• ALU
• Registers
• Internal data paths
• External data paths
• Control Unit
A Simple Computer & its Control Unit
Instruction Micro-Operations

• A computer executes a program of


instructions (or instruction cycles)
• Each instruction cycle has a number to
steps or phases:
– Fetch,
– Indirect (if specified),
– Execute,
– Interrupt (if requested)

• These can be seen as micro-operations


—Each step does a modest amount of work
—Atomic operation of CPU
Constituent Elements of its Program Execution
Types of Micro-operation

• Transfer data between registers

• Transfer data from register to external

• Transfer data from external to register

• Perform arithmetic or logical ops


Control Signals

• Clock
— One micro-instruction (or set of parallel micro-
instructions) per clock cycle

• Instruction register
— Op-code for current instruction
— Determines which micro-instructions are performed

• Flags
— State of CPU
— Results of previous operations

• From control bus


— Interrupts
— Acknowledgements
Control Signals - output
• Within CPU
—Cause data movement
—Activate specific functions

• Via control bus


—To memory
—To I/O modules
Flowchart for Instruction Cycle
Fetch - 4 “Control” Registers Utilized
• Program Counter (PC)
—Holds address of next instruction to be fetched

• Memory Address Register (MAR)


—Connected to address bus
—Specifies address for read or write op

• Memory Buffer Register (MBR)


—Connected to data bus
—Holds data to write or last data read

• Instruction Register (IR)


—Holds last instruction fetched
Fetch Cycle

• Address of next instruction is in PC

• Address (MAR) is placed on address bus


t1: MAR  (PC)
• Control unit issues READ command
• Result (data from memory) appears on data bus
• Data from data bus copied into MBR
t2: MBR  (memory)
• PC incremented by 1 (in parallel with data fetch from memory)
PC  (PC) +1
• Data (instruction) moved from MBR to IR
t3: IR  (MBR)
• MBR is now free for further data fetches
Fetch Cycle

Fetch Cycle:
t1: MAR  (PC)
t2: MBR  (memory)
PC  (PC) +1
t3: IR  (MBR)
Fetch Cycle
• Let Tx be the time unit of the clock. Then:
t1: MAR  (PC)
t2: MBR  (memory)
PC  (PC) +1
t3: IR  (MBR)

• Is this equally correct? Why?


t1: MAR  (PC)
t2: MBR  (memory)
t3: PC  (PC) +1
IR  (MBR)
Basic Rules for Clock Cycle Grouping

• Proper sequence must be followed


— MAR  (PC) must precede MBR  (memory)

• Conflicts must be avoided


— Must not read & write same register at same time
— MBR  (memory) & IR  (MBR) must not be in same cycle

• Also: PC  (PC) +1 involves addition


— Use ALU ?
— May need additional micro-operations
Indirect Cycle

Indirect Cycle: • IR is now in same state as if direct


t1: MAR  (IRaddress) addressing had been used
t2: MBR  (memory)
t3: IRaddress  (MBRaddress)
• (What does this say about IR size?)
Interrupt Cycle

Interrupt Cycle: • This is a minimum. May be additional


micro-ops to get addresses
t1: MBR (PC)
t2: MAR  save-address
• N.B. saving context is done by
PC  routine-address
interrupt handler routine, not micro-
t3: memory  (MBR)
ops
Execute Cycle: ADD R1, memory

Execute Cycle: ADD R1, X • Different for each instruction


t1: MAR  (IRaddress)
t2: MBR  (memory) •Note no overlap of micro-operations
t3: R1  R1 + (MBR)
Execute Cycle: ISZ X

Execute Cycle: ISZ X (inc and skip if zero)

t1: MAR  (IRaddress) • Notes:


t2: MBR  (memory) • “if” is a single micro-operation
t3: MBR  (MBR) + 1 • Micro-operations done
t4: memory  (MBR) during t4
if (MBR) == 0 then
PC  (PC) + 1
Execute Cycle: BSA X

Execute: BSA X (Branch and Save Address) • BSA X - Branch and save address
Address of instruction following
t1: MAR  (IRaddress)
BSA
MBR  (PC) is saved in X
t2: PC  (IRaddress)
• Execution continues from X+1
memory  (MBR)
t3: PC  (PC) + 1
Control Signals
Control Unit with Decoded Inputs
Internal Organization
• Usually a single internal bus
• Gates control movement of data onto and
off the bus
• Control signals control data transfer to
and from external systems bus
• Temporary registers needed for proper
operation of ALU
Hard Wired Control Unit
• The Cycles (Fetch, Indirect, Execute,
Interrupt) are constructed as a State
Machine

• The Individual instruction executions can


be constructed as State Machines
— Common sections can be shared. There is a
lot of similarity

• One ALU is implemented. All instructions


share it
State Machine
•Combinational logic
—Determine outputs at each state.
—Determine next state.
•Storage elements
—Maintain state representation.

State Machine

Inputs Combinational Outputs


Logic Circuit

Storage
Clock Elements
State Diagram

Shows states and actions that cause transitions between states.


Example State Machine

Inputs

Outputs

Next States

Master-slave
flipflops
Problems With Hard Wired Designs

• Sequencing & micro-operation logic gets


complex

• Difficult to design, prototype, and test

• Resultant design is inflexible, and difficult


to build upon (Pipeline, multiple
computation units, etc.)

• Adding new instructions requires major


design and adds complexity quickly.
Micro-programmed Control

28
Control Unit Organization

The Control Memory contains


sequences of microinstructions
that provide the control
signals to execute instruction
cycles, e.g. Fetch, Indirect,
Execute, and Interrupt.

Tasks of Control Unit:


• Microinstruction sequencing
• Microinstruction execution

May be expected to complete


instruction execution in “1” clock
cycle. How is this possible?
Recall: Micro-sequencing
Simple Control Memory
• I1-I4 Control Memory addresses
• O1-O16 Control Signals
Example of Control Memory Organization

Microinstructions:
• Generate Control Signals
• Provide Branching
• Do both
Typical Microinstruction Formats
Horizontal vs Vertical Microprogramming

Horizontal Microprogrammed
— Unpacked
— Hard
— Direct

Vertical Microprogrammed
— Packed
— Soft
— Indirect
Microinstruction Encoding
Direct Encoding
Microinstruction Encoding
Indirect Encoding
Horizontal Micro-programming

• Wide control memory word

• High degree of parallel operations possible

• Little encoding of control information

• Fast
Vertical Micro-programming
• Width can be much narrower

• Control signals encoded into function


codes – need to be decoded

• More complex, more complicated to


program, less flexibility

• More difficult to modify

• Slower
Typical Microinstruction Formats
Next Address Decision
• Depending on ALU flags and control buffer
register:
—Get next instruction
– Add 1 to control address register

—Jump to new routine based on jump


microinstruction
– Load address field of control buffer register into
control address register

—Jump to machine instruction routine


– Load control address register based on opcode in IR
Microprogrammed Control Unit
Advantages and Disadvantages of
Microprogramming

Advantage:
• Simplifies design of control unit
— Cheaper
— Less error-prone
— Easier to modify

Disadvantage:
• Slower
Design Considerations

• Necessity of speed

• Size of microinstructions

• Address generation
—Branches
– Both conditional and unconditional

– Based on current microinstruction, condition flags,


contents of IR

– Based on format of address information


+ Two address fields
+ Single address field
+ Variable format
Address Generation

Explicit Implicit

Two-field Mapping

Unconditional Branch Addition

Conditional branch Residual control


Branch Control: Two Address Fields

Branch based upon:


• Instruction Opcode
• Address 1
• Address 2

Does require a wide


microinstruction, but no
address calculation is
needed
Branch Control: Single Address Field

Branch based upon:


• Next instruction
• Address
• Opcode

Does require more


circuitry, e.g. adder
Branch Control: Variable Format

One bit determines


microinstruction
format:
• Control signal format
• Branch format

Does require even


more circuitry, and is
slowest.

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