Justin Benjamin: Content Design - UX Design - Game Design
Justin Benjamin: Content Design - UX Design - Game Design
Justin Benjamin: Content Design - UX Design - Game Design
OBJECTIVE
To create engaging game content through delivery of powerful interactive experiences.
DESIGN SKILLS
Level Design:
Rapid Prototyping:
Scripting Languages:
Applications:
PROJECTS
Dragon Warriors - Lead Producer. Level Design.
Team Project in the Unreal Engine: 3rd Person Platformer.
Documented team process, tasks, mechanics and implementation methods.
Designed tutorial level, scripted new mechanics.
A Tasty Maze - Level Design. Narrative Design. UI Design and Scripting. Lead Producer.
Team Game Project in the Unreal Engine.
Designed levels, encounters and player progression with Lead Designer.
Designed UI/ HUD with ActionScript, Scaleform and Unreal Script.
Worked with Lead Designer and Art team to develop in-game narrative.
2013 - 2014
2011 - 2012
2010
Designed and DM'd several unique campaigns. Introduced new players to the game.
2012 - Present
2014
2003