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Analysing Film

The document discusses different types of camera shots and movements used in filmmaking and their intended effects on audiences. It describes 7 main camera shots - point of view, high-angle, over the shoulder, close-up, low angle, medium, and long shot - and how each is used to elicit a specific response. It also outlines several common camera movements like panning, tilting, dollying in/out, handheld, and tracking shots and the narrative purposes they serve, such as following action, revealing information, or changing the emotional tone of a scene.

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0% found this document useful (0 votes)
101 views9 pages

Analysing Film

The document discusses different types of camera shots and movements used in filmmaking and their intended effects on audiences. It describes 7 main camera shots - point of view, high-angle, over the shoulder, close-up, low angle, medium, and long shot - and how each is used to elicit a specific response. It also outlines several common camera movements like panning, tilting, dollying in/out, handheld, and tracking shots and the narrative purposes they serve, such as following action, revealing information, or changing the emotional tone of a scene.

Uploaded by

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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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What kind of camera shot would

you call this?


What is its function?

Just as in writing, film uses techniques to


evoke different responses in their
audience.

Short sentences are used for impact in


writing, but certain camera shots are
chosen for exactly that effect as well.
Each camera shot is picked with the
intention of delivering a very specific
effect on the audience.

There are 7 main camera shots which are


each picked for a particular effect:

Point of view shot


High-angle shot
Over the shoulder shot
Close-up shot
Low angle shot
Medium Shot
Long shot

These are occasionally


played around with to make
new versions, depending on
what suits the director for
example, you could have a
medium long shot, which
would halve the distance of
a long shot, but still
wouldnt be a medium shot,
etc.

Point of view shot


High-angle shot

Over the shoulder


shot
Close-up shot
Low angle shot

Medium Shot
Long shot

Point of view shot


The audience sees the situation from
the characters position
High-angle shot
Suggests characters smallness,
weakness or isolation.
The audience is in a powerful
position.
Over the shoulder shot
Focuses the audiences attention on
one character
Close-up shot
Concentrates attention.
Shows characters emotion
Puts audience in a privileged
position.

Extreme close up shot


Audience in intimate
relationship.
Shows a characters intimate
feelings.
Low angle shot
Suggests characters bigness,
strength or dominance.
Audience in weak position.
Medium Shot
Situates character in immediate
environment, yet still shows
emotion.
Long shot
Shows the context of the shot.
Medium long shot
Important in action scenes,
where emotion is still
important.

Not only is the shot an important tool in telling the


films story, but the movement contributes to our
understanding and is used to:
Follow the action
Reveal information - moving plot forward
Change the emotional mood of the scene (e.g.
making someone appear more or less powerful,
frightened, etc.)

There are several established


camera movements the
director uses for certain
effects:

Panning
Tilting
Dollying in and out
Handheld
Tracking/crabbing
alongside

Camera Movement

Function

Panning

Describes/reveals the location or follows the action, gets a much wider shot into the
shot (short for panorama)

Tilting

Describes a person in relation to the place theyre in. Can be used to reveal a location in
stages to build surprise or shock

Travelling (hand held)

Can create a first person perspective, puts the audience in the eyes of the character (who
may or may not have been seen) can give you the thrill of being that character.

Dollying in and out

Depends on speed - dollying in to a still object can be quite unnerving if at speed


emphasises the importance of the object (like rushing in to something in real life),
dollying in builds tension, can make a place feel claustrophobic, can make the audience
feel pulled
Dollying out can pull back and reveal.

Dollying/Tracking/
Crabbing along side

Builds anticipation if you are dollying along with a moving object, describes the place but
makes you feel like you are on a journey to arrive to the next scene.

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