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9F00404c Computer Graphics

This document appears to be exam questions for a Computer Graphics course. It includes 8 questions covering various topics in computer graphics, such as applications of computer graphics, raster scan systems, line drawing algorithms, polygon filling methods, 2D transformations, the viewing pipeline, line clipping algorithms, polygon surfaces, spline representation, 3D viewing, back face detection, depth buffers, and animation design procedures. Students were instructed to answer any 5 of the 8 questions.

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0% found this document useful (0 votes)
29 views

9F00404c Computer Graphics

This document appears to be exam questions for a Computer Graphics course. It includes 8 questions covering various topics in computer graphics, such as applications of computer graphics, raster scan systems, line drawing algorithms, polygon filling methods, 2D transformations, the viewing pipeline, line clipping algorithms, polygon surfaces, spline representation, 3D viewing, back face detection, depth buffers, and animation design procedures. Students were instructed to answer any 5 of the 8 questions.

Uploaded by

RamkiSanjay
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Code: 9F00404c
MCA - IV Semester Supplementary Examinations, October/November 2012
COMPUTER GRAPHICS
(For students admitted in 2009 & 2010 only)
Time: 3 hours Max Marks: 60
Answer any FIVE questions
All questions carry equal marks
*****

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1 (a) Discuss various areas of applications of computer graphics.
(b) Explain raster scan system.

2 (a) Explain Bresenhams line drawing algorithm.
(b) Explain scan line method for filling polygons.

3 (a) Give the homogenous matrix representations of basic 2D transformations.
(b) Explain composite transforms.

4 (a) Draw the block diagram of 2D viewing pipeline.
(b) Explain Liang-Barsky line clipping algorithm.

5 (a) Discuss various polygon surfaces.
(b) Explain how splines are represented.

6 Discuss about 3D viewing in detail.

7 (a) Explain back face detection for visible surfaces.
(b) Write a short notes on depth buffer.

8 Discuss the step by step procedure for the design of animation sequence.
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