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Basic UML Class Diagram Notation: Name (Abstract) Base Name Attributes Method

The document discusses key concepts in UML class diagrams including classes, objects, attributes, methods, inheritance, aggregation, composition, and association relationships. It also covers basic notation used in UML class and sequence diagrams.

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kirsh123
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0% found this document useful (0 votes)
94 views2 pages

Basic UML Class Diagram Notation: Name (Abstract) Base Name Attributes Method

The document discusses key concepts in UML class diagrams including classes, objects, attributes, methods, inheritance, aggregation, composition, and association relationships. It also covers basic notation used in UML class and sequence diagrams.

Uploaded by

kirsh123
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Name

{Abstract}
Abstract class
Aggregation and Composition (has-a) relationship
Base
Derived1 Derived2
Inheritance (is-a) relationship
Derived2 is-a Base
Part
Whole
Whole has Part as a part;
lifetimes might be different;
Part might be shared with other
Wholes.
(aggregation)
Association (uses, interacts-with) relationship
A B
As role Bs role
Multiplicity in Aggregation, Composition, or Association
* - any number 0..1 - zero or one
1 - exactly 1 1..* - 1 or more
n - exactly n n .. m - n through m
Follow line from start class to end class,
note the multiplicity at the end.
Say Each <start> is associated with <multiplicity> <ends>
A B
1
*
Each A is associated with any number of Bs.
Each B is associated with exactly one A.
Whole has Part as a part;
lifetime of Part controlled by Whole,
Part objects are contained in one
Whole object.
(composition) Part
Whole
Object
classname: objectname
Basic UML Class Diagram Notation
Navigability - can reach
B starting from A
A B
Class
Name
attributes
(member variables)
methods
(member functions)
+ public_method()
# protected_method()
- private_method()
Name
virtual method()
method()
object sends message to itself
(one method calls another)
message sent
(function call)
information returned
(non-void return)
<<destroy>>
<<create>>
focus of control
object1
lifetime
return with no information
(void return) - use for clarity only
object1
object2
<<create>>
get_info(spec)
requested info
do_something()
<<destroy>>
search-self
void return is implicit
Basic UML Sequence Diagram Notation
time flow
objects
one that starts the action at the left

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