0% found this document useful (0 votes)
72 views5 pages

Pwn2Own 2010 Windows 7 Internet Explorer 8 Exploit

A document authored by a Finnish security expert, it more than valuable to those interested. I did not produce this document, I am merely distributing it further through the internets. I own nothing

Uploaded by

Vasco Santos
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
72 views5 pages

Pwn2Own 2010 Windows 7 Internet Explorer 8 Exploit

A document authored by a Finnish security expert, it more than valuable to those interested. I did not produce this document, I am merely distributing it further through the internets. I own nothing

Uploaded by

Vasco Santos
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 5

Pwn2Own 2010 Windows 7 Internet Explorer 8 exploit

I decided to write a quick document about the techniques I used to exploit Internet Explorer 8 on
windows 7 with ASLR and DEP enabled.

The exploit consists of two parts.

The first part figures out where a certain .dll file is loaded in the current process followed by step 2 that
uses the information gathered in step 1 to trigger an exploit that uses some ret2lib technique to disable
DEP for our shellcode and then redirects the program flow to the shellcode.

I will not (and am not allowed to) give out the exact vulnerabilities that I used in the exploit, but I might
disclose them someday when Microsoft has them patched. Yes, you read that correctly, them, I used 2
exploits to get the final code execution on W7, but that was partly to speed up the exploit.

Anyways, I’m writing this on the plane to Vancouver without access to the W7 VMs that I tested the
exploit on, so I’ll keep it vague. Also, I only had MS Word and MS Paint for the text and the images, so
don’t complain about the quality of the final document 

Part one: Evading ASLR


To get the address of a .dll file from the browsers memory I used a heap overflow to overwrite the
\x00\x00 bytes at the end of an utf8 string so that I could read the vftable address of the object that I
planted next to the string. This is of course the very short version of a research that took a few days to
get everything stable, but it’s an accurate description.

I found a heap overflow in IE8 that gave me control over both the size of the buffer and the amount of
data that got written to the buffer, and some control over what data got written.

I then tried (with success) to set up the IE process heap as displayed on the next image. (Let me remind
you that this image was created with ms paint while flying on a plane … )

The bright yellow area is our buffer that we can overflow.


The green area is our string, with the bright green area being the \x00\x00 bytes that mark the end of
the string.
The red area is a C++ Object in memory with the vftable address as the first DWord as the bright red
area.

This was not as easy as it is to write about it, and it took quite some tricks to get the heap layout the way
I wanted it and in a way that the browser would survive a controlled buffer overflow and not crash
before I was able to use the information we got. Anyways, after a nice struggle with Internet Explorer I
got the heap the way I wanted to, and quite reliable as well. I then triggered the overflow so it
overwrote the \x00\x00 bytes of the string with the data from the buffer. The string does no longer end
with \x00\x00. If we then read back the string with a JavaScript function, we suddenly have access to the
data in the object since it will continue reading until it comes across a \x00\x00 sequence. So we got the
address of the objects vftable in JavaScript. The vftable address tells us the base address of the .dll the
object belongs to since it is located at a fixed offset from the base of the module. This information is
something we can use to write a DEP evading exploit. If I had full control over the data that got written
into the overflowing buffer, it would have been easy to overwrite the vftable address as well, but since I
only had limited control (enough to ensure no \x00\x00 in the data), I could not reliable overwrite the
vftable address with my data.

Anyways, part 1 end with the disclosure of the base address of a .dll loaded in our IE8 process.

Part 2: Evading DEP after an use-after-free vulnerability


A few months ago I wrote an exploit for IE8 that evaded perm-DEP on Windows XP by using a
combination of heap spraying and return-to-lib. Well actually it’s more a combination of heap spraying
and fake object calls, but I have no idea if there is a name for that, but I doubt I’m the first to use it so I
won’t try to think of a clever way to name it.

When I was playing around with the Internet Explorer heap for an use-after-free vulnerability I found a
while back, I noticed that the allocation of big heap chunks is rather predictable. Not the exact location,
but the last 2 bytes are always the same. The blocks will eventually (maybe not the first few, but
certainly everything above the 100 on XP) be allocated at 0xYYYY0020 Enough to allow us to spray the
heap with a specific pattern that gives us a very high probability of knowing the start address of the
pattern.

For example the following code will generate a heap filled with the same pattern over and over again.
The pattern will start at 0xZZZZZY20 where Z can be anything (reasonable) and Y = 0/4/8/C since I used a
0x200 size pattern.

heap = new heapLib.ie(0x20000);

var heapspray = unescape("%u4141%u4242");

while(heapspray.length < 0x200) heapspray += unescape("%u4444");

var heapblock = heapspray;


while(heapblock.length < 0x40000) heapblock += heapblock;
finalspray = heapblock.substring(2, 0x40000 - 0x21);

for(var i = 0; i < 500; i++) {


heap.alloc(finalspray);
}
This will result in allocations that look a bit like this:

Heap alloc size(0x7ffc0) allocated at 063d0020


Heap alloc size(0x7ffc0) allocated at 06450020
Heap alloc size(0x7ffc0) allocated at 064d0020
Heap alloc size(0x7ffc0) allocated at 06550020
Heap alloc size(0x7ffc0) allocated at 065d0020
Heap alloc size(0x7ffc0) allocated at 06650020
Heap alloc size(0x7ffc0) allocated at 066d0020

As you can see you get a rather contiguous block of filled memory. The best place to find the start of
your pattern would be something like: 0x06442020

The pattern used in the above sample code in is quite useless of course, but the pattern you want
depends in the vulnerability you’re exploiting.

As you can see I used heaplib created by Alexander Sotirov as an easy way to allocate the strings.

This predictable behavior also works on Windows 7 although I needed to spray a bit more then on
Windows XP. For XP I used 500 as a spray size, and then used 0x0a042020 as my start address, for
Windows 7 I sprayed 900 times and used 0x16402020 as my start address.

The result is a heap where (if sprayed enough) we can predict the memory layout at an address that we
choose. For XP I used 0x0a042020 (don’t ask me why … ). If we are not extremely unlucky that address
should be the exact starting point of one of our heap patterns.

I’ll explain next how to ‘reliable’ exploit an use-after-free when it’s an easy one. The ones I usually find
are the easy types, and with easy I mean: the freeing of the object happens on a different line of JS Code
then the using. So we have plenty of time to refill the objects freed address with data that we like.

Say we have the following lines of JavaScript that trigger our hypothetical use-after-free situation:

var MyObject = new Object(); <Allocates the object>


var MyObjRef = MyObject.SomeProperty; <Gets a reference to the object>
MyObject.CleanUp(); <Frees the object without taking care of „MyObjRef „>
alert(MyObjectRef.parent); <Accesses the no longer existing object>

Now we want to fill the space left by our freed object with useful data before we call the lines that
access the object again. Most times a use-after-free vulnerability will try to do something with the
objects vftable. The vftable address is the first DWord of the objects allocated memory, so we need
some type of heap spray that can reliable fill the freed memory with user controlled data at the first
DWord.

The good thing is that Internet Explorer uses a heap that keeps track of recently freed memory so it can
reuse them if a request for an allocation with approx the same size comes in again. If I’m correct it is
called the LFHeap (Low Fragmentation I think) but what’s in a name. This means that if we know the size
of the freed object and we then allocate our own data with the exact same size, it should fill up the
recently freed memory nicely.
Getting to know the size of the freed object is not that hard, just use breakpoints on heap alloc en heap
free calls in ntdll.
Then we have to allocate the correct memory size again. For this I usually add some ‘className’
properties to an array of div elements I created earlier. The nice thing about that is that the className
properties get allocated as strings with any size you wish, and without any heap overhead, so the first
DWord of the allocation is user controlled data. The only drawback is the fact that you can’t use
\x00\0x00 in your data, but I haven’t found that a problem yet.

So what we need to do:


1) Create some array to hold our div elements ( var DivArray = new Array(); )
2) Fill an array with say 50 objects. (DivArray.push(document.createElement(‘div’); )
3) Run the JavaScript code until we free the object.
4) Add some classNames to the divs: ( DivArray*i+.className = unescape(“%u4141%u4141……
5) Re-use the freed object.

What will happen next is most likely something like this:


move eax, [ecx] ecx = our object memory.
call [eax+0xYY] eax now holds 0x41414141

But how do we turn this into DEP evasion? Simple: We control %eax, we also know the layout of the
heap on certain locations. What we do is: set %eax to the start of our heap pattern. Now let’s assume
that the virtual function called is located at 0x34. Given the fact that we know where our pattern start
and we know where in our pattern we try to read our function call, we completely control where IE will
call to. We can unfortunately not call directly into our heap spray. What we can do however is use
already existing MS code to call ‘VirtualProtect’ and change the memory protect settings for our
shellcode from READWRITE into READWRITEEXECUTE.

For example, let’s assume we find a code sequence that looks a bit like this:

0x6ff02348 : mov ecx, eax


call [eax+10]

and another that goes like:


0x6FF01234 : push [eax+70]
push [eax+60]
push [eax+50]
push [eax+40]
push [eax+34]
push [eax+20]
call [ecx+14]
…..
…..
retn

if we then set our heap pattern so that


1) Pattern Start + 0x34 (The first call from the freed memory) points to ( 0x6FF02348)
2) Pattern Start + 0x10 points to the second address location ( 0x6FF01234)
3) Pattern Start + 0x14 points to VirtualProtect in kernel32 (0x7c801ad4)
4) Pattern Start + 0x20 points to our Pattern Start
5) Pattern Start + 0x30 = 0x200 (our pattern size)
6) Pattern Start + 0x40 = 0x40 (If I’m correct this is READWRITEEXCUTE)
7) Pattern Start + 0x50 = some address in our heap that we don’t need

As you can see this will eventually call VirtualProtect and change the memory status into executable.
And the funny thing is that we jump in the middle of the function and just push a lot of stuff on the
stack. This will screw up the stack, and if the code hit the retn we will again control the eip. This will
work great on Windows XP where we know the exact address of VirtualProtect. On Windows 7 we need
to be just a little bit more creative.

How do we call VirtualProtect without knowing the exact location of that function since kernel32.dll
gets randomized as well you might wonder? Well, a lot of .dll files in Internet Explorer contain the ATL
library. The ATL library uses the VirtualProtect function somewhere. This means that the exact location
of the VirtualProtect function in located in the import section of the .dll of which we know the location.
Say we know the .dll is loaded at 0x6fff0000, we then know that (for example) 0x6fff1288 has the
correct address of VirtualProtect. All we need now is to set %eax to 0x6fff1280 before ‘call *eax+8+ ‘ for
example. This again can be done with creative code reuse and setting our pattern. When I write exploits
using this technique I usually set my pattern to contain a steadily climbing range of numbers like:

var pattern = unescape(“%u0000%u0001%u0002%u0003%u0004%u0005%u0006……..”)

This way it is very easy to spot the exact location in your string that you need to edit next.

Basically all we do is string together some pieces of already existing code while using either call [] or jmp
to jump to the next lines of assembly that we need until we are all set up for the call to VirtualProtect.
Then we line up for the VirtualProtect call, give it the right parameters, and now our heap spray
suddenly has EXECUTE rights. If the call to VirtualProtect pushed more parameters than expected, the
return stack will be screwed and we end up where we want.

I just read most of it back and Agree that it’s a bit of a lousy paper, skipping certain concepts and
assuming prior knowledge, continuously switching from ‘I’ to ‘we’, but hey, you read it so far so maybe
you liked it anyways 

Peter Vreugdenhil

You might also like