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Computer Graphic Mini Project Report

1. This report summarizes the mini project completed by two students, Nurunnajiiah Binti Rosli and Nur Syafiqah Binti Mohd Aazahal, for their Computer Graphics course under lecturer Mdm. Nur Nabilah Binti Abu Mangshor. 2. The project involved three tasks - designing a group logo, modeling an animated excavator, and modeling fish using Blender. For the logo, they designed one representing a multimedia student's hectic life. The excavator used OpenGL to move and add lighting/texturing. They modeled individual fish and combined them swimming together. 3. Outputs and concepts were provided for each task, showing the logo,

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0% found this document useful (0 votes)
497 views5 pages

Computer Graphic Mini Project Report

1. This report summarizes the mini project completed by two students, Nurunnajiiah Binti Rosli and Nur Syafiqah Binti Mohd Aazahal, for their Computer Graphics course under lecturer Mdm. Nur Nabilah Binti Abu Mangshor. 2. The project involved three tasks - designing a group logo, modeling an animated excavator, and modeling fish using Blender. For the logo, they designed one representing a multimedia student's hectic life. The excavator used OpenGL to move and add lighting/texturing. They modeled individual fish and combined them swimming together. 3. Outputs and concepts were provided for each task, showing the logo,

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muse_8993
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CAMPUS JASIN MALACCA

FAKULTY OF SCIENCE
COMPUTER AND
MATHEMATICS
CSC658 COMPUTER GRAPHICS
MINI PROJECT REPORT
Student Names
Student ID
1. NURUNNAJIIHAH BINTI ROSLI
2014855914
2. NUR SYAFIQAH BINTI MOHD AAZAHAL
2014289182
Lecturers Name : MDM. NUR NABILAH BINTI ABU MANGSHOR
Class : M3 CS253 3A

(CSC658) COMPUTER GRAPHICS MINI PROJECT


TASK REQUIREMENT
1. Task 1 (Design a logo)
Design a logo to represents your group.
2. Task 2 (Design an excavator)
In Task 2, each group should design an excavator. The excavator should
be able to move its hand as if scooping the dirt. Use available
transformation functions in openGL as rotation, translation and scaling to
illustrate its hands movement. Incorporate any key on the keyboard. Add
lightening and texturing to give shadow and impact to the drawing.
3. Task 3
Task 3 requires each group to model a shark using Blender.
Draw a shark by following step by steps provided in the tutorial. Please
use any of your preferred fish/shark images.

Task 1 Output
Draw the group logo

2 | Page

By using the Blender application, the logo was produced and by using
different object (draw in another place [Blender]) then, import it to the main
logo file [Blender]
Concept : Multimedia Student Hectic Life.
Laptop
Radiation Logo
Real Madness word

Task 2 Output
Moving Excavator

3 | Page

By using Dev C++ application and using the OpenGL function to make the
screen produce the output. The excavator was able to move around (in the hook,
first rod and the second rod). The hotkeys to move it around was W, A, S, D, X, C.
Concept : Deforestation using the excavator

Task 3 Output
Modelling a Fish using Blender

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By using Blender, each one of us draw a fish model of Marlin fish and Dolphin.
After that, we combine together our fish model and render the image and the result
shows as the above picture.
Concept : Friends swims together.

5 | Page

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