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97 views10 pages

App e PDF

Uploaded by

jatejose
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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A u to C A D a n d I ts A p p li ca ti o n s ADVANCED 2012

Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 1


Advanced Application Commands
Command Description
3DALIGN This command aligns objects in 3D space, and can scale objects at the same time.
3DCLIP
This command initiates the 3D orbit view and allows you to interactively adjust
the front and rear clipping planes using the Adjust Clipping Planes window.
3DCONFIG This command allows access to settings for the graphics system.
3DCORBIT This command allows you to set the view of the objects in continuous motion.
3DDISTANCE
This command establishes a closer or more distant view of the objects, and
is similar to performing a realtime zoom.
3DDWF
This command creates a 3D version of a DWF le and provides the option of
viewing it in the Autodesk DWF Viewer.
3DEDITBAR Used for reshaping NURBS surfaces.
3DFACE This command creates a surface consisting of three or four sides.
3DFLY
This command allows you to create a yby animation of the 3D objects in
your drawing.
3DFORBIT
This command displays an on-screen trackball and allows you to rotate the
view in unlimited directions.
3DMESH This command is used to create a free-form polygon mesh.
3DMOVE
This command displays the 3D move grip tool in a 3D view. This tool allows
you to move selected objects in 3D space.
3DORBIT This command enables the 3D orbit view and its interactive viewing functions.
3DORBITCTR
A form of the 3DORBIT command that requires you to pick a center point for
the orbit.
3DPAN This command permits the panning of objects in the 3D orbit view.
3DPOLY This command creates a polyline in 3D space.
3DPRINT Used to send a 3D model to a service for creating a 3D prototype.
3DROTATE This command displays the 3D rotate grip tool in a 3D view.
3DSCALE Uses the scale gizmo to scale a 3D object.
3DSIN This command is used to import into AutoCAD a 3ds Max le in 3DS format.
3DSWIVEL
This command allows you to adjust the target view of objects in the 3D orbit
view by creating the effect of turning a camera with the screen cursor.
3DWALK
This command allows you to create a walkthrough animation of the 3D
objects in your drawing.
Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 2
Command Description
3DZOOM
This command enables you to zoom in or out, and is similar to performing a
realtime zoom.
ACISIN
This command allows you to import an ACIS solid model (SAT) le into
AutoCAD.
ACISOUT
This command allows you to save solid objects created in AutoCAD to an
ACIS solid model (SAT) le.
ACTBASEPOINT Inserts in an action a request for a user-specied base point.
ACTMANAGER Displays the Action Macro Manager dialog box for managing actions.
ACTRECORD Starts the recording of an action.
ACTSTOP Stops the recording of an action.
ACTUSERINPUT Inserts in an action a request for user input.
ACTUSERMESSAGE Inserts in an action a message to be displayed to the user on playback.
ADDSELECTED Used to create a new object based on the properties of a selected object.
ADJUST
Used to change the contrast, fading, or monochrome values of an image
inserted into the drawing.
ALIGN
This command is used to move and rotate a selected object to align with
other objects in 2D or 3D.
ANALYSISCURVATURE
Displays various colors on the surface of an object to indicate differences in
surface curvature.
ANALYSISDRAFT
Displays various colors on the surface of an object to indicate suitability of
the object to be withdrawn from a mold.
ANALYSISOPTIONS
Displays the Analysis Options dialog box for setting the properties of
surface analyses.
ANALYSISZEBRA
Displays a pattern of black and white stripes on the surface of an object to
indicate the continuity of the surface.
ANIPATH
This command allows you to select a path along which a walkthrough or
yby animation is created.
APPLOAD
This command is used to load and unload application les and dene which
applications are automatically loaded at startup.
ARRAYCLOSE This command is used to save edits to an associative array.
ARRAYEDIT This command is used to edit associative arrays.
ARRAYPATH This command is used to create a three-dimensional array of objects along a path.
ARRAYPOLAR This command is used to create a three-dimensional polar array of objects.
ARRAYRECT This command is used to create a three-dimensional rectangular array of objects.
Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 3
Command Description
AREA
This command calculates the area and perimeter of selected objects or of
dened areas.
ARX
This command loads and unloads ObjectARX applications and lists
information about currently loaded applications.
AUTOCOMPLETE Used to activate the autocomplete function and access related settings.
AUTOPUBLISH Used to automatically publish a DWF, DWFx, or PDF le to a specied location.
BLEND Creates a spline object to connect two selected 2D objects.
BMPOUT This command saves selected objects to a bitmap (BMP) format le.
BOX This command creates a three-dimensional solid box.
BREP This command is used to remove the history from solids.
CAMERA This command is used to set the camera location and target point.
CHAMFER
This command is used to bevel the edges of objects. A chamfer can be
applied to a 2D or 3D object.
CHAMFEREDGE Used to apply a chamfer to the edges of solids and surfaces.
CONE This command creates a three-dimensional solid cone.
CONVERTOLDLIGHTS
This command is used to convert lights created in AutoCAD 2006 and
earlier to AutoCAD 2007 lights.
CONVERTOLDMATERIALS
This command is used to convert materials created in AutoCAD 2006 and
earlier to AutoCAD 2007 materials.
CONVTOMESH Used to convert a solid or surface to a mesh object.
CONVTONURBS Used to convert a solid or surface into a NURBS object.
CONVTOSOLID This command converts circles and polylines with thickness into solids.
CONVTOSURFACE
This command converts 2D solids, regions, open polylines with thickness,
lines with thickness, arcs with thickness, and planar 3D faces into surfaces.
CUI
Displays the Customize User Interface dialog box that is used to customize
the user interface.
CUIEXPORT
Displays the Customize User Interface dialog box with the Transfer tab
displayed. Used to export a CUIx le.
CUIIMPORT
Displays the Customize User Interface dialog box with the Transfer tab
displayed. Used to import a CUIx le.
CUILOAD Displays the Load/Unload Application dialog box for loading a CUIx le.
CUIUNLOAD Displays the Load/Unload Customizations dialog box for unloading a CUIx le.
CUSTOMIZE
Displays the Customize dialog box that is used to manage tool palettes and
tool palette groups.
Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 4
Command Description
CVADD Used to add control vertices to NURBS splines and surfaces.
CVHIDE Used to hide control vertices on a NURBS model.
CVREBUILD Used to rebuild a NURBS model.
CVREMOVE Used to delete control vertices from NURBS splines and surfaces.
CVSHOW Used to show control vertices on a NURBS model.
CYLINDER This command creates a three-dimensional solid cylinder.
DISTANTLIGHT This command is used to add a distant light to the drawing.
DWGCONVERT Used to convert AutoCAD les to a different format version.
EDGESURF This command creates a mesh between four edges.
EDITSHOT Used to edit a saved view either with or without motion.
EXPORT This command outputs objects using a specied le format.
EXTRUDE This command is used to create a 3D model by extruding existing 2D objects.
FILLET
This command is used to place llets and rounds on the edges of 2D or
3D objects.
FILLETEDGE Used to apply a llet to the edges of solids and surfaces.
FLATSHOT This command creates a 2D projection of the objects based on the current 3D view.
FREESPOT Creates a free (not targeted) spotlight.
FREEWEB Creates a free (not targeted) weblight.
GEOGRAPHICLOCATION This command is used to set the location for use with sunlight.
HELIX This command creates a helix object.
HIDE This command is used to display 3D objects with hidden lines removed.
HIDEOBJECTS
Used to turn off the display of selected objects (not create a hidden view of the
objects), which can be redisplayed with the UNISOLATEOBJECTS command.
IMAGE This is a command alias for the EXTERNALREFERENCES command.
IMAGEADJUST
This command controls the brightness, contrast, and fade values of the
selected image.
IMAGEATTACH This command is used to attach an image object to the drawing.
IMAGECLIP This command creates new clipping boundaries for individual image objects.
IMAGEFRAME This command controls the visibility of the frame used for images.
IMAGEQUALITY This command enables a setting that controls the display quality of images.
IMPORT Various types of les can be imported into AutoCAD using this command.
IMPRINT This command is used to imprint a 2D edge onto a face of a 3D solid.
Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 5
Command Description
INTERFERE
This command creates a composite solid from the volume created by the
interference of two or more solids.
INTERSECT
This command creates a composite solid, surface, or region from the
intersection of two or more solids, surfaces, or regions and removes the
nonintersecting areas.
ISOLATEOBJECTS
Used to turn off the display of unselected objects (not create a hidden view of the
objects), which can be redisplayed with the UNISOLATEOBJECTS command.
JOGSECTION This command is used to add a jogged segment to a section plane object.
JPGOUT
Displays the Create Raster File dialog box, which is a standard save dialog
box; used to create a JPEG le.
LIGHT
This command allows you to select the type of light (distant, point,
spotlight, or weblight) and then provides the prompts of the corresponding
command (DISTANTLIGHT, POINTLIGHT, SPOTLIGHT, or WEBLIGHT).
LIGHTLIST This command displays the Lights in Model window.
LIGHTLISTCLOSE This command closes the Lights in Model window.
LIVESECTION This command turns on live sectioning for a selected section plane object.
LOFT This command is used to create a solid or surface by lofting two or more proles.
LOGFILEOFF This command disables the log le creation.
LOGFILEON
When this command is enabled, the contents of the AutoCAD text window
are recorded to a log le.
MASSPROP This command calculates and displays the mass properties of regions or solids.
MATBROWSERCLOSE Closes the Materials Browser palette.
MATBROWSEROPEN Opens the Materials Browser palette.
MATEDITORCLOSE Closes the Materials Editor palette.
MATEDITOROPEN Opens the Materials Editor palette.
MATERIALASSIGN Used to assign the current material to selected objects.
MATERIALATTACH This command allows you to attach materials to layers.
MATERIALMAP
This command is used to interactively adjust the mapping of the material
attached to an object.
MENU This command is used to load a customization le.
MENULOAD This command is used to load partial customization les.
MENUUNLOAD This command is used to unload partial customization les.
MESH
This command is used to create the seven mesh primitives: box, sphere,
cone, cylinder, pyramid, wedge, and torus.
Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 6
Command Description
MESHCAP Used to connect open edges on a mesh by creating a face.
MESHCOLLAPSE Used to merge the vertices on selected faces or edges of a mesh.
MESHCREASE This command is used to sharpen the edges of mesh subobjects.
MESHEXTRUDE Used to extrude a selected mesh face.
MESHMERGE Used to merge selected, adjacent mesh faces, creating a single face.
MESHOPTIONS Displays the Mesh Tessellation Options dialog box.
MESHPRIMITIVEOPTIONS Displays the Mesh Primitive Options dialog box.
MESHREFINE This command is used to increase the number of faces on a mesh object.
MESHSMOOTH This command converts a solid or surface to a mesh object.
MESHSMOOTHLESS This command decreases the mesh smoothness level by one.
MESHSMOOTHMORE This command increases the mesh smoothness level by one.
MESHSPIN Used to spin the common edge of two adjacent mesh faces.
MESHSPLIT This command is used to split a single mesh face into two faces.
MESHUNCREASE This command removes any creasing from selected mesh subobjects.
MIRROR3D
This command is used to construct a mirror image of selected objects in 3D
space using a mirror plane.
MVIEW
This command is used to create oating viewports in paper (layout) space.
It is also used to turn on existing oating viewports.
MVSETUP
This command allows you to set up the specications of a drawing. It can be
used in the Model tab or in a layout tab.
NAVBAR Displays the navigation bar.
NAVSMOTION Displays the ShowMotion toolbar.
NAVSMOTIONCLOSE Closes the ShowMotion toolbar.
NAVSWHEEL Displays the current steering wheel.
NAVVCUBE Used to display or hide the view cube. View cube settings are also available.
NEWSHOT
Displays the New View/Shot Properties dialog box for creating a new shot for
use with the ShowMotion toolbar.
NEWVIEW Displays the New View/Shot Properties dialog box for saving a view.
OFFSETEDGE Used to offset the edges of a model surface to create a closed polyline or spline.
OPTIONS
This command accesses the Options dialog box, which is used to customize
the AutoCAD environment.
PEDIT
This command allows you to edit 2D or 3D polylines, and three-dimensional
polygon meshes.
Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 7
Command Description
PFACE This command is used to create a mesh by specifying vertices.
PLAN
Entering this command displays a plan view of the current user coordinate
system (UCS), a saved UCS, or the world coordinate system (WCS).
PLANESURF
This command allows you to create a planar surface by picking two corners
of a rectangle or selecting a closed 2D shape.
PNGOUT
Displays the Create Raster File dialog box, which is a standard save dialog
box; used to create a PNG le.
POINTLIGHT This command creates a point light.
POLYSOLID This command creates a polysolid.
PRESSPULL
This command allows you to select a closed or bounded area and extrude it
into a solid.
PROJECTGEOMETRY Used to project curves, lines, and points onto a solid or surface model.
PUBLISHTOWEB
This command accesses a wizard that automatically creates web pages for
displaying drawings.
PYRAMID This command creates a solid pyramid primitive.
QUICKCUI Opens the Customize User Interface dialog box in a collapsed format.
REGION This command is used to create a region from selected objects.
REINIT
This command is used to reinitialize the digitizer, I/O port, and program
parameters (acad.pgp) le.
RENDER
This command initiates a rendering of the drawing and, by default, displays
the result in the Render window.
RENDERCROP This command allows you to specify a rectangular area of the drawing to render.
RENDERENVIRONMENT
This command opens the Render Environment dialog box, which allows you
to add fog/depth cueing to the drawing.
RENDEREXPOSURE
This command provides access to settings for interactively adjusting the
global lighting in the last rendered output.
RENDERPRESETS
This command opens the Render Presets Manager dialog box, which is used
to add and manage rendering presets.
RENDERWIN This command displays the Render window.
RESUME Used to continue a script that has been interrupted.
REVOLVE
This command is used to create a 3D model by revolving a two-dimensional
object about an axis.
REVSURF This command creates a mesh by revolving a prole about an axis.
ROTATE3D This command rotates selected objects about an axis in 3D space.
Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 8
Command Description
RPREF
This command displays the Advanced Render Settings window in which
you can set rendering preferences.
RPREFCLOSE This command closes the Advanced Render Settings window.
RULESURF This command creates a mesh between two proles.
SAVEAS
This command allows you to save or rename a drawing using the desired
le extension.
SAVEIMG This command saves objects displayed in the viewport to an image le.
SECTION
This command creates a region from the intersection of a plane and a solid,
surface, or mesh. The region can then be used to create a section view.
SECTIONPLANE
This command creates a section plane object, which is used to create a
cutaway view of 3D objects.
SECTIONPLANEJOG Used to add a jogged segment to a section plane object.
SECTIONPLANESETTINGS Displays the Section Settings dialog box.
SECTIONPLANETOBLOCK Used to save a 2D or 3D block based on a selected section plane.
SLICE This command is used to slice or cut a solid or surface with a plane.
SOLDRAW
This command is used to generate proles and sections in oating
viewports created with the SOLVIEW command.
SOLID This command is used to draw polygons that are lled solid.
SOLIDEDIT This command is used to edit 3D solid objects by modifying faces and edges.
SOLPROF
This command is used to create prole images of 3D solid objects in
oating viewports.
SOLVIEW
Using orthographic projection, this command creates oating viewports for
multiview and section view drawings of 3D solid objects.
SPHERE This command creates a three-dimensional solid sphere.
SPOTLIGHT This command is used to add a spotlight to the drawing.
STLOUT This command is used to save a solid object to an ASCII or binary format le.
SUBTRACT
This command creates a composite by subtracting the area or volume of
one selection set from another selection set. It can be used on 2D regions
and 3D solids.
SUNPROPERTIES
This command opens the Sun Properties window in which sunlight settings
are made.
SUNPROPERTIESCLOSE This command closes the Sun Properties window.
SURFBLEND Used to create a continuous blend between two surfaces.
SURFEXTEND Used to lengthen a surface.
Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 9
Command Description
SURFFILLET Used to create a llet between two surfaces.
SURFNETWORK Used to create a surface in the void between selected curves or subobjects.
SURFOFFSET
Used to create a new surface offset by a specied distance and parallel to the
original surface.
SURFPATCH Used to create a new surface based on a closed loop.
SURFSCULPT Used to create a solid based on a watertight volume composed of surfaces.
SURFTRIM Used to trim a surface where it intersects another surface or other geometry.
SURFUNTRIM Used to restore the portion of a surface removed by the SURFTRIM command.
SWEEP This command creates a surface or solid by sweeping a 2D prole along a path.
TABLET
This command is used to calibrate and congure a digitizer tablet and to
toggle its activation.
TABSURF This command creates a mesh by extruding a prole along a straight line.
TARGETPOINT Creates a targeted point light.
THICKEN
This command is used to create a solid from a surface by applying a
thickness to the surface.
TIFOUT
Displays the Create Raster File dialog box, which is a standard save dialog
box; used to create a TIF le.
TOOLBAR Displays the Customize User Interface dialog box.
TOOLPALETTES Displays the Tool Palettes window.
TOOLPALETTESCLOSE Closes the Tool Palettes window.
TORUS This command creates a three-dimensional solid that resembles a donut.
TRANSPARENCY
The setting activated by this command controls whether the background
pixels in a selected image are transparent or opaque.
TREESTAT
This command allows you to display information about the tree-structured
spatial index of the current drawing.
UCS
This command is used to create and manage user coordinate systems at the
command line.
UCSICON
The setting activated by this command controls the visibility and placement
of the UCS icon.
UCSMAN
This command opens the UCS dialog box, which is used to manage dened
user coordinate systems.
UNION
This command creates a composite by adding the area or volume of two
selection sets. It can be used with 2D regions or 3D solids.
UNISOLATEOBJECTS
Restores the display of objects hidden with the HIDEOBJECTS or
ISOLATEOBJECTS command.
Copyright by Goodheart-Willcox Co., Inc. Appendix EAdvanced Application Commands 10
Command Description
VIEW This command is used to create and restore saved views.
VIEWBASE This command is used to create drawing views.
VIEWEDIT This command is used to edit the properties of a drawing view.
VIEWGO Restores the specied view.
VIEWPLAY Used to play an animated shot.
VIEWPROJ This command is used to create projected views from existing drawing views.
VIEWRES
The setting made with this command controls object resolution in the
current viewport.
VIEWSTD Used to set defaults that are used when placing drawing views.
VIEWUPDATE This command is used to update out-of-date drawing views.
VISUALSTYLES
This command displays the Visual Styles Manager window, which is used to
create and edit visual styles.
VISUALSTYLESCLOSE This command closes the Visual Styles Manager window.
VLISP This command opens the Visual LISP Editor.
VPORTS
Displays the Viewports dialog box for creating model space viewport
congurations.
VSCURRENT This command is used to select a visual style to set current.
VSSAVE
This command allows you to save the current visual style settings as a
visual style.
VTOPTIONS Displays the View Transitions dialog box for setting view transitions.
WALKFLYSETTINGS
This command opens the Walk and Fly Settings dialog box in which settings
are made for walkthrough and yby animations.
WEBLIGHT Used to create a weblight.
WEDGE This command creates a three-dimensional solid wedge.
WMFIN This command is used to import a Windows metale (WMF le) into AutoCAD.
WMFOPTS This command is used to set importing options for use with the WMFIN command.
WMFOUT This command is used to save selected objects to a Windows metale (WMF le).
WORKSPACE Used to set a workspace current or change workspace settings.
WSSAVE
Displays the Save Workspace dialog box for saving the current settings as
a workspace.
WSSETTINGS Displays the Workspace Settings dialog box for changing the workspace settings.
XEDGES
This command creates wireframe geometry from selected solids, regions,
surfaces, and meshes.

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