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Matrix 3 Mark Nicklay

This matrix provides examples of how to integrate different technologies into various subjects and align them with standards. It includes rows for areas like math, reading, social studies, science, and differentiation. Each row provides an example technology tool, how it could be used, and which standards it relates to. The document aims to help teachers integrate technology in a way that enhances learning.

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0% found this document useful (0 votes)
41 views26 pages

Matrix 3 Mark Nicklay

This matrix provides examples of how to integrate different technologies into various subjects and align them with standards. It includes rows for areas like math, reading, social studies, science, and differentiation. Each row provides an example technology tool, how it could be used, and which standards it relates to. The document aims to help teachers integrate technology in a way that enhances learning.

Uploaded by

api-302144946
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Technology Integration Matrix

Colorado Academic
Standards

ISTE
ISTE
Standards Standards for
for Teachers
Students

Blooms
Taxonomy
Mathematics

1. Number Sense,
Properties, and
Operations

Create a digital
story using the
pixie application.
The math resource
will teach students
how to count by
2s. Using a
number chart
where odd
numbers are white
and even numbers
are blue. ex1,3,5,7(white)
2,4,6,8 (blue).

Applying. Students are


able to use information
in a new but similar
situation. Using a
digital story to solve
and calculate
multiplication
problems.

Research &
Information
fluency
a. Plan strategies
to guide inquiry.

2. Patterns, Functions,
and Algebraic
Structures
Analysis, Statistic, and
Probability.

Apply and Create


(Identify Blooms Level)
students will apply
what they have
learned to calculate
statistics and create a
Storybird containing
the information.
(Explanation)

Constructivism

Student Use

Flipped
Classroom

4. Shape, Dimension,
and Geometric
Relationships

Students will
use tablets
with the
frame app,
created by
the teacher,
which has
different
shapes from
pizza shaped
as a circle
with slices in
triangle
shapes, cake
in a
rectangle, but
cut into
squares.

Critical
thinking,
problem
solving and
decision
making
c. Collect and
analyze data
to identify
solutions and
make
informed

Analyzing- Students
can make distinguish
between parts, how
they relate to each
other, and to the
overall structure to
differentiate and
distinguish the
differences between
each geometric shape.

decisions.

Reading, Writing, and Communicating


1. Oral Expression and
Listening
2. Reading for All
Purposes
3. Writing and
Composition

Create a
digital
storybook
using the tall
tale of Casey
at the Bat.
And have the
students write
what if
Casey hadnt
struck out.

Creating & evaluating:


Students can put
elements together to
form a functional whole,
create a new product or
point of view: rearrange
& rewrite, organize &
devise. Students can
make judgments to justify
decisions, defend, judge,
select, support, evaluate
& experiment with their
responses to the story.

1.Facilitate &
inspire
student
learning &
creativity.
a. Promote, support,
and model creative
and innovative
thinking and
inventiveness.

4. Research and
Reasoning

Students can
research a
topic of
interest then
create a
digital story
on the topic
and use
correct
citations
within fair use
& copyright.
3. Research
and
information
fluency
Students
apply digital
tools to

Analyze & Applying:


Students will be able to
understand and
differentiate what is
fair use with
copyrighted material.

gather,
evaluate, and
use
information.
b. Locate,
organize,
analyze,
evaluate,
synthesize,
and ethically
use
information
from a variety
of sources
and media.

Social Studies

1. History
Students gather
primary sources on The
American Revolution
from digital storybooks.
Students will create
their own digital stories
on one primary source
either a person or
event during the
American Revolution.

Evaluating: Students
will learn how to find
primary sources on the
internet & evaluate a
historical period in U.S.
History.

Research & Information


Fluency
a.Plan strategies to
guide inquiry.
b. Locate, organize,
evaluate, & ethically
use information from a
various sources & types
of media.

2. Geography

Using a digital
storybook
utilizing Google
Earth, choosing
parts of the
United States
today, and from
centuries ago,
and how our
country has
changed.
3. Research and
information
fluency
Students apply

Analyze: Students will be


able to view the
geography today and in
the past, and understand
how geography began &
developed our country to
how it appears today.

digital tools to
gather,
evaluate, and
use
information.
c. Evaluate and
select
information
sources and
digital tools
based on the
appropriatenes
s to specific
tasks
d. Process data
and report
results

3. Economics

4. Civics

Teacher
creates a
digital
storyboard on
the Preamble
to the
Constitution
of the U.S.,
and utilizing
fair use &
copyright
guidelines,
present
School House
Rocks
version of the
song for the
Preamble.
4. Promote
and model
digital
citizenship
and
responsibility
Teachers
understand
local and
global societal
issues and
responsibilitie
s in an

Remembering: The
student will be able to
memorize and recall
relative knowledge of
repetitive information by
listening to music.

evolving
digital culture
and exhibit
legal and
ethical
behavior in
their
professional
practices.
a. Advocate,
model, and
teach safe,
legal,
and ethical
use of digital
information
and
technology,
including
respect for
copyright,
intellectual
property, and
the
appropriate
documentatio
n of sources

Science

1. Physical Science

The teacher
creates a
digital
storyboard
which
demonstrates
gravity and
the dropping
of different
objects off of
a building.
1. Facilitate
and inspire
student
learning
and creativity
Teachers use
their
knowledge of
subject
matter,
teaching and
learning, and
technology to
facilitate
experiences
that advance
student
learning,
creativity, and
innovation in

Understanding &
Evaluating: Making sense
out of information.
Interpret, summarize, &
explain. Critically
examine information &
make judgements.

both face-toface
and virtual
environments
a. Promote,
support, and
model
creative and
innovative
thinking and
inventiveness

2. Life Science

3. Earth Systems
Science

Teacher
creates a
Solar
System
model from
a digital
storyboard,
showing
each planet
in order
from the
Sun.
2. Design
and develop
digital age
learning
experiences
and
assessments
Teachers
design,
develop, and
evaluate
authentic
learning
experiences
and
assessments
incorporatin
g
contemporar

Understanding:
Understand & make sense
of information. Interpret,
understand and be able
to discuss the solar
system.

y tools and
resources to
maximize
content
learning in
context and
to develop
the
knowledge,
skills, and
attitudes
identified in
the
StandardsS
.
a. Design or
adapt
relevant
learning
experiences
that
incorporate
digital tools
and
resources to
promote
student
learning and
creativity

Differentiation

Learning Disabilities EEOs

Teacher
creates a
digital
storyboard
with a
sequence of
writing
examples, to
assist a
student with
A.D.D. who
has issues
staying
focused in
writing.
2. Design and
develop
digital age
learning
experiences
and
assessments
Teachers
design,
develop, and
evaluate
authentic
learning
experiences
and
assessments

Creating &
Evaluating:
Use
information to
create
something
new. Critically
examine
information to
make
judgements.
A student with A.D.D.
will be able to observe
the writing technique
and utilize it for
themselves to become
a more improved
writer.

incorporating
contemporary
tools and
resources to
maximize
content
learning in
context and
to develop
the
knowledge,
skills, and
attitudes
identified in
the
StandardsS.

c. Customize
and
personalize
learning
activities to
address
students
diverse
learning
styles,
working
strategies,
and abilities
using digital

tools and
resources

Physical Disabilities

Gifted/ Talented

Student can
research their
family history
by interviewing
a family
member and
create a digital
storybook on
their family
member, using
primary sources
to coincide
with the history
from which the
family member
lived.
3. Research and
information
fluency
Students apply
digital tools to
gather,
evaluate, and
use
information.
a. Plan
strategies to
guide inquiry
b. Locate,
organize,

Creating & Applying:


Use information to
create something new.
Design, build,
construct, plan,
produce, devise,
invent. Apply
information in a new
but similar situation
from digital primary
sources, and
interviewing family
member.

analyze,
evaluate,
synthesize, and
ethically use
information
from a variety
of sources and
media
c. Evaluate and
select
information
sources and
digital tools
based on the
appropriatenes
s to specific
tasks
d. Process data and
report results

Other

Reflection:
This matrix helped me realize that the work we had done with Storybirds and Fair Use for this class is directly related to technology integration standards. I discovered how useful
one tool, Storybirds, could be throughout all the content areas and among different grade and ability levels. I also found out how imperative it is to teach Fair Use and Copyright
laws in every subject area because there are so many assignments students can be doing that will require research done on the Internet. These assignments can span the content
areas, so assignments that address Fair Use should also be used in every content area. It really is not as difficult as I expected it to be to use Storybirds and to apply Fair Use into
each subject. There are so many options I included, and I am sure that if I looked online, I would find countless others, so it is really helping me expand the technology area of my
TPACK. This matrix helped me realize that integrating technology into the classroom, especially into each subject, is not as difficult as it. I was able to branch out from just
creating a story about Fair Use, as we did for this class, in order to really apply both to each content area. (5 Sentence Reflection)

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