Euler Angles From Rotation Matrix
Euler Angles From Rotation Matrix
Gregory G. Slabaugh
Abstract
This document discusses a simple technique to find all possible Euler angles from
a rotation matrix. Determination of Euler angles is sometimes a necessary step
in computer graphics, vision, robotics, and kinematics. However, the solution
may or may not be obvious.
Rotation matrices
We start off with the standard definition of the rotations about the three principle axes.
A rotation of radians about the x-axis is defined as
1
0
0
Rx () = 0 cos sin
0 sin
cos
Similarly, a rotation of radians about
cos
0
Ry () =
sin
0 sin
1
0
0 cos
cos sin 0
Rz () = sin cos 0
0
0
1
The angles , , and are the Euler angles.
This matrix can be thought of a sequence of three rotations, one about each
principle axis. Since matrix multiplication does not commute, the order of the
axes which one rotates about will affect the result. For this analysis, we will
rotate first about the x-axis, then the y-axis, and finally the z-axis. Such a
sequence of rotations can be represented as the matrix product,
= Rz ()Ry ()Rx ()
cos cos sin sin cos cos sin cos sin cos + sin sin
= cos sin sin sin sin + cos cos cos sin sin sin cos
sin
sin cos
cos cos
(1)
= sin1 (R31 )
= 1 = + sin1 (R31 )
are valid solutions. We will handle the special case of R31 = 1 later in this
report. So using the R31 element of the rotation matrix, we are able to determine
two possible values for .
(2)
R21 R11
,
cos cos
(6)
Again, this equation is valid for all cases except when cos = 0. We will
deal with this special case later in this report. For each value of , we compute
a corresponding value of using Equation 6,
R21
R11
1 = atan2
,
(7)
cos 1 cos 1
R21
R11
2 = atan2
,
(8)
cos 2 cos 2
What if cos = 0?
This technique described above does not work if the R31 element of the rotation
matrix is 1 or 1, which corresponds to = /2 or = /2, respectively, and
to cos = 0. When we try to solve for the possible values of and using
the above technique, problems will occur, since the elements R11 , R21 , R32 , and
R33 will all be zero, and therefore Equations 3 and 6 will become
0 0
,
= atan2
0 0
0 0
= atan2
,
.
0 0
In this case R11 , R21 , R32 , and R33 do not constrain the values of and .
Therefore, we must use different elements of the rotation matrix to compute the
values of and .
Any and that satisfy these equations will be a valid solution. Using
the equations for R12 and R13 , we find that
( ) = atan2(R12 , R13 )
= + atan2(R12 , R13 )
= /2 case: Not surprisingly, a similar result holds for the case when =
/2, for which
R12
R13
R22
R23
=
=
=
=
Again, using the equations for R12 and R13 , we find that
( + ) = atan2(R12 , R13 )
= + atan2(R12 , R13 )
if (R31 6= 1)
1 = asin(R31 )
2 = 1
R32
R33
1 = atan2 cos
,
1 cos 1
R32
2 = atan2 cos
, R33
2 cos 2
R21
1 = atan2 cos
, R11
1 cos 1
R11
R21
2 = atan2 cos
2 , cos 2
else
= anything; can set to 0
if (R31 = 1)
= /2
= + atan2(R12 , R13 )
else
= /2
= + atan2(R12 , R13 )
end if
end if
Figure 1: Pseudo-code for computing Euler angles from a rotation matrix. See
text for details.
Either case: In both the = /2 and = /2 cases, we have found that
and are linked. This phenomenon is called Gimbal lock. Although
in this case, there are an infinite number of solutions to the problem, in
practice, one is often interested in finding one solution. For this task, it is
convenient to set = 0 and compute as described above.
Pseudo-code
We now summarize the method by providing a pseudo-code implementation in
Figure 1. The code is very simple.
Example
An example that demonstrates the computation of , , and from a rotation
matrix is provided below.
Suppose we are asked to find the Euler angles that produce the matrix
.5
.1464 .8536
.5
.8536 .1464
R=
.7071
.5
.5
First, we find the possible values for to be
1
= sin(.7071) =
5
= 1 =
3
4
1 = atan2
,
=
cos(/4) cos(/4)
4
.5
.5
3
2 = atan2
,
=
cos(3/4) cos(3/4)
4
And we find to be
1
2
.5
.5
= atan2
,
=
cos(/4) cos(/4)
4
.5
.5
3
= atan2
,
=
cos(3/4) cos(3/4)
4
Acknowledgement
I wish to thank Sinisa Segvic, from the University of Zagreb, for providing some
insights into how to reduce the number of possible solutions to two for the
non-degenerate case. Also, many thanks to Tobias Ziegler from the Fraunhofer
Institute for pointing out the need for negative signs on R12 and R13 in the
= /2 case.
References
[1] Ken Shoemake, Animating Rotation with Quaternion Curves Proc. SIGGRAPH 1985, pp. 245 - 254.