Mechanon House
Mechanon House
Mechanon House
x4 x2 x2+3
SOAK x4 DEFENSE x2 MENTAL DEFENSE x2+3
COMBAT INFO
PRIORITY: x2
MOVEMENT: RUN 6 SQUARES, FLIGHT 10 SQUARES
ATTACKS
UNARMED: x2 HIT, x4 DAMAGE
BONDER: x3 HIT, 30 BRAWN, 30 SQUARE RANGE
LASER: x3 HIT, x6+3 DAMAGE, 60 SQUARE RANGE
MICRO-ROCKETS: x4 HIT, x5+3 DAMAGE, 50 SQUARE RANGE
BOMBS: x3 HIT, x5+3 DAMAGE, 2x2 SQUARE BURST, 50 SQUARE RANGE
POWERS
FLIGHT 2 (10 SQUARES), 2 PTS.
IMMUNITY 4 (COLD, HEAT, PRESSURES, RADIATION), 4 PTS.
SUPER SENSES (360 DEGREE VISION, HIGH RANGE RADIO HEARING),
4 PTS.
TARGETING SYSTEMS: BOOST 1 (AGILITY, ONLY TO HIT WITH WEAPONRY
MULTI-POWER), 1 PT.
WEAPONRY MULTI-POWER, 9 PTS.
BONDER: IMMOBILIZATION 3 (30 BRAWN, ENHANCEMENT: LONG
RANGE)
LASERS, ROCKETS, AND MORE: SPECIAL ATTACK 4 (ENHANCEMENT:
LONG RANGE, ENHANCEMENT: VARIABLE)
HEIGHTENED (MIND), 1 PT.
SKILLFUL 4 (EIGHT ADDITIONAL SKILL SLOTS), 4 PTS.
MENTAL MALFUNCTION
DETERMINED TO DESTROY HUMANKIND
ADVANTAGES
IMMORTAL, UNLIVING
DISADVANTAGES
FREAK
WEAKNESSES
DAMAGING WEAKNESS (MAGNETIC ATTACKS)
SKILLS
ATHLETICS x2 (AEROBATICS, RUNNING),
COMPUTERS x3+3 (PROGRAMMING), SCIENCE x3+3 (CHEMISTRY, GENETICS,
NUCLEAR PHYSICS, PHYSICS, ROBOTICS), TECHNOLOGY x3+3 (INVENT)