Introduction To Basic OS Concepts
Introduction To Basic OS Concepts
Concepts
Introduction
What is an Operating System?
Mainframe Systems
Desktop Systems
Multiprocessor Systems
Distributed Systems
Clustered System
Real -Time Systems
Handheld Systems
Computing Environments
What is an Operating
System?
A program that acts as an intermediary between a
user of a computer and the computer hardware.
Operating system goals:
Execute user programs and make solving user problems
easier.
Make the computer system convenient to use.
Use the computer hardware in an efficient manner.
What is OS?
Computer systems typically
contain:
Hardware and Software
Hardware - electronic, mechanical,
optical devices
Software – programs
Without support software, the
computer is of little use..
What is OS?
An interface between Hardware and
User Programs
An abstraction of the hardware for all
the (user) processes
Hide the complexity of the underlying
hardware and give the user a better view of
the computer
=> A MUST!
Computer System
Components
1. Hardware – provides basic computing resources (CPU,
memory, I/O devices).
2. Operating system – controls and coordinates the use
of the hardware among the various application
programs for the various users.
3. Applications programs – define the ways in which the
system resources are used to solve the computing
problems of the users (compilers, database systems,
video games, business programs).
4. Users (people, machines, other computers).
Abstract View of System
Components
The OS
applications
utilities software
systems
software
Operating system
hardware
device device ... device
components CPU
memory
Operating System
Definitions
Resource allocator – manages
and allocates resources.
Control program – controls the
execution of user programs and
operations of I/O devices .
Kernel – the one program
running at all times (all else
being application programs).
The Goals of an OS
Let users run programs:
Correctness
Memory boundaries, priorities, steady state
Convenience
User should not handle the tiny details
(encapsulate/abstract), provide
synchronization primitives, system calls, file
system, tools
The Goals of an OS
Let users run programs:
Efficiency
Resource Utilization, resource Sharing,
Multitasking
loop forever {
run the process for a while.
stop process and save its state.
load state of another process.
}
Virtual Continuity
Can you think of processes (e.g. in Windows) for which you will
give especially high/low priority ??
Process
A process is a program in execution.
The components of a process are:
the program to be executed,
the data on which the program will
execute,
the resources required by the program—
such as memory and file(s)—and
the status of the execution.
Process Interleaving
תהליכים עוקבים תהליכים מקבילים
A C
D
B
ציר
הזמן
Mainframe Systems
Reduce setup time by batching similar jobs
Automatic job sequencing – automatically transfers
control from one job to another. First rudimentary
operating system.
Resident monitor
initial control in monitor
control transfers to job
when job completes control transfers pack to monitor
Memory Layout for a Simple
Batch System
Multiprogrammed Batch
Systems
Several jobs are kept in main memory at the same time, and the
CPU is multiplexed among them.
OS Features Needed for
Multiprogramming
Economical
Increased reliability
graceful degradation
fail-soft systems
Parallel Systems (Cont.)
Symmetric multiprocessing (SMP)
Each processor runs and identical copy of the operating
system.
Many processes can run at once without performance
deterioration.
Most modern operating systems support SMP
Asymmetric multiprocessing
Each processor is assigned a specific task; master
Reliability
Communications
Distributed Systems (cont)
Requires networking
infrastructure.
Local area networks (LAN) or
Wide area networks (WAN)
May be either client-server or
peer-to-peer systems.
General Structure of
Client-Server
Clustered Systems
Clustering allows two or more
systems to share storage.
Provides high reliability.
Asymmetric clustering: one server
runs the application while other
servers standby.
Symmetric clustering: all N hosts are
running the application.
Real-Time Systems
Often used as a control device in a
dedicated application such as controlling
scientific experiments, medical imaging
systems, industrial control systems, and
some display systems.
Well-defined fixed-time constraints.
Real-Time systems may be either hard or
soft real-time.
Real-Time Systems (Cont.)
Hard real-time:
Secondary storage limited or absent, data stored in short
Soft real-time
Limited utility in industrial control of robotics