Interactive Rifts Character Sheet
Interactive Rifts Character Sheet
NAME:
ALIGNMENT:
HIT POINTS AND SDC:
MDC:
LEVEL:
SAVINGS:
OCC/RCC:
Saving Throws
/
XP:
NEXT LEVEL:
Statistics:.
IQ:
ME:
MA:
PS:
PP:
PE:
PB:
SPD:
q Supernatural
Lift:
PPE:
Race:
Diety:
Sex:
Height:
Physical
Description:
Place of Origin:
Disposition:
Allies:
Weight:
Age:
Enemies:
Natural/Special Abilities, Powers & Vulnerabilities:.
%
%
)
)
+
%
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Combat Skill
Style:
+
Initiative:
+
Strike:
+
Dodge:
q AUTO DODGE
Pull Punch: +
# of Attacks:
+
Damage:
+
Parry:
q AUTO PARRY
+
Roll:
q BACKFLIP:
q BREAKFALL:
q CARTWHEEL:
q DISARM:
q ENTANGLE: +
q KNOCK OUT: +
q MAINTAIN
BALANCE : . +
+
+
q
q
q
q
q
q
q
q
q
Backhand
Body Flip
Elbow/Forearm
Karate Strike
Knife Hand
Palm Strike
Punch
Power (=2 a.p.m.)
Supernatural Damage
q
q
q
q
Backward Sweep
Jump Kick
Flying Jump Kick
Flying Reverse
Turning Kick
Kick
Karate Kick
Roundhouse
Snap Kick
Trip/Leg Hook
Wheel Kick
Power (=2 a.p.m.)
1D6
1D6
1D6
2D4
2D4
2D4
1D4
x2
Foot Strikes
.
:
:
:
:
q
q
q
q
q
q
q
q
q
KD
3D6
4D6
5D6
2D4
2D6
3D6
1D6
KD
2D6
x2
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
q
Restrained (<15ps)
Normal
Power (=2 a.p.m.)
Restrained (16-20ps)
Normal
Power (=2 a.p.m.)
Restrained (21-25ps)
Normal
Power (=2 a.p.m.)
Restrained (26-30ps)
1d6sdc
4d6sdc
1d4mdc
3d6sdc
1d6mdc
2d6mdc
4d6sdc
2d6mdc
4d6mdc
5d6sdc
3d6mdc
6d6mdc
Normal
Power (=2 a.p.m.)
5d6sdc
Restrained (31-35ps)
4d6mdc
Normal
1D4x10mdc
Power (=2 a.p.m.)
6d6sdc
Restrained (36-40ps)
Normal
5d6mdc
1d6x10mdc
Power (=2 a.p.m.)
Restrained (41-50ps) 1d6x10sdc
Normal
5d6mdc
2D4x10mdc
Power (=2 a.p.m.)
Strike
Parry
Damage
Throw
Strike
Damage
Range
Rate of Fire
Strike
Damage
Range
Payload
/Lvl
1:
15:
2:
16:
3:
17:
4:
18:
5:
19:
6:
20:
7:
21:
8:
22:
9:
23:
10:
24:
11:
25:
12:
26:
13:
27:
14:
28:
Base
/Lvl
Level
Base
/Lvl
Level
15:
16:
SECONDARY SKILLS:
17:
1:
18:
2:
19:
3:
20:
4:
21:
5:
22:
6:
23:
7:
24:
8:
25:
9:
26:
10:
27:
11:
28:
12:
13:
Base
/Lvl
Level
14:
1:
15:
2:
16:
3:
17:
4:
18:
5:
19:
6:
20:
7:
21:
8:
22:
9:
23:
10:
24:
11:
25:
12:
26:
13:
27:
14:
28:
Robot/Power Armor.B
Type:
Type:
MDC by Location
Main: Type:
Head:
Shoulders (2):
Weapon:
Arms (2):
Legs (2):
Shield:
0
0
0
0
0
0
0
0
0
0
0
Height:
Width:
P.S.:
Power:
0
0
0
0
0
0
0
0
0
0
Main:
Head:
Arms (2):
Legs (2):
Weapons
Speed
Running:
Flying:
Space:
Range:
0
0
0
0
Height:
Width:
P.S.:
Power:
0
0
0
Statistics
Weapons
#1:
Dmg:
RoF:
Range:
#2:
Dmg:
RoF:
Range:
#3:
Dmg:
RoF:
Range:
#4:
Dmg:
RoF:
Range:
#5:
Dmg:
RoF:
Range:
#6:
Dmg:
RoF:
Range:
#7:
Dmg:
RoF:
Range:
Type:
Range:
Dmg:
RoF:
Payload:
Notes:
Type:
Range:
Dmg:
RoF:
Payload:
Notes:
Other Gear
Sensors
Bonuses
Bonuses
Damage
Notes
Type:
Range:
Dmg:
RoF:
Payload:
Notes:
Type:
Range:
Dmg:
RoF:
Payload:
Notes:
Sensors
Punch:
Pwr Punch:
Kick:
Body flip/Throw:
Body block/Tackle:
Type:
Range:
Dmg:
RoF:
Payload:
Notes:
Statistics
Weapons
#1:
Dmg:
RoF:
Range:
#2:
Dmg:
RoF:
Range:
#3:
Dmg:
RoF:
Range:
#4:
Dmg:
RoF:
Range:
#5:
Dmg:
RoF:
Range:
#6:
Dmg:
RoF:
Range:
#7:
Dmg:
RoF:
Range:
MDC by Location
MDC by Location
Main:
Head:
Shoulders (2):
Weapon:
Arms (2):
Legs (2):
Shield:
Speed
Running:
Flying:
Space:
Range:
Body Armor
Damage
Punch:
Pwr Punch:
Kick:
Body flip/Throw:
Body block/Tackle:
Notes
.B
q Master Psionic
POWER
RANGE
q Major Psionic
DURATION
ISP
SAVE
q Lesser Psionic
DESCRIPTION
LVL
RANGE
DURATION
PPE
SAVE
DESCRIPTION