0% found this document useful (0 votes)
41 views15 pages

Higher Thinking Skills Through It-Based Projects

The document discusses four types of IT-based projects for developing higher-order thinking skills using a constructivist approach: resource-based projects, webquests, simple creations, and web-based projects. It provides details on the general flow of resource-based projects and skills required for simple creations such as analyzing, synthesizing, and promoting. Webquests involve drawing information from the web to solve an authentic problem, and guided hypermedia projects can be used as instructive or communication tools using software like HyperStudio. Web-based projects involve students creating and posting web pages with adviser guidance.

Uploaded by

emil_masagca1467
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
41 views15 pages

Higher Thinking Skills Through It-Based Projects

The document discusses four types of IT-based projects for developing higher-order thinking skills using a constructivist approach: resource-based projects, webquests, simple creations, and web-based projects. It provides details on the general flow of resource-based projects and skills required for simple creations such as analyzing, synthesizing, and promoting. Webquests involve drawing information from the web to solve an authentic problem, and guided hypermedia projects can be used as instructive or communication tools using software like HyperStudio. Web-based projects involve students creating and posting web pages with adviser guidance.

Uploaded by

emil_masagca1467
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 15

HIGHER THINKING

SKILLS THROUGH
IT-BASED PROJECTS

KEY

ELEMENTS

CONSTRUCTIVIST

OF

APPROACH

The teacher creating the


learning environment
The teacher giving students the
tools and facilities, and
The teacher facilitating learning

FOUR (
)
IT- BASED PROJECT

RESOURCE-BASED
PROJECT

GENERAL FLOW OF EVENTS IN THE


RESOURCE-BASED PROJECTS

TRADITIONAL LEARNING MODEL Vs.


RESOURCE-BASED LEARNING MODEL
1.
TEACHER
IS EXPERT
AND INFORMATION
PROVIDER
RESOURCE-BASED
TRADITIONAL
1.
TEACHER
GUIDES
AND FACILITATES

WEBQUEST AS A RESOURCE

A WebQuest is an
inquiry-oriented activity
in which most or all of
the information used by
learners are drawn from

SIMPLE
CREATIONS

KIND OF SKILLS REQUIRED IN

SIMPLE CREATION

Analyzing
Synthesizing
Promoting

5 KEY TASK RECOMMENDED TO


DEVELOP CREATIVITY

Define the task


Brainstorm
Judge the ideas
Act
Adopt flexibility

GUIDED HYPERMEIA
PROJECTS

WAYS APPROACH IN THE

PRODUCTION OF SELF MADE


MULTIMEDIA PROJECT

As an instructive tool
As a communication
tool

HyperStudio Software
This multimedia software
made possible for the
student to produce poster
designs, computer tools
and
the
required
development
of
appropriate creative skills.

WEB-BASED
PROJECTS

STRATEGY

Students
can
be
made to create and
post web pages on a
given topic but also
needs
of
advisers
adept in technical use

You might also like