Puzzle Cube Display
Puzzle Cube Display
Project
Francisco
Gamez
Pebble Hills
High School
Methods
Abstract
Introducti
on
Introducti
on
2. Brainstorm and sketch on isometric grid paper possible puzzle part cube
combinations.
3. Create two different Puzzle Cube designs from your possible parts. For each
design, neatly sketch and color code an isometric view of each of the five
component parts and show how they fit together in the isometric view of the cube
on isometric grid paper. Choose your best option from the two solutions.
4. Hand sketch a multi-view drawing for each of the five puzzle parts of your
solution.
5. Create the five parts to your cube using 3-D modeling software.
6. Assemble your cube using 3-D modeling software.
7. Fabricate your five puzzle parts.
8. Test the solution time of your puzzle cube. Identify at least ten test subjects.
Measure and record the time to solve the puzzle each time. Collect demographic
information that might be important to determine how well you have addressed
the needs of your target market.
9. Find statistics related to your test data. Mean, median, mode, range, and
standard deviation of the solution time for the first attempt for all test subjects.
10. Create an assembly model of your puzzle.
11. Create a drawing using 3-D modeling software to display a fully dimensioned
multi-view for each of the five parts and two different isometric views of the
assembled puzzle. 12. Exchange your drawing with a classmate and provide
feedback on errors, omissions, and recommendations to improve your classmates
drawing.
13. Using Excel, create a scatterplot and find a trend line for the relationship
between number of attempts (independent variable) and the average solution
time (dependent variable).
14. Using your trend line, address the following:Interpret the slope and the yintercept of the trend line and explain their meaning in words.Estimate the
average solution time on the fifth attempt. Indicate the solution both graphically
(by showing how to use the input of 5 to find the time output on the graph) and
numerically (using the equation of the trend line).Estimate the number of
attempts a person has made at solution if they solve the puzzle in 23 seconds.
Indicate the solution both graphically and numerically.
Data
Table
15. Consider changes to your puzzle cube that might improve your design.
Graph
Conclusio
n