Server Is A: Computer Program Device Clients Architecture Client-Server Model Resources
Server Is A: Computer Program Device Clients Architecture Client-Server Model Resources
called "clients". Thisarchitecture is called the clientserver model, and a single overall computation is
distributed across multiple processes or devices. Servers can provide various functionalities, often
called "services", such as sharing data or resources among multiple clients, or performing
computation for a client. A single server can serve multiple clients, and a single client can use
multiple servers. A client process may run on the same device or may connect over a network to a
server on a different device.[1] Typical servers are database servers, file servers,mail servers, print
servers, web servers, game servers, and application servers.[2]
Clientserver systems are today most frequently implemented by (and often identified with)
the requestresponse model: a client sends a request to the server, which performs some action and
sends a response back to the client, typically with a result or acknowledgement. Designating a
computer as "server-class hardware" implies that it is specialized for running servers on it. This often
implies that it is more powerful and reliable than standard personal computers, but alternatively,
large computing clusters may be composed of many relatively simple, replaceable server
components.