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Socket Programming (Single Client)

This document discusses socket programming in C using TCP and UDP. It provides code examples for a TCP client and server that allow a client to send a message to the server and receive an acknowledgment back. It also includes code examples for a UDP client and server that enable a client to send a datagram to a server and receive a response datagram back.

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Shyam Chonat
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0% found this document useful (0 votes)
46 views

Socket Programming (Single Client)

This document discusses socket programming in C using TCP and UDP. It provides code examples for a TCP client and server that allow a client to send a message to the server and receive an acknowledgment back. It also includes code examples for a UDP client and server that enable a client to send a datagram to a server and receive a response datagram back.

Uploaded by

Shyam Chonat
Copyright
© © All Rights Reserved
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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Socket Programming

Single Client

TCP
TCP client
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include<arpa/inet.h>

int main()
{
int sockfd,n;
struct sockaddr_in serv_addr;
char buffer[256];

sockfd = socket(AF_INET, SOCK_STREAM, 0);

serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(5013);
serv_addr.sin_addr.s_addr=inet_addr("127.0.0.1");

n=connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr));

memset(buffer,0,256);

printf("Please enter the message: ");


fgets(buffer,255,stdin);

n = write(sockfd,buffer,strlen(buffer));

memset(buffer,0,256);

n = read(sockfd,buffer,255);

write(1,"ACK: ",5);
write(1,buffer,n);

close(sockfd);
return 0;
}

TCP server

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>

int main()
{
int sockfd, newsockfd;
char buffer[256];
int n;

struct sockaddr_in serv_addr;

sockfd = socket(AF_INET, SOCK_STREAM, 0);

serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr =htonl(INADDR_ANY);
serv_addr.sin_port = htons(5013);

bind(sockfd, (struct sockaddr *) &serv_addr,sizeof(serv_addr));

listen(sockfd,5);

while(1)
{
newsockfd = accept(sockfd,(struct sockaddr *)NULL,NULL);
memset(buffer,0,256);

n = read(sock,buffer,255);

write(1,"Received a datagram: ",21);


write(1,buffer,n);

n = write(sock,"I got your message",18);

close(newsockfd);
}
close(sockfd);
return 0;
}

UDP
UDP server
#include<sys/types.h>
#include<netinet/in.h>
#include<sys/socket.h>
#include<stdio.h>
#include<stdlib.h>
#include<string.h>

int main()
{
int socketid,length,clientlength,senrec;
struct sockaddr_in server;
struct sockaddr_in client;

char buffer[256];

socketid=socket(AF_INET,SOCK_DGRAM,0);
length=sizeof(server);
memset(&server,0,length);
server.sin_family=AF_INET;
server.sin_addr.s_addr=htonl(INADDR_ANY);
server.sin_port=htons(5050);

senrec=bind(socketid,(struct sockaddr *)&server,length);


clientlength=sizeof(struct sockaddr_in);

while(1)
{
senrec=recvfrom(socketid,buffer,256,0,(struct sockaddr
*)&client,&clientlength);
write(1,"Received a datagram: ",21);
write(1,buffer,senrec);
senrec=sendto(socketid,"Got your message\n",17,0,(struct sockaddr
*)&client,clientlength);
}
close(socketid);
return 0;
}
UDP client
#include<sys/types.h>
#include<netinet/in.h>
#include<sys/socket.h>

#include<netdb.h>
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<arpa/inet.h>
int main()
{
int socketid,length,senrec;
struct sockaddr_in server,client;
char buf[256];

socketid=socket(AF_INET,SOCK_DGRAM,0);
server.sin_family=AF_INET;
server.sin_port=htons(5050);
server.sin_addr.s_addr=inet_addr("127.0.0.1");
length=sizeof(struct sockaddr_in);
memset(buf,0,256);

printf("enter message");
fgets(buf,255,stdin);

senrec=sendto(socketid,buf,strlen(buf),0,(struct sockaddr *)&server,length);


senrec=recvfrom(socketid,buf,256,0,(struct sockaddr *)&client,&length);

write(1,"ACK: ",5);
write(1,buf,senrec);

close(socketid);
return 0;
}

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