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Homework: Exercise 10.3 Page 268: Cell-Based Animation Involves Drawing and Displaying

The document discusses animation techniques and digital media concepts. It explains that animation works by displaying sequential frames to create the illusion of smooth movement. There are two main animation methods: cell-based involves storing individual frames, while path-based draws objects along a fixed path. Digital data is represented by numbers, while analog is continuous. Important characteristics of digital sampling are the sampling rate, sample size, and whether it is mono or stereo. Video production software allows editing video by adding text, audio, and graphics.

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0% found this document useful (0 votes)
101 views

Homework: Exercise 10.3 Page 268: Cell-Based Animation Involves Drawing and Displaying

The document discusses animation techniques and digital media concepts. It explains that animation works by displaying sequential frames to create the illusion of smooth movement. There are two main animation methods: cell-based involves storing individual frames, while path-based draws objects along a fixed path. Digital data is represented by numbers, while analog is continuous. Important characteristics of digital sampling are the sampling rate, sample size, and whether it is mono or stereo. Video production software allows editing video by adding text, audio, and graphics.

Uploaded by

api-26724930
Copyright
© Attribution Non-Commercial (BY-NC)
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Download as DOC, PDF, TXT or read online on Scribd
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Homework: Exercise 10.

3 page 268
1. How is the movement of a graphic achieved in animation?

• When creating an animation the user needs to consider the


size of the graphic and the speed of the movement. The speed
is frequently set at 30 frames per second or 9000 (30 × 60 ×
5) frames for a five minute animation. This creates the illusion
of smooth movement.

2. Describe the basic principles of cell-based and path-based methods


for producing animation.

• Cell-based animation involves drawing and displaying


individual frames or cells. Each frame is stored separately and
is loaded into a graphics page in primary memory. The
animation works by displaying the first frame from a graphics
page while creating the second frame in another graphics
page. The second frame is then displayed and the third frame
created in the graphics page of the first frame. Animation
occurs by alternating the display of graphics pages.

• Path-based animation involves displaying the movement of


objects on a fixed background in a particular sequence or
path. Only the pixels of the moving object are changed; those
making up the background stay the same. Animation is
achieved by drawing the object, wiping it, and then drawing
the object in a new position

3. Explain the difference between analog and digital data.

• Analog data is represented by continuous variable quantities

• Digital data is represented in the form of digits or numbers

4. List three important characteristics of sampling.

• Sampling rate

• Sample size

• Mono or stereo

5. What is the sampling rate?

Sampling rate is the number of times a sample (slice) is taken


from the sound wave
6. Calculate the size of an audio file that uses a sample rate of 22.05
with 16-bit sound and lasts for two minutes in stereo.

File size = 22050 x 16 x 120 x 2 bits

= 84 672 000 bytes

= 80. 75 Megabytes

7. What factors affect the size of a video file?

• The factors that affect the size of a video file are the number
of frames per second and the video window size.

8. Explain the major difference between animation and video.

• Video takes continuous motion and breaks it up into frames,


while animation starts with independent frames and puts
them together to create the illusion of movement.

9. What is the purpose of digital video production software?

• It is used to edit the video into a multimedia product. Editing


may involve adding text, audio and graphics to the video clip.

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