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Flash Animation Intro: Computer Applications I

1. Create a new Flash document and size it appropriately for the animation. Anything to be animated should be converted to a movie clip symbol. 2. Create a motion tween by placing the movie clip symbol at the start and moving it to another location on the stage over the course of 24 frames. This will animate the movement between the key frames. 3. Add an action in frame 24 to stop the animation from looping by typing "stop();" in the actions panel on that frame. Preview to check it works as intended.

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0% found this document useful (0 votes)
76 views2 pages

Flash Animation Intro: Computer Applications I

1. Create a new Flash document and size it appropriately for the animation. Anything to be animated should be converted to a movie clip symbol. 2. Create a motion tween by placing the movie clip symbol at the start and moving it to another location on the stage over the course of 24 frames. This will animate the movement between the key frames. 3. Add an action in frame 24 to stop the animation from looping by typing "stop();" in the actions panel on that frame. Preview to check it works as intended.

Uploaded by

api-25886274
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Flash animation intro DHA 2334

Computer
Use Flash to animate the vector illustration from Project 1
Applications I

1. Create a new document (Cmd + N)


Cmd + J to edit the document properties and size your document accordingly.
Save (Cmd + S)
Your document size can be changed later,
but it will impact the location of your animation.
Best to have it sized correctly from the start.

2. Create a movie clip


Start by copying (Cmd + C) and pasting (Cmd + V) an element from your illustration into Flash
Select your artwork in Flash and press F8 or right click to “Convert to Symbol”
Name your movie clip appropriately, ending with _mc (see image)
Anything you want to
animate needs to be a
symbol. A movie clip is
often better than a
graphic symbol, as you get
more control. (The other
type of symbol is a
button).

3. Create a motion tween


Place the movie clip you just created at the top of your document (or even off the edges of the document!)
Right click on the playhead in Frame 1 and select “Create motion tween”
A “tween” fills in the
Move the movie clip symbol somewhere else on the stage
things “in between” key
Flash will automatically create keyframe one second out (or 24 frames) frames.

Scrub your animation (drag the playhead or hit return) to see how it looks!
Flash animation intro DHA 2334

Computer
Use Flash to animate the vector illustration from Project 1
Applications I

4. Preview your clip (Cmd + Return)


To preview what your animation will look like when you publish it, click “Cmd + Return”

NOTE: You’ll notice that by default Flash loops your animation.


When it gets to the last frame, it goes back to the first frame
and replays the entire animation. To stop this from happening,
you need to add some ActionScript.

5. Stop the animation loop


Create a new layer called “Actions”
Insert a keyframe (hit F6) at frame 24 (or wherever your last frame is)
With your playhead in frame 24, click Option + F9 to open the Actions Panel (or Window > Actions)
Type stop();

Preview your animation (Cmd + Return) to preview the changes and make sure it stops at the end

Customize your animation


For instance, you could:

• Add another layer with another animation happening simultaneously

• Make a static background layer

• Modify the easing and/or rotation properties

• Change the opacity/color properties of your movie clip

• Animate the movie clip within itself

• Adjust the 3D values to make it move through space

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