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A u to C A D a n d I ts A p p li ca ti o n s ADVANCED 2012
Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 1
Advanced Application Commands Command Description 3DALIGN This command aligns objects in 3D space, and can scale objects at the same time. 3DCLIP This command initiates the 3D orbit view and allows you to interactively adjust the front and rear clipping planes using the Adjust Clipping Planes window. 3DCONFIG This command allows access to settings for the graphics system. 3DCORBIT This command allows you to set the view of the objects in continuous motion. 3DDISTANCE This command establishes a closer or more distant view of the objects, and is similar to performing a realtime zoom. 3DDWF This command creates a 3D version of a DWF le and provides the option of viewing it in the Autodesk DWF Viewer. 3DEDITBAR Used for reshaping NURBS surfaces. 3DFACE This command creates a surface consisting of three or four sides. 3DFLY This command allows you to create a yby animation of the 3D objects in your drawing. 3DFORBIT This command displays an on-screen trackball and allows you to rotate the view in unlimited directions. 3DMESH This command is used to create a free-form polygon mesh. 3DMOVE This command displays the 3D move grip tool in a 3D view. This tool allows you to move selected objects in 3D space. 3DORBIT This command enables the 3D orbit view and its interactive viewing functions. 3DORBITCTR A form of the 3DORBIT command that requires you to pick a center point for the orbit. 3DPAN This command permits the panning of objects in the 3D orbit view. 3DPOLY This command creates a polyline in 3D space. 3DPRINT Used to send a 3D model to a service for creating a 3D prototype. 3DROTATE This command displays the 3D rotate grip tool in a 3D view. 3DSCALE Uses the scale gizmo to scale a 3D object. 3DSIN This command is used to import into AutoCAD a 3ds Max le in 3DS format. 3DSWIVEL This command allows you to adjust the target view of objects in the 3D orbit view by creating the effect of turning a camera with the screen cursor. 3DWALK This command allows you to create a walkthrough animation of the 3D objects in your drawing. Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 2 Command Description 3DZOOM This command enables you to zoom in or out, and is similar to performing a realtime zoom. ACISIN This command allows you to import an ACIS solid model (SAT) le into AutoCAD. ACISOUT This command allows you to save solid objects created in AutoCAD to an ACIS solid model (SAT) le. ACTBASEPOINT Inserts in an action a request for a user-specied base point. ACTMANAGER Displays the Action Macro Manager dialog box for managing actions. ACTRECORD Starts the recording of an action. ACTSTOP Stops the recording of an action. ACTUSERINPUT Inserts in an action a request for user input. ACTUSERMESSAGE Inserts in an action a message to be displayed to the user on playback. ADDSELECTED Used to create a new object based on the properties of a selected object. ADJUST Used to change the contrast, fading, or monochrome values of an image inserted into the drawing. ALIGN This command is used to move and rotate a selected object to align with other objects in 2D or 3D. ANALYSISCURVATURE Displays various colors on the surface of an object to indicate differences in surface curvature. ANALYSISDRAFT Displays various colors on the surface of an object to indicate suitability of the object to be withdrawn from a mold. ANALYSISOPTIONS Displays the Analysis Options dialog box for setting the properties of surface analyses. ANALYSISZEBRA Displays a pattern of black and white stripes on the surface of an object to indicate the continuity of the surface. ANIPATH This command allows you to select a path along which a walkthrough or yby animation is created. APPLOAD This command is used to load and unload application les and dene which applications are automatically loaded at startup. ARRAYCLOSE This command is used to save edits to an associative array. ARRAYEDIT This command is used to edit associative arrays. ARRAYPATH This command is used to create a three-dimensional array of objects along a path. ARRAYPOLAR This command is used to create a three-dimensional polar array of objects. ARRAYRECT This command is used to create a three-dimensional rectangular array of objects. Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 3 Command Description AREA This command calculates the area and perimeter of selected objects or of dened areas. ARX This command loads and unloads ObjectARX applications and lists information about currently loaded applications. AUTOCOMPLETE Used to activate the autocomplete function and access related settings. AUTOPUBLISH Used to automatically publish a DWF, DWFx, or PDF le to a specied location. BLEND Creates a spline object to connect two selected 2D objects. BMPOUT This command saves selected objects to a bitmap (BMP) format le. BOX This command creates a three-dimensional solid box. BREP This command is used to remove the history from solids. CAMERA This command is used to set the camera location and target point. CHAMFER This command is used to bevel the edges of objects. A chamfer can be applied to a 2D or 3D object. CHAMFEREDGE Used to apply a chamfer to the edges of solids and surfaces. CONE This command creates a three-dimensional solid cone. CONVERTOLDLIGHTS This command is used to convert lights created in AutoCAD 2006 and earlier to AutoCAD 2007 lights. CONVERTOLDMATERIALS This command is used to convert materials created in AutoCAD 2006 and earlier to AutoCAD 2007 materials. CONVTOMESH Used to convert a solid or surface to a mesh object. CONVTONURBS Used to convert a solid or surface into a NURBS object. CONVTOSOLID This command converts circles and polylines with thickness into solids. CONVTOSURFACE This command converts 2D solids, regions, open polylines with thickness, lines with thickness, arcs with thickness, and planar 3D faces into surfaces. CUI Displays the Customize User Interface dialog box that is used to customize the user interface. CUIEXPORT Displays the Customize User Interface dialog box with the Transfer tab displayed. Used to export a CUIx le. CUIIMPORT Displays the Customize User Interface dialog box with the Transfer tab displayed. Used to import a CUIx le. CUILOAD Displays the Load/Unload Application dialog box for loading a CUIx le. CUIUNLOAD Displays the Load/Unload Customizations dialog box for unloading a CUIx le. CUSTOMIZE Displays the Customize dialog box that is used to manage tool palettes and tool palette groups. Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 4 Command Description CVADD Used to add control vertices to NURBS splines and surfaces. CVHIDE Used to hide control vertices on a NURBS model. CVREBUILD Used to rebuild a NURBS model. CVREMOVE Used to delete control vertices from NURBS splines and surfaces. CVSHOW Used to show control vertices on a NURBS model. CYLINDER This command creates a three-dimensional solid cylinder. DISTANTLIGHT This command is used to add a distant light to the drawing. DWGCONVERT Used to convert AutoCAD les to a different format version. EDGESURF This command creates a mesh between four edges. EDITSHOT Used to edit a saved view either with or without motion. EXPORT This command outputs objects using a specied le format. EXTRUDE This command is used to create a 3D model by extruding existing 2D objects. FILLET This command is used to place llets and rounds on the edges of 2D or 3D objects. FILLETEDGE Used to apply a llet to the edges of solids and surfaces. FLATSHOT This command creates a 2D projection of the objects based on the current 3D view. FREESPOT Creates a free (not targeted) spotlight. FREEWEB Creates a free (not targeted) weblight. GEOGRAPHICLOCATION This command is used to set the location for use with sunlight. HELIX This command creates a helix object. HIDE This command is used to display 3D objects with hidden lines removed. HIDEOBJECTS Used to turn off the display of selected objects (not create a hidden view of the objects), which can be redisplayed with the UNISOLATEOBJECTS command. IMAGE This is a command alias for the EXTERNALREFERENCES command. IMAGEADJUST This command controls the brightness, contrast, and fade values of the selected image. IMAGEATTACH This command is used to attach an image object to the drawing. IMAGECLIP This command creates new clipping boundaries for individual image objects. IMAGEFRAME This command controls the visibility of the frame used for images. IMAGEQUALITY This command enables a setting that controls the display quality of images. IMPORT Various types of les can be imported into AutoCAD using this command. IMPRINT This command is used to imprint a 2D edge onto a face of a 3D solid. Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 5 Command Description INTERFERE This command creates a composite solid from the volume created by the interference of two or more solids. INTERSECT This command creates a composite solid, surface, or region from the intersection of two or more solids, surfaces, or regions and removes the nonintersecting areas. ISOLATEOBJECTS Used to turn off the display of unselected objects (not create a hidden view of the objects), which can be redisplayed with the UNISOLATEOBJECTS command. JOGSECTION This command is used to add a jogged segment to a section plane object. JPGOUT Displays the Create Raster File dialog box, which is a standard save dialog box; used to create a JPEG le. LIGHT This command allows you to select the type of light (distant, point, spotlight, or weblight) and then provides the prompts of the corresponding command (DISTANTLIGHT, POINTLIGHT, SPOTLIGHT, or WEBLIGHT). LIGHTLIST This command displays the Lights in Model window. LIGHTLISTCLOSE This command closes the Lights in Model window. LIVESECTION This command turns on live sectioning for a selected section plane object. LOFT This command is used to create a solid or surface by lofting two or more proles. LOGFILEOFF This command disables the log le creation. LOGFILEON When this command is enabled, the contents of the AutoCAD text window are recorded to a log le. MASSPROP This command calculates and displays the mass properties of regions or solids. MATBROWSERCLOSE Closes the Materials Browser palette. MATBROWSEROPEN Opens the Materials Browser palette. MATEDITORCLOSE Closes the Materials Editor palette. MATEDITOROPEN Opens the Materials Editor palette. MATERIALASSIGN Used to assign the current material to selected objects. MATERIALATTACH This command allows you to attach materials to layers. MATERIALMAP This command is used to interactively adjust the mapping of the material attached to an object. MENU This command is used to load a customization le. MENULOAD This command is used to load partial customization les. MENUUNLOAD This command is used to unload partial customization les. MESH This command is used to create the seven mesh primitives: box, sphere, cone, cylinder, pyramid, wedge, and torus. Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 6 Command Description MESHCAP Used to connect open edges on a mesh by creating a face. MESHCOLLAPSE Used to merge the vertices on selected faces or edges of a mesh. MESHCREASE This command is used to sharpen the edges of mesh subobjects. MESHEXTRUDE Used to extrude a selected mesh face. MESHMERGE Used to merge selected, adjacent mesh faces, creating a single face. MESHOPTIONS Displays the Mesh Tessellation Options dialog box. MESHPRIMITIVEOPTIONS Displays the Mesh Primitive Options dialog box. MESHREFINE This command is used to increase the number of faces on a mesh object. MESHSMOOTH This command converts a solid or surface to a mesh object. MESHSMOOTHLESS This command decreases the mesh smoothness level by one. MESHSMOOTHMORE This command increases the mesh smoothness level by one. MESHSPIN Used to spin the common edge of two adjacent mesh faces. MESHSPLIT This command is used to split a single mesh face into two faces. MESHUNCREASE This command removes any creasing from selected mesh subobjects. MIRROR3D This command is used to construct a mirror image of selected objects in 3D space using a mirror plane. MVIEW This command is used to create oating viewports in paper (layout) space. It is also used to turn on existing oating viewports. MVSETUP This command allows you to set up the specications of a drawing. It can be used in the Model tab or in a layout tab. NAVBAR Displays the navigation bar. NAVSMOTION Displays the ShowMotion toolbar. NAVSMOTIONCLOSE Closes the ShowMotion toolbar. NAVSWHEEL Displays the current steering wheel. NAVVCUBE Used to display or hide the view cube. View cube settings are also available. NEWSHOT Displays the New View/Shot Properties dialog box for creating a new shot for use with the ShowMotion toolbar. NEWVIEW Displays the New View/Shot Properties dialog box for saving a view. OFFSETEDGE Used to offset the edges of a model surface to create a closed polyline or spline. OPTIONS This command accesses the Options dialog box, which is used to customize the AutoCAD environment. PEDIT This command allows you to edit 2D or 3D polylines, and three-dimensional polygon meshes. Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 7 Command Description PFACE This command is used to create a mesh by specifying vertices. PLAN Entering this command displays a plan view of the current user coordinate system (UCS), a saved UCS, or the world coordinate system (WCS). PLANESURF This command allows you to create a planar surface by picking two corners of a rectangle or selecting a closed 2D shape. PNGOUT Displays the Create Raster File dialog box, which is a standard save dialog box; used to create a PNG le. POINTLIGHT This command creates a point light. POLYSOLID This command creates a polysolid. PRESSPULL This command allows you to select a closed or bounded area and extrude it into a solid. PROJECTGEOMETRY Used to project curves, lines, and points onto a solid or surface model. PUBLISHTOWEB This command accesses a wizard that automatically creates web pages for displaying drawings. PYRAMID This command creates a solid pyramid primitive. QUICKCUI Opens the Customize User Interface dialog box in a collapsed format. REGION This command is used to create a region from selected objects. REINIT This command is used to reinitialize the digitizer, I/O port, and program parameters (acad.pgp) le. RENDER This command initiates a rendering of the drawing and, by default, displays the result in the Render window. RENDERCROP This command allows you to specify a rectangular area of the drawing to render. RENDERENVIRONMENT This command opens the Render Environment dialog box, which allows you to add fog/depth cueing to the drawing. RENDEREXPOSURE This command provides access to settings for interactively adjusting the global lighting in the last rendered output. RENDERPRESETS This command opens the Render Presets Manager dialog box, which is used to add and manage rendering presets. RENDERWIN This command displays the Render window. RESUME Used to continue a script that has been interrupted. REVOLVE This command is used to create a 3D model by revolving a two-dimensional object about an axis. REVSURF This command creates a mesh by revolving a prole about an axis. ROTATE3D This command rotates selected objects about an axis in 3D space. Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 8 Command Description RPREF This command displays the Advanced Render Settings window in which you can set rendering preferences. RPREFCLOSE This command closes the Advanced Render Settings window. RULESURF This command creates a mesh between two proles. SAVEAS This command allows you to save or rename a drawing using the desired le extension. SAVEIMG This command saves objects displayed in the viewport to an image le. SECTION This command creates a region from the intersection of a plane and a solid, surface, or mesh. The region can then be used to create a section view. SECTIONPLANE This command creates a section plane object, which is used to create a cutaway view of 3D objects. SECTIONPLANEJOG Used to add a jogged segment to a section plane object. SECTIONPLANESETTINGS Displays the Section Settings dialog box. SECTIONPLANETOBLOCK Used to save a 2D or 3D block based on a selected section plane. SLICE This command is used to slice or cut a solid or surface with a plane. SOLDRAW This command is used to generate proles and sections in oating viewports created with the SOLVIEW command. SOLID This command is used to draw polygons that are lled solid. SOLIDEDIT This command is used to edit 3D solid objects by modifying faces and edges. SOLPROF This command is used to create prole images of 3D solid objects in oating viewports. SOLVIEW Using orthographic projection, this command creates oating viewports for multiview and section view drawings of 3D solid objects. SPHERE This command creates a three-dimensional solid sphere. SPOTLIGHT This command is used to add a spotlight to the drawing. STLOUT This command is used to save a solid object to an ASCII or binary format le. SUBTRACT This command creates a composite by subtracting the area or volume of one selection set from another selection set. It can be used on 2D regions and 3D solids. SUNPROPERTIES This command opens the Sun Properties window in which sunlight settings are made. SUNPROPERTIESCLOSE This command closes the Sun Properties window. SURFBLEND Used to create a continuous blend between two surfaces. SURFEXTEND Used to lengthen a surface. Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 9 Command Description SURFFILLET Used to create a llet between two surfaces. SURFNETWORK Used to create a surface in the void between selected curves or subobjects. SURFOFFSET Used to create a new surface offset by a specied distance and parallel to the original surface. SURFPATCH Used to create a new surface based on a closed loop. SURFSCULPT Used to create a solid based on a watertight volume composed of surfaces. SURFTRIM Used to trim a surface where it intersects another surface or other geometry. SURFUNTRIM Used to restore the portion of a surface removed by the SURFTRIM command. SWEEP This command creates a surface or solid by sweeping a 2D prole along a path. TABLET This command is used to calibrate and congure a digitizer tablet and to toggle its activation. TABSURF This command creates a mesh by extruding a prole along a straight line. TARGETPOINT Creates a targeted point light. THICKEN This command is used to create a solid from a surface by applying a thickness to the surface. TIFOUT Displays the Create Raster File dialog box, which is a standard save dialog box; used to create a TIF le. TOOLBAR Displays the Customize User Interface dialog box. TOOLPALETTES Displays the Tool Palettes window. TOOLPALETTESCLOSE Closes the Tool Palettes window. TORUS This command creates a three-dimensional solid that resembles a donut. TRANSPARENCY The setting activated by this command controls whether the background pixels in a selected image are transparent or opaque. TREESTAT This command allows you to display information about the tree-structured spatial index of the current drawing. UCS This command is used to create and manage user coordinate systems at the command line. UCSICON The setting activated by this command controls the visibility and placement of the UCS icon. UCSMAN This command opens the UCS dialog box, which is used to manage dened user coordinate systems. UNION This command creates a composite by adding the area or volume of two selection sets. It can be used with 2D regions or 3D solids. UNISOLATEOBJECTS Restores the display of objects hidden with the HIDEOBJECTS or ISOLATEOBJECTS command. Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 10 Command Description VIEW This command is used to create and restore saved views. VIEWBASE This command is used to create drawing views. VIEWEDIT This command is used to edit the properties of a drawing view. VIEWGO Restores the specied view. VIEWPLAY Used to play an animated shot. VIEWPROJ This command is used to create projected views from existing drawing views. VIEWRES The setting made with this command controls object resolution in the current viewport. VIEWSTD Used to set defaults that are used when placing drawing views. VIEWUPDATE This command is used to update out-of-date drawing views. VISUALSTYLES This command displays the Visual Styles Manager window, which is used to create and edit visual styles. VISUALSTYLESCLOSE This command closes the Visual Styles Manager window. VLISP This command opens the Visual LISP Editor. VPORTS Displays the Viewports dialog box for creating model space viewport congurations. VSCURRENT This command is used to select a visual style to set current. VSSAVE This command allows you to save the current visual style settings as a visual style. VTOPTIONS Displays the View Transitions dialog box for setting view transitions. WALKFLYSETTINGS This command opens the Walk and Fly Settings dialog box in which settings are made for walkthrough and yby animations. WEBLIGHT Used to create a weblight. WEDGE This command creates a three-dimensional solid wedge. WMFIN This command is used to import a Windows metale (WMF le) into AutoCAD. WMFOPTS This command is used to set importing options for use with the WMFIN command. WMFOUT This command is used to save selected objects to a Windows metale (WMF le). WORKSPACE Used to set a workspace current or change workspace settings. WSSAVE Displays the Save Workspace dialog box for saving the current settings as a workspace. WSSETTINGS Displays the Workspace Settings dialog box for changing the workspace settings. XEDGES This command creates wireframe geometry from selected solids, regions, surfaces, and meshes.