Module 3 - Addie
Module 3 - Addie
Learning
Environments
Module 3
Learning outcomes
Provide a definition for the process of Instructional
Design
Describe and explain the ‘Analysis’ phase of the
instructional design process
Describe and explain the ‘Design’ phase of the
instructional design process
Describe and explain the ‘Development’ phase of
the instructional design process
Describe and explain the ‘Implementation and
Evaluation’ phases of the instructional design
process
Identify some key design principles for the design
of interactive multimedia environment
Secrets of user-interface design
What is an Instructional
Design?
It is the process of designing and developing
instructional materials, using scientific principles
about how people learn, to maximise the acquisition
of skills, knowledge and attitudes
Design
Development
Revise Implement
Evaluate
ADDIE-model of
instructional design
The Analysis phase
Learning about learners:
Based on the collection of data– what they can & can’t do
Known and unknown – competencies
Demographics
Language skills
Typing skills and mouse skills
What technology can they use?
Motivation
Learning styles
Learning about the curriculum and content
requirements:
Critical and learning area outcomes are met
Content is presented in a certain way
Types of learning activities
The Design phase (1 of 4)
Analysing the outcomes:
Skills
Knowledge
Attitudes and beliefs
Outcomes (learning goals) must be –
meaningful
measurable and observable objective
Objectives must be clearly stated
Developing initial content ideas:
Brainstorming –content & approaches (what & how?)
Elimination of some initial ideas
learners’ pre-knowledge, computer skills, attitudes, age (learners’
demographics)
amount of subject matter, capability of computer system, ability of
the developer
The Design phase (2 of 4)
tutorials
drill and practice
simulations
problem-solving
Design principles
The Design phase (3 of 4)
Factor decisions – methodology chosen:
Feedback – when, how much, way of feedback
Question types – multiple choice, true or false, one-word
Learner control
Motivation
Judging – learners’ answers
Sequence description - order by which information
will be presented:
Opening screen
Directions
Interaction
Method of item selection
Closing
The Design phase (4 of 4)