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Week 2 - Grid Ideas Table

The document analyzes and compares the themes and moods conveyed by the covers of three popular video games: Grand Theft Auto 5, Call of Duty: Ghosts, and FIFA 14. It finds that the GTA 5 cover uses multiple images related to violence and crime to clearly express that the game is not for children. In contrast, the COD cover depicts a solitary soldier in dark tones to imply a serious, war-based first person shooter. Finally, the bright, overlapping images of celebrating soccer players on the FIFA cover positively conveys that the game involves football.

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rafiqueuddin93
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0% found this document useful (0 votes)
33 views

Week 2 - Grid Ideas Table

The document analyzes and compares the themes and moods conveyed by the covers of three popular video games: Grand Theft Auto 5, Call of Duty: Ghosts, and FIFA 14. It finds that the GTA 5 cover uses multiple images related to violence and crime to clearly express that the game is not for children. In contrast, the COD cover depicts a solitary soldier in dark tones to imply a serious, war-based first person shooter. Finally, the bright, overlapping images of celebrating soccer players on the FIFA cover positively conveys that the game involves football.

Uploaded by

rafiqueuddin93
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Week 2 - Grid Ideas Table

The cover of Call of Duty has just a image of a soldier. No blending effects have been used
apart from overlapping text for the title. In Fifa 1 t!o images of football players have been
cut out and blended together !ith overlapping text for the title. "rand Theft #uto has more
graphics to deal !ith since multiple images have been cropped out. These images have
been blended together !ith a thic$ border around them. #ppealing font has been used for
the title and matches the theme of the game. The animated images blends !ell !ith this type
of font used. I decided to create my o!n cover of "rand Theft #uto since it is my best option
!hen comparing the three games cover% it&s also the most challenging to design. 'uality
Time !ill need to be spent overlapping and blending images together.
Mood of Different Games
Name Of Game: Grand Theft Auto Five
riteria hoi!es
Football "ame all of dut# GTA
#mount of graphics (1 ) 1
*o! easy to cut
graphics
(1 ) 1
*o! easy to +lend
Images.
1 ) (1
Difficulty of overlapping
images.
(1 ) 1
Theme, The cover contains animated theme text as the font. Images of the dog bar$ing
grilling its teeth conitates blood- possibly a denotates conficlt bet!een gangs. The images of
the characters holding amuunation conveys violence !hich means allot of shooting !ill be
invlolved in the game. The bottom right image of a high peformance car near a police car
implies the characters in the game are criminals. To the centre left of the cover is a image of
a !omen holding an smart phone !hich sho!s the game is set in moderm time. .he is also
smiling !hich may relfect sexual scenes in the game. The police helicopter conitates the
main characterss you play as are dangerous criminals.
Feelin":
.ince the cover contains multiple images inlvolving violence and confilct- this clearly
expresses the game is not aimed at children. #lthough the images and the title text has the
animated style- the images of the characters are high end criminals. The designers of the
game cover have done this to give us a serious perception of the game.
Name Of Game: all Of Dut# Ghosts
Theme, The main image of the cover is close up photograph of a solider holding his hat.
The photo apears to be ta$en from a side angle. The text used as the title mergers !ell !ith
the main image. The saturation level is lo! and very little colour is in the front cover. The
main colours apears to be dar$. The bac$round is not plain blac$ but loo$s resembling to
cloudly dust. This may conitate the soldier is at !ar !here everyone is on a mission. The
colours used and bac$round denotates- Call of Duty "hosts is a shooting game.
Feelin":
The dar$ colours used indicates $illing may be involved in the game. The dar$ plain
bac$round !ith the coudy dust effect signifies the game !ill based in a setting !here !ar !ill
ta$e place. +ecause only one solider is the main image of the front cover- the desinger may
be trying to imply this is a first person shooting game.
Name of Game: Fifa $%
Theme, The centre of attention of the game/s front cover is a football player on the left
01essi2 overlapping another football player to the right 0*enande32. The player on the lefts
celebration connotation something positive has happened- !hich clearly a goal has been
scored. It is evidential Fila 1 is a football game as both players are !earing football tops
representing their club. Not only- but the bac$ground image set to a football stadium.
Feeling, The designers of Fifa 1 have used bright colours conveying a positive approach to
the game. They have also have made use of !hite filter for the bac$ground image. This may
have been done to ma$e the t!o players engaging as they both are the centre of attention.

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