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P2 University of Manchester Lesson Plan: Partners, Investigation, Active Learning, Games, Collaboration, IT

This lesson plan outlines an ICT class for 4th grade students on algorithms. The objective is for students to write a simple algorithm using basic commands and evaluate their commands. Students will understand what coding is, write an algorithm using simple commands, and evaluate their commands. The teacher will explain what algorithms are for and how commands need to be specific. Students will work in pairs to come up with a set of commands to direct the teacher to the opposite corner of the room as a game. Formative assessment includes having students play the game to check their commands and allowing them to re-evaluate their commands with oral feedback during the lesson. The teacher will identify any students who exceeded or did not achieve the lesson objectives and indicate how individual student

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0% found this document useful (0 votes)
67 views

P2 University of Manchester Lesson Plan: Partners, Investigation, Active Learning, Games, Collaboration, IT

This lesson plan outlines an ICT class for 4th grade students on algorithms. The objective is for students to write a simple algorithm using basic commands and evaluate their commands. Students will understand what coding is, write an algorithm using simple commands, and evaluate their commands. The teacher will explain what algorithms are for and how commands need to be specific. Students will work in pairs to come up with a set of commands to direct the teacher to the opposite corner of the room as a game. Formative assessment includes having students play the game to check their commands and allowing them to re-evaluate their commands with oral feedback during the lesson. The teacher will identify any students who exceeded or did not achieve the lesson objectives and indicate how individual student

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© © All Rights Reserved
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Download as DOCX, PDF, TXT or read online on Scribd
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P2 University of Manchester Lesson Plan

Subject: ICT

Class: 4

Date: 25/11/14

Lesson context

Childrens learning from


previous lesson S2b, S6b

Provision for inclusion (SEN, EAL, G&T, Beh,


GRT, LAC...) (S5d, S5b)

Algorithms

E-safety

SEMN - IM/LH

Objective: what do I want the pupils to learn and how I will know they have learnt it?
Lesson objective
(To)

Success criteria: To be successful pupils


will

Differentiation (who will do what?)


link each activity to the success
criteria on the left (S5a)

write a simple algorithm

1) understand what coding is


2) write an algorithm using simple Commands
3) evaluate their Commands

All will do all

Subject knowledge: what do I need to know in order to teach this lesson?


Concepts I will explain: S3a

I will model:

What algorithms are for


How specific the Commands have to be

how to write the set of Commands

Vocabulary I will use: S3a

Pedagogy: teaching strategies I will use (S2d): eg talk


partners, investigation, active learning, games,
collaboration, IT.

algorithm

active learning, games

Commands

Resources

Safety S1a

weblinks

None

N/A

N/A

Formative assessment and feedback (S6)


To challenge and extend the
pupils my questions are: S1b,
S6b

Are your Commands complete?


How can you change them to make them more specific?

What techniques and


Playing a game to see if they have done the correct Commands
strategies am I using to assess Letting them re-evaluate their Commands
the learning? (S6b)

How and when we I give


oral/written feedback to the
pupil against the success
criteria so that they can
respond? (S6d, S2a)

Oral feedback during the lesson, when they are instructing me.

Teaching and learning sequence: How will I teach this lesson? What will I do? The guide to my
lesson (S6a, S4 and S7)
(Think about behaviour management, timings, transitions and assessment leading to feedback)
Behaviour/timing
s/assessment
leading to
feedback

What the teacher is doing

What the pupils are doing

5 mins

Recap on e-safety

Sat in seats

10 mins

Explain what algorithms are for


- Making games and apps - developers
- They need to use very specific Commands
- Computers cant use general Commands
- Use flow charts

Sat in seats

20 mins

Say I am now a robot. You need to get


me to the opposite corner of the room.
You need to work in pairs to come up
with a set of Commands so that I can
get there.
- TA to help IM/LH - be scribe

Sat in seats

20 mins

Say their Commands to direct me to the


opposite corner of the room
- Be very pedantic
- If the Commands arent complete,
then let them have a few minutes to
rewrite the Commands

Sat in seats

Assessment : Identify the progress pupils have made in this lesson (S6)
Identify with a code any children who have exceeded or not achieved the success criteria for this
lesson. In the third column, indicate what you are going to do to meet each identified childs needs as
a result of assessments made.

Success criteria

Names

Cod
e

What will you do to meet the needs of the


children identified through this assessment?

Evaluation and reflection


Evaluate the progress pupils made in this lesson
in relation to the success criteria (S6b)

What were the strengths and weaknesses of your


teaching? (4d, S8d)

List three actions you will now take to improve pupil progress through your teaching (4d, S8d)

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