Control Unit Operation
It is important to understand this material on the
architecture of computer control units, and
microprogrammed control units.
1
Basic Elements of Processor
• ALU
• Registers
• Internal data paths
• External data paths
• Control Unit
A Simple Computer & its Control Unit
Instruction Micro-Operations
• A computer executes a program of
instructions (or instruction cycles)
• Each instruction cycle has a number to
steps or phases:
– Fetch,
– Indirect (if specified),
– Execute,
– Interrupt (if requested)
• These can be seen as micro-operations
—Each step does a modest amount of work
—Atomic operation of CPU
Constituent Elements of its Program Execution
Types of Micro-operation
• Transfer data between registers
• Transfer data from register to external
• Transfer data from external to register
• Perform arithmetic or logical ops
Control Signals
• Clock
— One micro-instruction (or set of parallel micro-
instructions) per clock cycle
• Instruction register
— Op-code for current instruction
— Determines which micro-instructions are performed
• Flags
— State of CPU
— Results of previous operations
• From control bus
— Interrupts
— Acknowledgements
Control Signals - output
• Within CPU
—Cause data movement
—Activate specific functions
• Via control bus
—To memory
—To I/O modules
Flowchart for Instruction Cycle
Fetch - 4 “Control” Registers Utilized
• Program Counter (PC)
—Holds address of next instruction to be fetched
• Memory Address Register (MAR)
—Connected to address bus
—Specifies address for read or write op
• Memory Buffer Register (MBR)
—Connected to data bus
—Holds data to write or last data read
• Instruction Register (IR)
—Holds last instruction fetched
Fetch Cycle
• Address of next instruction is in PC
• Address (MAR) is placed on address bus
t1: MAR (PC)
• Control unit issues READ command
• Result (data from memory) appears on data bus
• Data from data bus copied into MBR
t2: MBR (memory)
• PC incremented by 1 (in parallel with data fetch from memory)
PC (PC) +1
• Data (instruction) moved from MBR to IR
t3: IR (MBR)
• MBR is now free for further data fetches
Fetch Cycle
Fetch Cycle:
t1: MAR (PC)
t2: MBR (memory)
PC (PC) +1
t3: IR (MBR)
Fetch Cycle
• Let Tx be the time unit of the clock. Then:
t1: MAR (PC)
t2: MBR (memory)
PC (PC) +1
t3: IR (MBR)
• Is this equally correct? Why?
t1: MAR (PC)
t2: MBR (memory)
t3: PC (PC) +1
IR (MBR)
Basic Rules for Clock Cycle Grouping
• Proper sequence must be followed
— MAR (PC) must precede MBR (memory)
• Conflicts must be avoided
— Must not read & write same register at same time
— MBR (memory) & IR (MBR) must not be in same cycle
• Also: PC (PC) +1 involves addition
— Use ALU ?
— May need additional micro-operations
Indirect Cycle
Indirect Cycle: • IR is now in same state as if direct
t1: MAR (IRaddress) addressing had been used
t2: MBR (memory)
t3: IRaddress (MBRaddress)
• (What does this say about IR size?)
Interrupt Cycle
Interrupt Cycle: • This is a minimum. May be additional
micro-ops to get addresses
t1: MBR (PC)
t2: MAR save-address
• N.B. saving context is done by
PC routine-address
interrupt handler routine, not micro-
t3: memory (MBR)
ops
Execute Cycle: ADD R1, memory
Execute Cycle: ADD R1, X • Different for each instruction
t1: MAR (IRaddress)
t2: MBR (memory) •Note no overlap of micro-operations
t3: R1 R1 + (MBR)
Execute Cycle: ISZ X
Execute Cycle: ISZ X (inc and skip if zero)
t1: MAR (IRaddress) • Notes:
t2: MBR (memory) • “if” is a single micro-operation
t3: MBR (MBR) + 1 • Micro-operations done
t4: memory (MBR) during t4
if (MBR) == 0 then
PC (PC) + 1
Execute Cycle: BSA X
Execute: BSA X (Branch and Save Address) • BSA X - Branch and save address
Address of instruction following
t1: MAR (IRaddress)
BSA
MBR (PC) is saved in X
t2: PC (IRaddress)
• Execution continues from X+1
memory (MBR)
t3: PC (PC) + 1
Control Signals
Control Unit with Decoded Inputs
Internal Organization
• Usually a single internal bus
• Gates control movement of data onto and
off the bus
• Control signals control data transfer to
and from external systems bus
• Temporary registers needed for proper
operation of ALU
Hard Wired Control Unit
• The Cycles (Fetch, Indirect, Execute,
Interrupt) are constructed as a State
Machine
• The Individual instruction executions can
be constructed as State Machines
— Common sections can be shared. There is a
lot of similarity
• One ALU is implemented. All instructions
share it
State Machine
•Combinational logic
—Determine outputs at each state.
—Determine next state.
•Storage elements
—Maintain state representation.
State Machine
Inputs Combinational Outputs
Logic Circuit
Storage
Clock Elements
State Diagram
Shows states and actions that cause transitions between states.
Example State Machine
Inputs
Outputs
Next States
Master-slave
flipflops
Problems With Hard Wired Designs
• Sequencing & micro-operation logic gets
complex
• Difficult to design, prototype, and test
• Resultant design is inflexible, and difficult
to build upon (Pipeline, multiple
computation units, etc.)
• Adding new instructions requires major
design and adds complexity quickly.
Micro-programmed Control
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Control Unit Organization
The Control Memory contains
sequences of microinstructions
that provide the control
signals to execute instruction
cycles, e.g. Fetch, Indirect,
Execute, and Interrupt.
Tasks of Control Unit:
• Microinstruction sequencing
• Microinstruction execution
May be expected to complete
instruction execution in “1” clock
cycle. How is this possible?
Recall: Micro-sequencing
Simple Control Memory
• I1-I4 Control Memory addresses
• O1-O16 Control Signals
Example of Control Memory Organization
Microinstructions:
• Generate Control Signals
• Provide Branching
• Do both
Typical Microinstruction Formats
Horizontal vs Vertical Microprogramming
Horizontal Microprogrammed
— Unpacked
— Hard
— Direct
Vertical Microprogrammed
— Packed
— Soft
— Indirect
Microinstruction Encoding
Direct Encoding
Microinstruction Encoding
Indirect Encoding
Horizontal Micro-programming
• Wide control memory word
• High degree of parallel operations possible
• Little encoding of control information
• Fast
Vertical Micro-programming
• Width can be much narrower
• Control signals encoded into function
codes – need to be decoded
• More complex, more complicated to
program, less flexibility
• More difficult to modify
• Slower
Typical Microinstruction Formats
Next Address Decision
• Depending on ALU flags and control buffer
register:
—Get next instruction
– Add 1 to control address register
—Jump to new routine based on jump
microinstruction
– Load address field of control buffer register into
control address register
—Jump to machine instruction routine
– Load control address register based on opcode in IR
Microprogrammed Control Unit
Advantages and Disadvantages of
Microprogramming
Advantage:
• Simplifies design of control unit
— Cheaper
— Less error-prone
— Easier to modify
Disadvantage:
• Slower
Design Considerations
• Necessity of speed
• Size of microinstructions
• Address generation
—Branches
– Both conditional and unconditional
– Based on current microinstruction, condition flags,
contents of IR
– Based on format of address information
+ Two address fields
+ Single address field
+ Variable format
Address Generation
Explicit Implicit
Two-field Mapping
Unconditional Branch Addition
Conditional branch Residual control
Branch Control: Two Address Fields
Branch based upon:
• Instruction Opcode
• Address 1
• Address 2
Does require a wide
microinstruction, but no
address calculation is
needed
Branch Control: Single Address Field
Branch based upon:
• Next instruction
• Address
• Opcode
Does require more
circuitry, e.g. adder
Branch Control: Variable Format
One bit determines
microinstruction
format:
• Control signal format
• Branch format
Does require even
more circuitry, and is
slowest.