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Undead Orcs

The document provides stat blocks for two monster types: the Orc Zombie and the Orc Skeleton. The Orc Zombie is an undead orc with above average strength and constitution. It can survive death once through undead fortitude and attacks with a greataxe. The Orc Skeleton is a skeletal orc with average stats that is vulnerable to bludgeoning damage and attacks with either a greataxe or javelins. Both monsters speak orcish but cannot speak and have darkvision.

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climber85
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0% found this document useful (1 vote)
2K views

Undead Orcs

The document provides stat blocks for two monster types: the Orc Zombie and the Orc Skeleton. The Orc Zombie is an undead orc with above average strength and constitution. It can survive death once through undead fortitude and attacks with a greataxe. The Orc Skeleton is a skeletal orc with average stats that is vulnerable to bludgeoning damage and attacks with either a greataxe or javelins. Both monsters speak orcish but cannot speak and have darkvision.

Uploaded by

climber85
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Orc Zombie

Medium humanoid, neutral evil


Armor Class 8
Hit Points 26 (3d8 + 12)
Speed 20ft.
STR
DEX
CON
INT
WIS
CHA
17 (+3)
6 (-2)
18 (+4)
3 (-4)
7 (-2)
6 (-2)
Saving Throws Wis 0
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60ft., passive Perception 8
Languages understands Common and Orc but can't speak
Challenge 1/2 (100 XP)
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make
a Constitution saving throw with a DC of 5 + the damage taken, unless the
damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit
point instead.

Actions
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12
+ 3) slashing damage.

Orc Skeleton
Medium humanoid, lawful evil
Armor Class 13 (hide armour)
Hit Points 12 (2d8 + 4)
Speed 30ft.
STR
DEX
CON
INT
WIS
16 (+3)
12 (+1)
15 (+2)
6 (- 4)
8 (-1)
Damage Vulnerabilities bludgeoning
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60ft., passive Perception 9
Languages understands Common and Orc but can't speak
Challenge 1/2 (100 XP)

CHA
6 (-2)

Actions
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12
+ 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120
ft., one target. Hit: 6 (1d6 + 3) piercing damage.

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