Ppmd8 C
Ppmd8 C
c -- PPMdI codec
2010-03-24 : Igor Pavlov : Public domain
This code is based on PPMd var.I (2002): Dmitry Shkarin : Public domain */
#include <memory.h>
#include "Ppmd8.h"
const Byte PPMD8_kExpEscape[16] = { 25, 14, 9, 7, 5, 5, 4, 4, 4, 3, 3, 3, 2, 2,
2, 2 };
static const UInt16 kInitBinEsc[] = { 0x3CDD, 0x1F3F, 0x59BF, 0x48F3, 0x64A1, 0x
5ABC, 0x6632, 0x6051};
#define MAX_FREQ 124
#define UNIT_SIZE 12
#define U2B(nu) ((UInt32)(nu) * UNIT_SIZE)
#define U2I(nu) (p->Units2Indx[(nu) - 1])
#define I2U(indx) (p->Indx2Units[indx])
#ifdef PPMD_32BIT
#define REF(ptr) (ptr)
#else
#define REF(ptr) ((UInt32)((Byte *)(ptr) - (p)->Base))
#endif
#define STATS_REF(ptr) ((CPpmd_State_Ref)REF(ptr))
#define
#define
#define
#define
5; i++)
= (Byte)i;
1; i < 260; i++)
= (Byte)m;
4;
}
void Ppmd8_Free(CPpmd8 *p, ISzAlloc *alloc)
{
alloc->Free(alloc, p->Base);
p->Size = 0;
p->Base = 0;
}
Bool Ppmd8_Alloc(CPpmd8 *p, UInt32 size, ISzAlloc *alloc)
{
if (p->Base == 0 || p->Size != size)
{
Ppmd8_Free(p, alloc);
p->AlignOffset =
#ifdef PPMD_32BIT
(4 - size) & 3;
#else
4 - (size & 3);
#endif
if ((p->Base = (Byte *)alloc->Alloc(alloc, p->AlignOffset + size)) == 0)
return False;
p->Size = size;
}
return True;
}
static void InsertNode(CPpmd8 *p, void *node, unsigned indx)
{
((CPpmd8_Node *)node)->Stamp = EMPTY_NODE;
((CPpmd8_Node *)node)->Next = (CPpmd8_Node_Ref)p->FreeList[indx];
((CPpmd8_Node *)node)->NU = I2U(indx);
p->FreeList[indx] = REF(node);
p->Stamps[indx]++;
}
static void *RemoveNode(CPpmd8 *p, unsigned indx)
{
CPpmd8_Node *node = NODE((CPpmd8_Node_Ref)p->FreeList[indx]);
p->FreeList[indx] = node->Next;
p->Stamps[indx]--;
return node;
}
static void SplitBlock(CPpmd8 *p, void *ptr, unsigned oldIndx, unsigned newIndx)
{
unsigned i, nu = I2U(oldIndx) - I2U(newIndx);
ptr = (Byte *)ptr + U2B(I2U(newIndx));
if (I2U(i = U2I(nu)) != nu)
{
unsigned k = I2U(--i);
InsertNode(p, ((Byte *)ptr) + U2B(k), nu - k - 1);
}
InsertNode(p, ptr, i);
}
static void GlueFreeBlocks(CPpmd8 *p)
{
CPpmd8_Node_Ref head = 0;
CPpmd8_Node_Ref *prev = &head;
unsigned i;
p->GlueCount = 1 << 13;
memset(p->Stamps, 0, sizeof(p->Stamps));
/* Order-0 context is always at top UNIT, so we don't need guard NODE at the e
nd.
All blocks up to p->LoUnit can be free, so we need guard NODE at LoUnit. */
if (p->LoUnit != p->HiUnit)
((CPpmd8_Node *)p->LoUnit)->Stamp = 0;
/* Glue free blocks */
for (i = 0; i < PPMD_NUM_INDEXES; i++)
{
CPpmd8_Node_Ref next = (CPpmd8_Node_Ref)p->FreeList[i];
p->FreeList[i] = 0;
while (next != 0)
{
CPpmd8_Node *node = NODE(next);
if (node->NU != 0)
{
CPpmd8_Node *node2;
*prev = next;
prev = &(node->Next);
while ((node2 = node + node->NU)->Stamp == EMPTY_NODE)
{
node->NU += node2->NU;
node2->NU = 0;
}
}
next = node->Next;
}
}
*prev = 0;
p->OrderFall = p->MaxOrder;
p->RunLength = p->InitRL = -(Int32)((p->MaxOrder < 12) ? p->MaxOrder : 12) - 1
;
p->PrevSuccess = 0;
p->MinContext = p->MaxContext = (CTX_PTR)(p->HiUnit -= UNIT_SIZE); /* AllocCon
text(p); */
p->MinContext->Suffix = 0;
p->MinContext->NumStats = 255;
p->MinContext->Flags = 0;
p->MinContext->SummFreq = 256 + 1;
p->FoundState = (CPpmd_State *)p->LoUnit; /* AllocUnits(p, PPMD_NUM_INDEXES 1); */
p->LoUnit += U2B(256 / 2);
p->MinContext->Stats = REF(p->FoundState);
for (i = 0; i < 256; i++)
{
CPpmd_State *s = &p->FoundState[i];
s->Symbol = (Byte)i;
s->Freq = 1;
SetSuccessor(s, 0);
}
for (i = m = 0; m < 25; m++)
{
while (p->NS2Indx[i] == m)
i++;
for (k = 0; k < 8; k++)
{
UInt16 val = (UInt16)(PPMD_BIN_SCALE - kInitBinEsc[k] / (i + 1));
UInt16 *dest = p->BinSumm[m] + k;
for (r = 0; r < 64; r += 8)
dest[r] = val;
}
}
for (i = m = 0; m < 24; m++)
{
while (p->NS2Indx[i + 3] == m + 3)
i++;
for (k = 0; k < 32; k++)
{
CPpmd_See *s = &p->See[m][k];
s->Summ = (UInt16)((2 * i + 5) << (s->Shift = PPMD_PERIOD_BITS - 4));
s->Count = 7;
}
}
}
void Ppmd8_Init(CPpmd8 *p, unsigned maxOrder, unsigned restoreMethod)
{
p->MaxOrder = maxOrder;
p->RestoreMethod = restoreMethod;
RestartModel(p);
p->DummySee.Shift = PPMD_PERIOD_BITS;
p->DummySee.Summ = 0; /* unused */
p->DummySee.Count = 64; /* unused */
}
static void Refresh(CPpmd8 *p, CTX_PTR ctx, unsigned oldNU, unsigned scale)
{
unsigned i = ctx->NumStats, escFreq, sumFreq, flags;
CPpmd_State *s = (CPpmd_State *)ShrinkUnits(p, STATS(ctx), oldNU, (i + 2) >> 1
);
ctx->Stats = REF(s);
#ifdef PPMD8_FREEZE_SUPPORT
/* fixed over Shkarin's code. Fixed code is not compatible with original code
for some files in FREEZE mode. */
scale |= (ctx->SummFreq >= ((UInt32)1 << 15));
#endif
flags = (ctx->Flags & (0x10 + 0x04 * scale)) + 0x08 * (s->Symbol >= 0x40);
escFreq = ctx->SummFreq - s->Freq;
sumFreq = (s->Freq = (Byte)((s->Freq + scale) >> scale));
do
{
escFreq -= (++s)->Freq;
sumFreq += (s->Freq = (Byte)((s->Freq + scale) >> scale));
flags |= 0x08 * (s->Symbol >= 0x40);
}
while (--i);
ctx->SummFreq = (UInt16)(sumFreq + ((escFreq + scale) >> scale));
ctx->Flags = (Byte)flags;
}
static void SwapStates(CPpmd_State *t1, CPpmd_State *t2)
{
CPpmd_State tmp = *t1;
*t1 = *t2;
*t2 = tmp;
}
static CPpmd_Void_Ref CutOff(CPpmd8 *p, CTX_PTR ctx, unsigned order)
{
int i;
unsigned tmp;
CPpmd_State *s;
if (!ctx->NumStats)
{
s = ONE_STATE(ctx);
if ((Byte *)Ppmd8_GetPtr(p, SUCCESSOR(s)) >= p->UnitsStart)
{
if (order < p->MaxOrder)
SetSuccessor(s, CutOff(p, CTX(SUCCESSOR(s)), order + 1));
else
SetSuccessor(s, 0);
if (SUCCESSOR(s) || order <= 9) /* O_BOUND */
return REF(ctx);
}
SpecialFreeUnit(p, ctx);
return 0;
}
ctx->Stats = STATS_REF(MoveUnitsUp(p, STATS(ctx), tmp = ((unsigned)ctx->NumSta
ts + 2) >> 1));
for (s = STATS(ctx) + (i = ctx->NumStats); s >= STATS(ctx); s--)
if ((Byte *)Ppmd8_GetPtr(p, SUCCESSOR(s)) < p->UnitsStart)
{
else
SetSuccessor(s, 0);
return REF(ctx);
}
#endif
static UInt32 GetUsedMemory(const CPpmd8 *p)
{
UInt32 v = 0;
unsigned i;
for (i = 0; i < PPMD_NUM_INDEXES; i++)
v += p->Stamps[i] * I2U(i);
return p->Size - (UInt32)(p->HiUnit - p->LoUnit) - (UInt32)(p->UnitsStart - p>Text) - U2B(v);
}
#ifdef PPMD8_FREEZE_SUPPORT
#define RESTORE_MODEL(c1, fSuccessor) RestoreModel(p, c1, fSuccessor)
#else
#define RESTORE_MODEL(c1, fSuccessor) RestoreModel(p, c1)
#endif
static void RestoreModel(CPpmd8 *p, CTX_PTR c1
#ifdef PPMD8_FREEZE_SUPPORT
, CTX_PTR fSuccessor
#endif
)
{
CTX_PTR c;
CPpmd_State *s;
RESET_TEXT(0);
for (c = p->MaxContext; c != c1; c = SUFFIX(c))
if (--(c->NumStats) == 0)
{
s = STATS(c);
c->Flags = (c->Flags & 0x10) + 0x08 * (s->Symbol >= 0x40);
*ONE_STATE(c) = *s;
SpecialFreeUnit(p, s);
ONE_STATE(c)->Freq = (ONE_STATE(c)->Freq + 11) >> 3;
}
else
Refresh(p, c, (c->NumStats+3) >> 1, 0);
for (; c != p->MinContext; c = SUFFIX(c))
if (!c->NumStats)
ONE_STATE(c)->Freq -= ONE_STATE(c)->Freq >> 1;
else if ((c->SummFreq += 4) > 128 + 4 * c->NumStats)
Refresh(p, c, (c->NumStats + 2) >> 1, 1);
#ifdef PPMD8_FREEZE_SUPPORT
if (p->RestoreMethod > PPMD8_RESTORE_METHOD_FREEZE)
{
p->MaxContext = fSuccessor;
p->GlueCount += !(p->Stamps[1] & 1);
}
else if (p->RestoreMethod == PPMD8_RESTORE_METHOD_FREEZE)
{
while (p->MaxContext->Suffix)
p->MaxContext = SUFFIX(p->MaxContext);
CTX_PTR c1 = c;
CPpmd_Void_Ref upBranch = REF(p->Text);
#ifdef PPMD8_FREEZE_SUPPORT
/* The BUG in Shkarin's code was fixed: ps could overflow in CUT_OFF mode. */
CPpmd_State *ps[PPMD8_MAX_ORDER + 1];
unsigned numPs = 0;
ps[numPs++] = p->FoundState;
#endif
SetSuccessor(p->FoundState, upBranch);
p->OrderFall++;
for (;;)
{
if (s1)
{
c = SUFFIX(c);
s = s1;
s1 = NULL;
}
else
{
if (!c->Suffix)
{
#ifdef PPMD8_FREEZE_SUPPORT
if (p->RestoreMethod > PPMD8_RESTORE_METHOD_FREEZE)
{
do { SetSuccessor(ps[--numPs], REF(c)); } while (numPs);
RESET_TEXT(1);
p->OrderFall = 1;
}
#endif
return c;
}
c = SUFFIX(c);
if (c->NumStats)
{
if ((s = STATS(c))->Symbol != p->FoundState->Symbol)
do { s++; } while (s->Symbol != p->FoundState->Symbol);
if (s->Freq < MAX_FREQ - 9)
{
s->Freq += 2;
c->SummFreq += 2;
}
}
else
{
s = ONE_STATE(c);
s->Freq += (s->Freq < 32);
}
}
if (SUCCESSOR(s))
break;
#ifdef PPMD8_FREEZE_SUPPORT
ps[numPs++] = s;
#endif
SetSuccessor(s, upBranch);
p->OrderFall++;
}
#ifdef PPMD8_FREEZE_SUPPORT
if (p->RestoreMethod > PPMD8_RESTORE_METHOD_FREEZE)
{
c = CTX(SUCCESSOR(s));
do { SetSuccessor(ps[--numPs], REF(c)); } while (numPs);
RESET_TEXT(1);
p->OrderFall = 1;
return c;
}
else
#endif
if (SUCCESSOR(s) <= upBranch)
{
CTX_PTR successor;
CPpmd_State *s1 = p->FoundState;
p->FoundState = s;
successor = CreateSuccessors(p, False, NULL, c);
if (successor == NULL)
SetSuccessor(s, 0);
else
SetSuccessor(s, REF(successor));
p->FoundState = s1;
}
if (p->OrderFall == 1 && c1 == p->MaxContext)
{
SetSuccessor(p->FoundState, SUCCESSOR(s));
p->Text--;
}
if (SUCCESSOR(s) == 0)
return NULL;
return CTX(SUCCESSOR(s));
}
static void UpdateModel(CPpmd8 *p)
{
CPpmd_Void_Ref successor, fSuccessor = SUCCESSOR(p->FoundState);
CTX_PTR c;
unsigned s0, ns, fFreq = p->FoundState->Freq;
Byte flag, fSymbol = p->FoundState->Symbol;
CPpmd_State *s = NULL;
if (p->FoundState->Freq < MAX_FREQ / 4 && p->MinContext->Suffix != 0)
{
c = SUFFIX(p->MinContext);
if (c->NumStats == 0)
{
s = ONE_STATE(c);
if (s->Freq < 32)
s->Freq++;
}
else
{
s = STATS(c);
if (s->Symbol != p->FoundState->Symbol)
{
do { s++; } while (s->Symbol != p->FoundState->Symbol);
if (--p->OrderFall == 0)
{
successor = fSuccessor;
p->Text -= (p->MaxContext != p->MinContext);
}
#ifdef PPMD8_FREEZE_SUPPORT
else if (p->RestoreMethod > PPMD8_RESTORE_METHOD_FREEZE)
{
successor = fSuccessor;
RESET_TEXT(0);
p->OrderFall = 0;
}
#endif
s0 = p->MinContext->SummFreq - (ns = p->MinContext->NumStats) - fFreq;
flag = 0x08 * (fSymbol >= 0x40);
for (; c != p->MinContext; c = SUFFIX(c))
{
unsigned ns1;
UInt32 cf, sf;
if ((ns1 = c->NumStats) != 0)
{
if ((ns1 & 1) != 0)
{
/* Expand for one UNIT */
unsigned oldNU = (ns1 + 1) >> 1;
unsigned i = U2I(oldNU);
if (i != U2I(oldNU + 1))
{
void *ptr = AllocUnits(p, i + 1);
void *oldPtr;
if (!ptr)
{
RESTORE_MODEL(c, CTX(fSuccessor));
return;
}
oldPtr = STATS(c);
MyMem12Cpy(ptr, oldPtr, oldNU);
InsertNode(p, oldPtr, i);
c->Stats = STATS_REF(ptr);
}
}
c->SummFreq = (UInt16)(c->SummFreq + (3 * ns1 + 1 < ns));
}
else
{
CPpmd_State *s = (CPpmd_State*)AllocUnits(p, 0);
if (!s)
{
RESTORE_MODEL(c, CTX(fSuccessor));
return;
}
*s = *ONE_STATE(c);
c->Stats = REF(s);
if (s->Freq < MAX_FREQ / 4 - 1)
s->Freq <<= 1;
else
s->Freq = MAX_FREQ - 4;
c->SummFreq = (UInt16)(s->Freq + p->InitEsc + (ns > 2));
}
cf = 2 * fFreq * (c->SummFreq + 6);
sf = (UInt32)s0 + c->SummFreq;
if (cf < 6 * sf)
{
cf = 1 + (cf > sf) + (cf >= 4 * sf);
c->SummFreq += 4;
}
else
{
cf = 4 + (cf > 9 * sf) + (cf > 12 * sf) + (cf > 15 * sf);
c->SummFreq = (UInt16)(c->SummFreq + cf);
}
{
CPpmd_State *s = STATS(c) + ns1 + 1;
SetSuccessor(s, successor);
s->Symbol = fSymbol;
s->Freq = (Byte)cf;
c->Flags |= flag;
c->NumStats = (Byte)(ns1 + 1);
}
}
p->MaxContext = p->MinContext = CTX(fSuccessor);
}
static void Rescale(CPpmd8 *p)
{
unsigned i, adder, sumFreq, escFreq;
CPpmd_State *stats = STATS(p->MinContext);
CPpmd_State *s = p->FoundState;
{
CPpmd_State tmp = *s;
for (; s != stats; s--)
s[0] = s[-1];
*s = tmp;
}
escFreq = p->MinContext->SummFreq - s->Freq;
s->Freq += 4;
adder = (p->OrderFall != 0
#ifdef PPMD8_FREEZE_SUPPORT
|| p->RestoreMethod > PPMD8_RESTORE_METHOD_FREEZE
#endif
);
s->Freq = (Byte)((s->Freq + adder) >> 1);
sumFreq = s->Freq;
i = p->MinContext->NumStats;
do
{
escFreq -= (++s)->Freq;
s->Freq = (Byte)((s->Freq + adder) >> 1);
sumFreq += s->Freq;
if (s[0].Freq > s[-1].Freq)
{
CPpmd_State *s1 = s;
CPpmd_State tmp = *s1;
do
s1[0] = s1[-1];
while (--s1 != stats && tmp.Freq > s1[-1].Freq);
*s1 = tmp;
}
}
while (--i);
if (s->Freq == 0)
{
unsigned numStats = p->MinContext->NumStats;
unsigned n0, n1;
do { i++; } while ((--s)->Freq == 0);
escFreq += i;
p->MinContext->NumStats = (Byte)(p->MinContext->NumStats - i);
if (p->MinContext->NumStats == 0)
{
CPpmd_State tmp = *stats;
tmp.Freq = (Byte)((2 * tmp.Freq + escFreq - 1) / escFreq);
if (tmp.Freq > MAX_FREQ / 3)
tmp.Freq = MAX_FREQ / 3;
InsertNode(p, stats, U2I((numStats + 2) >> 1));
p->MinContext->Flags = (p->MinContext->Flags & 0x10) + 0x08 * (tmp.Symbol
>= 0x40);
*(p->FoundState = ONE_STATE(p->MinContext)) = tmp;
return;
}
n0 = (numStats + 2) >> 1;
n1 = (p->MinContext->NumStats + 2) >> 1;
if (n0 != n1)
p->MinContext->Stats = STATS_REF(ShrinkUnits(p, stats, n0, n1));
p->MinContext->Flags &= ~0x08;
p->MinContext->Flags |= 0x08 * ((s = STATS(p->MinContext))->Symbol >= 0x40);
i = p->MinContext->NumStats;
do { p->MinContext->Flags |= 0x08*((++s)->Symbol >= 0x40); } while (--i);
}
p->MinContext->SummFreq = (UInt16)(sumFreq + escFreq - (escFreq >> 1));
p->MinContext->Flags |= 0x4;
p->FoundState = STATS(p->MinContext);
}
CPpmd_See *Ppmd8_MakeEscFreq(CPpmd8 *p, unsigned numMasked1, UInt32 *escFreq)
{
CPpmd_See *see;
if (p->MinContext->NumStats != 0xFF)
{
see = p->See[p->NS2Indx[p->MinContext->NumStats + 2] - 3] +
(p->MinContext->SummFreq > 11 * ((unsigned)p->MinContext->NumStats + 1))
+
2 * (2 * (unsigned)p->MinContext->NumStats <
((unsigned)SUFFIX(p->MinContext)->NumStats + numMasked1)) +
p->MinContext->Flags;
{
unsigned r = (see->Summ >> see->Shift);
see->Summ = (UInt16)(see->Summ - r);
*escFreq = r + (r == 0);
}
}
else
{
see = &p->DummySee;
*escFreq = 1;
}
return see;
}
static void NextContext(CPpmd8 *p)
{
CTX_PTR c = CTX(SUCCESSOR(p->FoundState));
if (p->OrderFall == 0 && (Byte *)c >= p->UnitsStart)
p->MinContext = p->MaxContext = c;
else
{
UpdateModel(p);
p->MinContext = p->MaxContext;
}
}
void Ppmd8_Update1(CPpmd8 *p)
{
CPpmd_State *s = p->FoundState;
s->Freq += 4;
p->MinContext->SummFreq += 4;
if (s[0].Freq > s[-1].Freq)
{
SwapStates(&s[0], &s[-1]);
p->FoundState = --s;
if (s->Freq > MAX_FREQ)
Rescale(p);
}
NextContext(p);
}
void Ppmd8_Update1_0(CPpmd8 *p)
{
p->PrevSuccess = (2 * p->FoundState->Freq >= p->MinContext->SummFreq);
p->RunLength += p->PrevSuccess;
p->MinContext->SummFreq += 4;
if ((p->FoundState->Freq += 4) > MAX_FREQ)
Rescale(p);
NextContext(p);
}
void Ppmd8_UpdateBin(CPpmd8 *p)
{
p->FoundState->Freq = (Byte)(p->FoundState->Freq + (p->FoundState->Freq < 196)
);
p->PrevSuccess = 1;
p->RunLength++;
NextContext(p);
}
void Ppmd8_Update2(CPpmd8 *p)
{
p->MinContext->SummFreq += 4;
if ((p->FoundState->Freq += 4) > MAX_FREQ)
Rescale(p);
p->RunLength = p->InitRL;
UpdateModel(p);
p->MinContext = p->MaxContext;
}
/* H->I changes:
NS2Indx