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39.design of Trigonometric Functions.

This document discusses trigonometric functions using double floating point representation in Verilog HDL. It summarizes floating point representation which uses a mantissa and exponent to approximate real numbers. It then states that this project uses ModelSim 6.4b for simulation and Xilinx ISE10.1 for synthesis, placement and routing of a design using trigonometric functions in double floating point.
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0% found this document useful (0 votes)
7 views2 pages

39.design of Trigonometric Functions.

This document discusses trigonometric functions using double floating point representation in Verilog HDL. It summarizes floating point representation which uses a mantissa and exponent to approximate real numbers. It then states that this project uses ModelSim 6.4b for simulation and Xilinx ISE10.1 for synthesis, placement and routing of a design using trigonometric functions in double floating point.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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TRIGONOMETRIC FUNCTIONS (DEGREES) IN DOUBLE FPU

ABSTRACT

In computing, floating point describes a method of representing an approximation


to real numbers in a way that can support a wide range of values. The numbers are, in
general, represented approximately to a fixed number of significant digits (the mantissa)
and scaled using an exponent. The base for the scaling is normally 2, 10 or 16. The
typical number that can be represented exactly is of the form:
Significant digits base exponent
The term floating point refers to the fact that their radix point (decimal point, or, more
commonly in computers, binary point) can "float"; that is, it can be placed anywhere
relative to the significant digits of the number. This position is indicated as the exponent
component in the internal representation, and floating-point can thus be thought of as a
computer realization of scientific notation. Over the years, a variety of floating-point
representations have been used in computers. However, since the 1990s, the most
commonly encountered representation is that defined by the IEEE 754 Standard.
In this project for simulation we use Modelsim6.4b for logical verification, and
further synthesizing it on Xilinx ISE10.1 tool using target technology and performing
placing & routing operation for system verification.
LANGUAGE USED:
Verilog HDL
TOOLS REQUIRED:
Modelsim 6.4b Simulation
Xilinx ISE10.1 Synthesize

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