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Core 3 Revision

This document summarizes key concepts related to functions, inverses, modulus, exponentials, differentiation, integration, and graphs. It defines domains and ranges of functions, and explains how to find the inverse of a function by swapping x and y and making y the subject. It also summarizes the product rule, quotient rule, and chain rule for differentiation. For integration, it provides examples of integrals of exponential, logarithmic, and polynomial functions. It also briefly discusses transformations of graphs, volumes of revolution, numerical methods like the bisection method, and Simpson's rule for numerical integration.

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0% found this document useful (0 votes)
69 views3 pages

Core 3 Revision

This document summarizes key concepts related to functions, inverses, modulus, exponentials, differentiation, integration, and graphs. It defines domains and ranges of functions, and explains how to find the inverse of a function by swapping x and y and making y the subject. It also summarizes the product rule, quotient rule, and chain rule for differentiation. For integration, it provides examples of integrals of exponential, logarithmic, and polynomial functions. It also briefly discusses transformations of graphs, volumes of revolution, numerical methods like the bisection method, and Simpson's rule for numerical integration.

Uploaded by

drjhmad
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Core 3 Revision

Functions
Domains (written as f(x)= x2 , x R . -2 x 2 ) are the input numbers (x axis
value) and ranges (written as f(x)= x2 , f(x) R . -2 f(x) 2) are the output
numbers (y axis values)
For composite functions e.g. fg(5) the one closest to the bracket goes first, g
goes first.
Inverse functions are where y is mapped on to x.
If f(x) = 2x + 3
y = 2x +3
x = 2y + 3

x3
2

f(x)-1 =

=y

x3
2

swap y and x

f(x)-1 is f(x)
reflected in the

make y the subject

this is the inverse

Modulus
IxI < a then -a x a (I3I<a ,
-3 x 3)
Ix-aI<b shows -b< x-a <b
Ia x bI = IaI x IbI

Exponential
Normally in the form y = Aekt
If k is positive we have exp growth
If k is negative there is exp decay

Differentiation and Integration

abx
a determines were the line crosses
the y axis
b increasing makes the graph
become steeper
If b>1 there is exp. growth
If 0<b<1 then there is exp. decay
If b=1 then it is constant

If...
y=ex then y'= ex
y=aex then y'=aex
y=eax then y'=aeax
y= ln x then y'=
y= ln ax then y'=
(cancel down)

1
x
a
ax

Chain rule shows that

dy
dx =

du

dx

dy
du x

dy
dx

The product rule shows that if y=uv then

The quotient rule shows that if y=

u
v

then

=vu'+uv'

vu 'uv '
v2

dy
dx If...=

ex
n +1

1
( x (ax +b)
To integrate (ax+b) you do a
n+1
s

+c

= ex + c

ae x
1

= aex + c
= lnIxI + c

kx

1
k

lnIxI + c

Types of Graphs
Transformations
y=x3

Graph
y=lnx crosses x axis at 1
y= f (x + k)
direction
y = f(x) + k
direction
y = f(ax)

-ve x
+ve y

stretch in x direction by

a s.f. of 1/a

y = af (x)

stretch in y

direction by s.f. of a

y = f(-x)
y= x1/2 -

y=e x crosses y axis at 1

reflection in

y= x

Volume of Revolution
b

( y )2
a

around x (if around y is is "(x)2"

Numerical Method
If the function is continuous for an interval of its domain and
f(p) and f(g) have opposite signs then there is at least one
root.
Alternatively, the point where two lines intersect shows that
there is a root. The point where the lines intersect the x axis
shows that between these two points, is where the root lies

Example
y=x3 -5x+8
*Plug in table for
calculator

when
x=0 y=8
x=-3 y= -4
x=-2 y=10
x=-2.5 y=4.874

Iteration Method
Rearrange the equations to make one x the subject.
Then solve using itereartivve formula

Simpsons Rule
b

ydx
a

ba
n

1
3

h {(y0 +yn) + 4(y1 + y3 + ... +yn-1) + 2(y2+ y4 +...+yn-2) when

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