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Parabola Graphmatica

The document discusses equations for graphing circles, parabolas, straight lines, and inequalities in Graphmatica. It defines the equation of a circle as (x-h)^2+(y-k)^2=R^2 with center (h,k) and radius R. The equation of a parabola is given as y=a(x-b)^2 + c, where (b,c) is the turning point. A straight line equation is defined as y=mx+c, where m is the gradient and c is the y-intercept. Restricting the domain and using inequalities to produce shading are also described. The challenge is to use these concepts to graph the picture shown

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0% found this document useful (0 votes)
494 views1 page

Parabola Graphmatica

The document discusses equations for graphing circles, parabolas, straight lines, and inequalities in Graphmatica. It defines the equation of a circle as (x-h)^2+(y-k)^2=R^2 with center (h,k) and radius R. The equation of a parabola is given as y=a(x-b)^2 + c, where (b,c) is the turning point. A straight line equation is defined as y=mx+c, where m is the gradient and c is the y-intercept. Restricting the domain and using inequalities to produce shading are also described. The challenge is to use these concepts to graph the picture shown

Uploaded by

HenryWilliams
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOC, PDF, TXT or read online on Scribd
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Graphing with graphmatica

The equation of a circle is (x-h)^2+(y-k)^2=R^2 where the centre has coordinate


(h,k) and the radius is R eg (x-2)^2 + (y+4)^2 =9 has centre at (2,-4) and radius of 3.
The equation of a parabola is y=a(x-b)^2 + c Where the turning point is (b,c) and a
effects the dilation and whether it is upside down or not.
A parabola can also be graphed using the form y= (x-b)(x-c) in which case the x
intercepts are (b,0) and (c,0)
The equation of a straight line is y=mx+c where m is the gradient and c is the vertical
intercept
You can restrict the domain of the rule (that is the x values allowed to be used) by
using an interval at the end of your rule eg y=x^2 {-3,3} will only draw the graph for
x values between 3 and 3
You can put in an inequality to produce shading eg using <= will shade the circles
Your challenge is to use graphmatica to construct the picture below and then one of
your own.

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