Grasps Task Design 2
Grasps Task Design 2
G
R
A
S
P
S
Real-world Goal
Real-world Role
Real-world Audience
Real-world Situation
Real-world Products or Performances
Standards
GOAL
Provide a statement of the task.
Establish the goal, problem, challenge, or obstacle in the task.
ROLE
Define the role of the students in the task.
State the job of the students for the task.
AUDIENCE
Identify the target audience within the context of the scenario.
Example audiences might include a client or committee.
SITUATION
Set the context of the scenario.
Explain the situation.
PRODUCT
Clarify what the students will create and why they will create it.
STANDARDS and CRITERIA [INDICATORS]
Provide students with a clear picture of success.
Identify specific standards for success.
Issue rubrics to the students or develop them with the students.
Adapted From Wiggins, Grant and Jay McTighe. Understanding by Design Professional Development Workbook. Alexandria, VA:
Association for Supervision and Curriculum Development. 2004.
March 2011
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You are_____________________________________________________________________
Situation:
teacher
March 2011