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Two Player Chess Using Labview

The document describes a project to simulate the two-player strategy game of chess using LabVIEW. The project will involve creating a 2-player chess application with a graphical user interface that allows each player to move pieces on the chessboard using a mouse. While the initial project scope is limited to a software-only implementation, there is potential to interface it with motion sensors and hardware in the future to allow moving pieces via hand movements.

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0% found this document useful (0 votes)
468 views

Two Player Chess Using Labview

The document describes a project to simulate the two-player strategy game of chess using LabVIEW. The project will involve creating a 2-player chess application with a graphical user interface that allows each player to move pieces on the chessboard using a mouse. While the initial project scope is limited to a software-only implementation, there is potential to interface it with motion sensors and hardware in the future to allow moving pieces via hand movements.

Uploaded by

RakshitAnand
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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TWO PLAYER CHESS USING LabVIEW

PROBLEM FORMULATION
To simulate the two player strategy board game Chess on Labview

SYNOPSIS
Chess is a two-player strategy board game played on a chessboard, a checkered gameboard with 64 squares arranged in an eight-by-eight grid. It is one of the world's most popular games, played by millions of people worldwide in homes, parks, clubs, online, by correspondence, and in tournaments.

The project includes a 2-player chess application. The existing LabVIEW controls will be modified to create a similar user interface. However, no notification message will be displayed when a player is in check, or the game is over.

The project would involve movement of pieces by means of a graphical interface using the mouse to move the piece to the desired block on the chessboard. The logic could be extended and interfaced with hardware, using motion sensors coupled with complex logic to connect hand movements to move the piece on the chess board. This would also highlight the importance of LabVIEW in developing virtual games.

Because of the scope of this project, in the current iteration it would be completely software based, with a proper user interface using the mouse to facilitate movement of pieces on the chess board.

Sagar Thakar Sameer Anand

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