l3 Linear Programming
l3 Linear Programming
1
Unit #3
LINEAR PROGRAMMING
Objective:
M8-4
Use linear programming techniques.
References
Sigma Textbook and Homework book (3rd ed) Ch 12
and Nulake Workbook 3.2 Linear Programming
Note: Graphics calculators may be used to assist with drawing the lines, finding intersections of lines and shading regions.
Lesson
Detail
Nulake Workbook
Graphing straight lines:
if in the form, y = mx + c use c = y-intercept first, then use m = gradient =
rise
run
to get a 2nd
point
if in the form, ax + by = c use the cover up rule
cover up the x-term, to get the y-intercept; cover up the y-term, to get the x-intercept.
- lines // x-axis have equations like:
- lines // y-axis have equations like:
- the equation of the x-axis is:
- the equation of the y-axis is:
y=c
x=k
y=0
x=0
1
plus
homework
time
Read:
pages 3-4, 5, 7-9
Follow :
Worked Examples
Do Questions #1-16
- there will be many solutions if the lines are coincident (are the same line)
2
plus
homework
time
Read:
pages 13-15, 18
Follow :
Worked Examples
Do Questions #1728
8. If 2 vertices give the optimum value, then all points on the line between them will too.
This happens when the objective function is parallel to one side of the feasible region.
3-5
plus
homework
time
Read:
pages 21-22
Follow :
Worked Examples
Do Questions #2944
Practice Task
Page 34-7
2
expect it in Week 11 Term 1 (Calculus course)
expect it in Week 2-3 Term 3 (Statistics course)