Vectors Lecture
Vectors Lecture
May 2, 2009
Abstract
Vectors are those mathematical structures that have magnitude and direction associated with them. To master vectors is to think them as coordinates in 3D geometry.
CONTENTS
CONTENTS
Contents
I Theory, Discussion & Formulae
1 Vectors & Scalars 2 Types of Vectors 3 Length of a vector 4 Equality of vectors 5 Collinear vectors 6 Coplanar vectors 7 Addition of two vectors 8 Linear combination of vectors 9 Linear Independence & Dependence. 10 Points in Vector space 11 Product in Vectors
11.1 Scalar Multiplication of a vector 11.2 Scalar Product or Dot product 11.3 Vector Product or Cross product
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11.3.2 Generalised properties . . . . . . . . . . . . . . . 11.4 Scalar Triple product or Box product . . . . . . . . . . . 11.5 Vector Triple product . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11.5.1 How to Derive this?
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16.1 Equation of a line in Vector form . . . . . . . . . . . . . 16.2 Skew lines . . . . . . . . . . . . . . . . . . . . . . . . . . 16.3 Equation of angle bisector . . . . . . . . . . . . . . . . . 16.4 Vector equation of a plane . . . . . . . . . . . . . . . . . 16.4.1 Normal form . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16.4.2 Point-two vector form
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CONTENTS
CONTENTS
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II Problems
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5 COLLINEAR VECTORS
Part I
A vector is a dened as that mathematical structure that has magnitude and direction associated with it. Scalars are those mathematical structures that have only magnitude no direction.
3 Length of a vector
Length of a vector or Modulus of a vector say |a | which is the position vector is distance of the point from origin. Or if for any vector AB , |AB | is distance between the points A & B.
then |a Given position vector a = a1 i + a2 j + a3 k | = Given any vector joining A & B points, |AB | = | ba | = (b1 a1 )2 + (b2 a2 )2 + (b3 a3 )2
2 3 a2 1 + a2 + a3
4 Equality of vectors
Two vectors are equal if have same direction and magnitude.
5 Collinear vectors
Two vectors are collinear if they have the same direction. If they turn to have the same magnitude as well then they become equal vectors. 4
6 Coplanar vectors
Two vectors are coplanar if they lie in the same plane. Any two vectors are always coplanar if they have the same starting point.
If a & b are collinear vectors. i.e. they are having the same direction,
then any linear combination is going to give another vector of dierent length in the same direction. produce new vectors. If both the vectors are in line means collinear then the linear combination will produce the new vector in the same line. But here two vectors are not really required. So
to produce a new vector in the same line linear combination is a to produce a new vector in the plane containing two vectors. If these two vectors lie in the same line means are collinear then the linear combination will produce another vector in the same line. But we want to produce another vector in the plane. So we need two non-collinear vectors. Hence a + b will produce the new vector in the plane. And for dierent values of & any vector can be produced. in that plane containing a & to produce a new vector in the 3D space containing three vectors. If these three vectors are coplanar then the linear combination will produce a new vector in the plane containing these three vectors. Hence a + b + c will produce the new vector in the 3D space if all three vectors are non-coplanar.
This analysis above shows that linear combination has the power to
Only one vector is enough to produce any other vector in 1D space (i.e. line) using linear combination a
In 2 dimensional space (i.e. plane), how many vectors are sucient
to produce a new vector using linear combination & what condition should they satisfy?
Only two vectors are sucient to produce a new vector in 2D space provided these two are non-collinear. Since if they are collinear they will again produce a new vector in 1D space. i.e. line containing both the lines.
In 3 dimensional space (i.e. space), how many vectors are sucient
to produce a new vector using linear combination & what condition should they satisfy?
Only 3 vectors are sucient to produce a new vector in 3D space provided these vectors are non-coplanar. Since if they are coplanar then their linear combination will produce a new vector in the plane and not in 3D space.
NOTE: Number of vectors under some condition required for producing new vectors is always equal to the dimension of the space.
Now we come to the point of denining what is linear independence?
Linear-Independence - Given vectors are linearly independent if one cannot be produced from the other. Linear-Dependence - Given Vectors are said to be linearly dependent if one can be produced from the other.
11 PRODUCT IN VECTORS
2 dimensional space (i.e plane) we require two linearly independent vec-
tors to produce a new vector. So two vectors are linearly independent in 2D space means they are non-collinear vectors to produce a new vector. So three vectors are linearly independent in 3D space means they are non-coplanar.
So now you should know why the idea of linear independence is constructed ? or why we study that ? Purely since we want to know what is that condition that is required to produce new vectors in n-dimensional space! And how we can extend the idea of non-collinear & non-coplanar into higher dimension. So ultimately is nothing but non-collinearity & non-coplanarity.
11 Product in Vectors
11 PRODUCT IN VECTORS
a b= ba ; dot product is commutative We cant talk about associativity since three vectors having dot product
a1 a2 a3 b1 b2 b3 c1 c2 c3
a bc = a bc -interchange the & values remains same. [ a bc ] = a bc [ a bc ] = [ bc a ] = [ ca b] = [ ac b] change them cyclically and they
all have same value, the order is changed and the sign changes.
Geometrically [ a b c ] represents volume of a parellopiped with edges a , b & c So 0 = [ a ba ] represents area of a parellopiped with edges which are
For any four coplanar points (note this are points and not vectors) we have [ a c given by position vector a, b, c & d a bc ] = [d b] + [d bc ] + [d a ] (can be proved by the fact that vectors AB, AC, & AD are coplanar.
a ( bc )
13 SOLVING PROBLEMS-PART I
|a b| | b| ( a b) b | b|2
b( a b) | b |2
=a
( a b) b | b|2
13 Solving Problems-Part I
13.1 Solving Vectors Equations
1. (IITJEE-2009) Angle between the vectors a & b where a , b and c are unit vectors satisfying a + b + 3 c=0
Solution : We need to nd the angle between a & b, So we need to arrange the given info such that we are able to produce just that and rest others is given to us.
a + b = 3 c |a + b| =| 3 c| 2 2 |a + b| =| 3 c| ( a + b) ( a + b) =3 cc 2 2 2 |a | + |b| + 2 a b =3|c | 2 + 2 a b =3 1 |a || b| cos = 2 = 3
Alternate-Solution : Another way to look this problem is by sym c= 0 terms a & b are very symmetric. Given metry. In a + b + 3 |a | = |b| = 1 So the problem is problem of statics. The forces are all balanced hence Therefore we get, along one component. |a| cos + |b| cos = 3|c| 2 cos = 3 = 6 . Therefore angle between a & b is 2 = 3
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14 USEFUL FORMULAE
14 Useful Formulae
1. |a b|2 + ( a b)2 = |a |2 | b|2
LHS = |a b|2 +( a b)2 = |a |2 | b|2 sin2 + |a |2 | b|2 cos2 = |a |2 | b|2 =RHS
2. |a b| |a || b|
Solution : |a b| = |a || b| | sin ||n | |a || b|
3. |a b| |a || b|
Solution : |a b| = |a || b|| cos | |a || b|
) = 4. ( a b) ( cd bd bd Solution :Let n =c d LHS = a bn =a bn ) =a b ( cd ) } =a {( bd c ( bc )d )( ) = ( bd ac ) ( bc )( ad = RHS a c a d
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) = [ ] ( a b) ( cd a bd c [ a bc ]d ] ] = [ ac d b [ bc d a
Solution :Let n =a b
) LHS = n ( cd ) = ( nd c ( nc )d ] = [ a bd c [ a bc ]d
[ r c a ] r a b] b + [ c [ a b c ] [ a b c ]
(a) Solution: Let r = 1 a + 2 b + 3 c as a , b&c are non-coplanar. Now take dot product with b c and nd 1 similarly nd the other constants by taking dot product with other symmetric cross products. 7. [ a b bc c a ] = [ a bc ]2 11
16 VECTOR GEOMETRY
Area of a Triangle :
a & b are the edges of the triangle then Area = 1 2 |a b| If a , b & c are the position vectors of the vertices A,B & C then Area = 1 | b+ bc + c a | 2 a
Volume of a parellopiped : [ a bc ] Volume of a tetrahedron :
1 a 6 [
bc ]
1 a 2 [
bc ]
16 Vector Geometry
is derived as
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16 VECTOR GEOMETRY
Vector equation of a plane at a distance of p units from origin and n being normal to it is given as
r n = p
or
[ r bc ] = [ a bc ]
or
r ( a b+ bc + c a ) = a bc
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Any equation of the form
r n = p
on both sides to get the vector equation. So |n represent the distance of | this plane from origin.
|n |
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So here the section made by the plane r n = p is geometry we know using basic proportionality theorem,
AZ AY p1 p0 a n p0 = = = ZB AX p0 p2 bn p0
AZ ZB .
Using school
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19 LEVEL 2 PROBLEMS
Part II
Problems
(a) (b) (c) (d) (e) (f) (a) (b) (c) (d) (a) (b) (c) (d)
18 Level I Problems
1. Which of the following makes sense?
( a b) c a bc a (b c ) ( a b) c ( a b) c ) e ( a b) ( cd
none of these 1
abc
0 none of these
19 Level 2 problems
1. Derive following in triangles using vectors (a) a cos B + b cos A = c (b) a2 = b2 + c2 2bc cos A a b c (c) sin A = sin B = sin C (d) = 1 2 bc sin A 2. Prove pythogoras theorem
2 2 2 (a) i.e. prove if angle A is 2 then b + c = a (b) and also prove the converse of the theorem.
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