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Task 4 - Assignment 3 - Testing Table

The document provides a testing table template to evaluate different elements of a phone design, including color, slogans, shapes, and images. For each element, testers should describe how it is being tested, the expected outcome, the actual outcome, and any necessary actions. The sample table tests the color scheme for suitability, a slogan for catchiness and fit with the phone, the shapes to ensure it looks like a phone, and an image to see if it suits the phone well. Minor issues were identified with some elements that may not appeal to all people.

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0% found this document useful (0 votes)
56 views2 pages

Task 4 - Assignment 3 - Testing Table

The document provides a testing table template to evaluate different elements of a phone design, including color, slogans, shapes, and images. For each element, testers should describe how it is being tested, the expected outcome, the actual outcome, and any necessary actions. The sample table tests the color scheme for suitability, a slogan for catchiness and fit with the phone, the shapes to ensure it looks like a phone, and an image to see if it suits the phone well. Minor issues were identified with some elements that may not appeal to all people.

Uploaded by

api-268174364
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Unit 6 Testing Table

Task 4 - Assignment 3 - Testing tables (v2)


Test your user guide illustration and advert of your phone. Think about the different things (elements) that make up your
designs, e.g. colour, slogans, shapes, images, etc. For each element say how they turned out fill in the columns of the table
below:

What is being tested?

How is this element being


tested?

Expected outcome

Actual outcome

Action taken

1.

colour

To choose a colour that


works well together.

That it will look well


together.

The colours are ok


together.

Some people may not


like it.

2.

slogans

To create something
catchy.

It will suite the phone.

It went well with the It might be cheesy.


phone.

3.

shapes

Shape of the phone and


other features for the
phone.

That it will look like a


phone.

4.

images

To choose an image that


will go well with the phone.

Image that looks well


and suites the phone.

Looks like a phone


and you know were
the things are on the
phone.
Image is ok with the
phone.

People will recognise


its a phone.

Someone may nor


may not like the
image.

5.

Unit 2 AO6 Testing Evidence

Merit

Unit 6 Testing Table

Unit 2 AO6 Testing Evidence

Merit

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