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Computer Based Animation: Presented By

This document provides an overview of key concepts in computer-based animation. It defines animation as displaying still images rapidly to create an illusion of movement. Key frames are defining drawings that mark the start and end of a transition, with tweening generating intermediate frames between key frames to smooth the transition. Frame-by-frame animation involves physically moving an object slightly between individually photographed frames to create movement when played sequentially. Finally, frame rate is the frequency images or frames are produced, with digital animation typically using 12-15 frames per second for smooth playback.
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0% found this document useful (0 votes)
71 views14 pages

Computer Based Animation: Presented By

This document provides an overview of key concepts in computer-based animation. It defines animation as displaying still images rapidly to create an illusion of movement. Key frames are defining drawings that mark the start and end of a transition, with tweening generating intermediate frames between key frames to smooth the transition. Frame-by-frame animation involves physically moving an object slightly between individually photographed frames to create movement when played sequentially. Finally, frame rate is the frequency images or frames are produced, with digital animation typically using 12-15 frames per second for smooth playback.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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COMPUTER BASED ANIMATION

Presented By :-

PAWAN KUMAR THAKUR


ME IT (2 ND SEM) 613

CONTENTS
INTRODUCTION TO ANIMATION KEY FRAME TWEENING FRAME BY FRAME FRAME RATE

INTRODUCTION
Animation is the process of displaying still images in a rapid sequence to create the illusion of movement. These images can be hand drawn, computer generated, or pictures of 3D objects

KEY FRAME

A key frame in animation is a drawing that defines the starting and ending points of any smooth transition

For example a key frame may define a picture size, position and rotation.

Any digital effect must have a minimum of two key frames, start and finish, although more complex moves will use more

TWEENING
What is tweening ? The relationship between key frame and tweening ?

Key frame 1

Key frame 2

TWEENING CONTD.. "Tween" is actually short for "in-between", and refers to the creation of successive frames of animation between key frames. The process of generating intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image.

TWEENING CONTD..

FRAME BY FRAME
What is frame in animation world?

What is frame by frame animation ?

In animation, a "frame" is a single complete image out of the sequence of images comprising an animation. Taken alone, the frame is just a drawing - a piece of art. When sequenced with other drawings, it becomes an animation frame.

Frame by frame animation is an animation technique to make a physically manipulated object appear to move on its own.
The object is moved by small amounts between individually photographed frames, creating the illusion of movement when the series of frames are played as a continuous sequence.

FRAME RATE
What is frame rate ?
Frame rate is the measurement of the frequency (rate) at which an imaging device produces unique consecutive images called frames. Frame rate is most often expressed in frames per second (fps).

Frame rate for digital animation ? Computer or digital animation will funtion smoothly when using frame rate between 12 to 15 frames per second (12 15 fps).

If we used less from that value, animation that produced will be stucks/slow and human eyes can see differences when frames changing between one image to another image.

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