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Client and Server Technology

This document provides an overview of the units in a Master of Science in Computer Science program focusing on client and server technology. The program covers basic concepts of client/server systems including different types of servers. It examines client/server building blocks and middleware. Key topics include SQL and relational databases, server architecture, online transaction processing versus decision support systems, and data warehousing. Later units cover client/server transaction processing, groupware, CORBA, distributed system management, and client/server application development tools.

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100% found this document useful (1 vote)
146 views2 pages

Client and Server Technology

This document provides an overview of the units in a Master of Science in Computer Science program focusing on client and server technology. The program covers basic concepts of client/server systems including different types of servers. It examines client/server building blocks and middleware. Key topics include SQL and relational databases, server architecture, online transaction processing versus decision support systems, and data warehousing. Later units cover client/server transaction processing, groupware, CORBA, distributed system management, and client/server application development tools.

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jmkcbe
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We take content rights seriously. If you suspect this is your content, claim it here.
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Vinayaka Missions University,Directorate of Distance Education Salem India

MASTER OF SCIENCE IN COMPUTER SCIENCE 2 Yr. CLIENT AND SERVER TECHNOLOGY (L)(2050150) UNIT - 01 BASIC CONCEPTS OF CLIENT/SERVER - CHARACTERISTICS - FILE SERVERS - DATABASE SERVERS - TRANSACTION SERVERS - GROUPWARE SERVERS - OBJECT SERVER - WEB SERVERS FAT SERVERS OR FAT CLIENTS - 2 TIER VERSUS 3 TIER UNIT - 02 CLIENT / SERVER - BUILDING BLOCKS - OPERATING SYSTEM SERVICES BASE SERVICES - EXTENDED SERVICES SERVER SCALABILITY - CLIENT ANATOMY UNIT - 03 NOS MIDDLEWARE - PEER TO PEER COMMUNICATIONS - RPC - MOM MIDDLEWARE MOM VERSUS RPC UNIT - 04 THE FUNDAMENTALS OF SQL AND RELATIONAL DATABASE UNIT - 05 SERVER ARCHITECTURE - STORED PROCEDURES - TRIGGERS AND RULES UNIT - 06 ONLINE TRANSACTION PROCESSING - DECISION SUPPORT SYSTEMS - OLTP VERSUS DSS - PROGRAMMING EFFORT UNIT - 07 DATABASE NEEDS - DATA WAREHOUSES - ELEMENTS - HIERARCHIES - REPLICATION VERSUS DIRECT ACCESS - REPLICATION MECHANISM - EIS / DSS TOOLS UNIT - 08 CLIENT / SERVER TRANSACTION PROCESSING - TRANSACTION MODELS - TP MONITORS - TRANSACTION MANAGEMENT STANDARDS UNIT - 09 GROUPWARE - COMPONENTS - DISTRIBUTED OBJECTS AND COMPONENTSADF UNIT - 10 CORBA - COMPONENTS - OBJECT MANAGEMENT ARCHITECTURE - SERVICES BUSINESS OBJECTS UNIT - 11 CLIENT / SERVER DISTRIBUTED SYSTEM MANAGEMENT - COMPONENTS - MANAGEMENT APPLICATION - THE INTERNET MANAGEMENT PROTOCOLS - OSI MANAGEMENT FRAMEWORK - THE DESKTOP MANAGEMENT INTERFACE - X / OPEN MANAGEMENT STANDARDS UNIT - 12

CLIENT / SERVER APPLICATION DEVELOPMENT TOOLS - CLIENT / SERVER APPLICATION DESIGN

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