Land Navigation, 3 Advance
Land Navigation, 3 Advance
WARNING
This presentation is intended as a quick summary, and not a comprehensive resource. If you want to learn Land Navigation in detail, either buy a book; or get someone, who has the knowledge and skills, to teach you in person.
NOTE
To get the ideas across presented on these slides, many figures, pictures, and calculations may not be to scale and may be exaggerated for clarity.
Note:
Prior to being issued any training *equipment, you will be required to sign a statement of liability agreeing to pay for anything you damage or lose.
All items will be inspected and inventoried prior to your signature and at the end of the training day too.
If you do not intend to sign this statement, then you may be denied training.
Any Questions?
BREAK TIME
PRESENTATION
LAND NAVIGATION
Why Learn Land Navigation? Training and practicing land navigation on foot provides the following everyday navigation (how not to get lost) benefits;
- Tracking present location (Where am I ?) - Determining Distance (How far is it and am I there yet ?)
PART 1
PART 2
PART 3
PART 4
Any Questions?
PART 3
PLANNING TO NAVIGATE
DESCRIPTION
EVERY TIME you enter a wilderness area, familiar or not, alone or in a group, you should prepare as though you were going in alone. In spite of rules for following the leaders decisions, or those of the majority, and rules for keeping the group together (as well as rules for not going alone) the plain truth is that in the wilderness an individual is potentially a unit of one. Always BE PREPARED. Leaders have been known to fail, and the groups best of intentions do not always keep a group together. Example, in a group of three - one of them sustains a serious injury and the other must stay with the injured person, while the third person goes for help. The third person now becomes a navigator, regardless of whether or not the person was one. Enjoying the great outdoors means navigating, perhaps camping overnight and then moving on again. It is important to have all the right equipment, and have a travel plan, with safety always in mind. Planning ahead (research) can prevent future frustration. To do this, you must think about the following. The Group or traveling alone (individual strengths and weaknesses, physical and mental needs) Equipment (essentials and comforts) Safety (rules to follow, emergency plans) Responsibilities (group or traveling alone) The terrain (a detailed map study, weather) Route selection ( practical routes, alternate routes, the group type)
Any Questions?
PLANNING TO NAVIGATE
GROUP
GROUP or ALONE
Choose your group carefully (unless it is a family trip) - if people are stubborn, inflexible and finicky at home, they will be even more so in the wilderness. Leader - a group must elect a leader, who should asses the capabilities of each individual before making plans to travel. A leader must have competence and the skills to lead a group. Above all, the leader must at all times avoid the appearance of indecision. Leadership - is very difficult, especially under the pressure of Life-or-Death situation, and particularly if some people, within the group, are unwilling to be led. There are four types of leadership and all are equally important. ~ Designated Leadership - taking responsibility for the group, motivating and guiding the group toward its goals, and determining how the group will achieve these goals. ~ Group Leadership (Active Followership) - supporting and following the designated leader, and participating in group decision making by giving input and seeking clarity. ~ Peer Leadership - the team works together and supports each other in achieving group goals, and each team member sees what needs to be done and does it. ~ Self Leadership - each person takes care of themselves, so they can take care of the group, and everyone shows personal initiative and character. Individual strengths and weaknesses must be carefully and privately considered by the leader, whose plan of action will be determined by what the group as a whole is capable of doing. Each individual must know and except their own strengths and weaknesses. Physical and mental needs the group will have a better time if its needs are met and stays together; its integrity maintained through good, caring, leadership. Like medications, eyewear, hearing aids, socializing, feeling needed, eliminate boredom, etc.
PLANNING TO NAVIGATE
GROUP or ALONE
ALONE
The more experience you have navigating and camping with others, the better qualified you are to go it alone.
Remember, all of your experiences, good and bad, become more intense when you are alone.
Trekking the wilderness alone for any number of reasons entails much greater risks from the consequences of injury or becoming lost than trekking with a group does. These are risks that you personally and willingly accept for the rewards of solitude. Ironically, the reward for trekking solo is a heightened awareness of potential dangers and a stricter adherence to safety concerns. A person who has spent a vast amount of time in the wilds alone, is more careful than a person who has someone to watch their back. You look at the cliff a little longer before deciding if its safe to climb. Or find a safer spot to cross a river. Individual strengths and weaknesses you must know and except your own strengths and weaknesses. Physical and mental needs you must asses your own needs, like medications, eyewear, isolation, boredom, etc. A solitary wanderer becomes more conscious about leaving a note behind.
Any Questions?
PLANNING TO NAVIGATE
EQUIPMENT
ESSENTIALS
Without a doubt the single most important item in your gear is YOU. A clear, cool head (mind) atop a body in good physical and mental condition. An adventurous spirit. And good common sense. How much gear is needed? Just enough to stay dry, warm, and nourished. A light pack will allow for increased awareness and enjoyment of the surroundings while in route to your destination. Individuals - must have these twelve (12) essential items in a daypack. 1. A PLAN - never travel without it. 5. Whistle 2. Map 6. Personal first-aid kit 3. Compass 7. Insect repellant/sun screen 4. Pocket knife 8. Matches, waterproof Backpacking (campsite essentials) 1. Tent & tarp 4. Individual stove & fuel 2. Sleeping bag & pad 5. Water purifier 3. Eating / cooking utensils 6. Extra clothing 9. Emergency rain gear 10. Flashlight 11. Water 12. Food 7. extra food 8. toiletries 9. binoculars
Groups - any additional gear for the group to complete their goals. Carrying these extra items will be distributed among the group as evenly as possible by weight. What are comforts? Non-essential gear not listed above, such as a chair, radio, pillow, reading book, etc. Determine the comfort gear that YOU NEED to maintain your personal level of security and comfort. Also, note that you must carry your own personal comfort gear.
COMFORTS
Any Questions?
PLANNING TO NAVIGATE
SAFETY
Leave copies of your plans, destination and schedule, with a family member or Ranger Station. Always carry your daypack, with the twelve essentials, with you. In a group - pace the hike to the slowest member of the group. STAY TOGETHER, start as a group, hike as a group and end as a group. Always use the buddy system. Each member should study the planned route on the map and have their own copy of the map & route. The group should come up with safety rules that are adhered to and enforced by all. In a group - when navigating, divide responsibilities. SCOUT selecting the best path (footing), avoiding dead falls, loose rocks, etc. NAVIGATOR makes sure the SCOUT stays on course. HEAD COUNT at intervals stops the group and the group does a head count. EQUIPMENT at intervals (during head count) perform group and personal equipment inventory. EVERYONE - keep a lookout for hazards, and keeps all persons in visual and talking range. When a group or lone navigator cannot know for certain where they are going, they had better be certain of where they have been. They must in some way remain oriented to their base camp, the trail head, or some other point which means food and shelter (safety). Check your approximate location on the map and try to compare its markings with your surroundings. Do this every 30 minutes to an hour. Sooner, if the group desires. Bad weather or unexpected hazards, turn back and return to base camp (safety). DO NOT take any risk. Pre-trip equipment check; make sure everything works and that you know how to use it.
PLANNING TO NAVIGATE
SAFETY
THE RULE OF THREES
3 SECONDS (MIND) the time you have to decide to escape or take action on an immediate danger. 3 MINUTES (AIR) the average time you can survive without breathable air. 3 HOURS (SHELTER) without it, time before you start dying from hypothermia (cold) or hyperthermia (heat). 3 DAYS (WATER) the time before dehydration can claim your life because lack of water. 3 WEEKS (FOOD) the time before you cannot do any daily necessary task because of lack of food. 3 MONTHS (HOPE) the time without meeting anybody else before a solid depression catches you.
Any Questions?
PLANNING TO NAVIGATE
RESPONSIBILITIES
Alone you have the responsibility to keep yourself physically and mentally alert, aware, and safe. In a group everyone needs a responsibility; this gives a person the satisfaction of belonging to a team. In a group - when navigating, divide responsibilities and rotate the responsibilities. * * * It is possible for one person to hold more than one position if need be. * * * # 1 SCOUT (point man) selects the best path (footing), avoiding dead falls, loose rocks, hazards. DOES NOT go fast and after an obstacle waits and allows everyone to catch-up before moving on. # 2 NAVIGATOR (compass) ensures the SCOUT/group stays on course, with map and compass. # 3 LEADER at intervals stops group for rest period, keeps all group members within visual and talking distance. Makes sound decisions at a moments notice, taking into consideration the current situation as well as all possible contingencies. Consults with the ASSIST LEADER. # 4 PACE COUNT keeps track of how far the group has traveled by pace count and time. # 5 ASSIST NAVIGATOR (compass) ensures the group stay on course, with map and compass. # 6 ASSIST PACE COUNT keeps track of how far the group traveled by pace count and time. # 7 HEAD COUNT / EQUIPMENT during rest period ensures the whole group does a head count, a personal equipment inventory, and takes in nourishments (water and food). # 8 REAR (Assist Leader) keeps a lookout for hazards from behind and makes sound decisions at a moments notice. If someone in the back of the group needs to stop, relays message to Leader to halt group. Consults with the LEADER.
NOTE primary and assistant positions must compare findings with each other, to verify results. Navigator-to-Navigator (on course) and Pacer-to-Pacer (travel distance)
PLANNING TO NAVIGATE
RESPONSIBILITIES
GROUP OF EIGHT SCOUT GROUP OF FOUR SCOUT / NAVIGAT0R NAVIGAT0R LEADER / PACE COUNT
LEADER
PACE COUNT
ASSIST NAVIGATOR
ASSIST PACE COUNT LEADER / PACE COUNT HEAD COUNT / EQUIP NAVIGATOR / EQUIP / REAR
REAR
Any Questions?
PLANNING TO NAVIGATE
THE TERRAIN
TERRAIN
Review park brochures, internet photos, maps, and all other sources, to get a visual of the landscape. Detailed map study take a good look at the map before you pack for the wilderness. It will show you treasures and obstacles along the way. ~ A great ridge top for a breathtaking view. ~ A challenging water crossing. Elevations can tell you where you may encounter snow (high elevations) in early summer. Contour lines will show steep or gentle slopes on a planned route. Maybe you need special equipment to cross difficult terrain. Seasonal considerations. Rainy Season has that small stream turned into a raging flooded uncrossable river? Dry Hot Season that water hole or small stream you planned to take a rest at, is it dried up? Are there dangers of seasonal wildfires? Timing is everything. What can be an easy low water stream crossing in the early morning can become a dangerous or impassable river by the afternoon. That swamp full of bugs in the morning may be easier to navigate in the evening high winds.
PLANNING TO NAVIGATE
ROUTE SELECTION
ROUTE SELECTION There are two types of routes. A route that fits the group or solo person physical and hiking skills are limited. No experience. A group or solo person that fits the route the route is so challenging and requires special skills. Will it be a loop route (point A to A) or a one-way route (point A to B)? Select a group and routes with the right qualifications. What type of group is it? Informal (friends) or formal (paying customers, educational class)? What are the goals of each group member? Do they want to be there or do they have to be there? What is the experience level of each member? Are there group members that can lead and manage the group? What is the physical condition of each member? Are there health issues among the group? Plan the routes at a level that will be fun, educational, challenging, and safe for everyone. Use binoculars they save a lot of legwork. Survey the area from different vantage points, trying to understand where streams and rivers flow, lay of the hills, terrain footing and obstacles, etc. Scanning scan very slowly, looking hard into, rather than at, the terrain. Expect the unexpected. Select routes that can be modified for unseen situations. ~ Bad weather ~ Trail conditions ~ Broken equipment ~ Injuries, etc
Any Questions?
STAYING ON COURSE
DESCRIPTION
The difference from classroom into the wilderness is the difference between THEORY and PRACTICE. The wilderness is not crisscrossed with reference grid lines, like a map, to aid the navigator. There is difficulty encountered in holding to a selected course under conditions where the objective cannot be seen.
Wilderness navigation is a DISCIPLINE when traveling off the beaten path. To stay on course DO NOT rely on your sense of direction. You must rely on your compass and all navigation techniques available to you. Human reference point Making a reference point Baselines Thumbing the map
STAYING ON COURSE
HUMAN REFERENCE POINT
1. 2. 3. Navigator #1 stays stationary, while navigator #2 goes ahead to the limit of visibility. With binoculars and walkie-talkies, the distance can be further. Then navigator #1, with compass in hand at desired azimuth, signals navigator #2 to move left or right till navigator #2 is aligned with compass azimuth bearing. Navigator #1 catches up with navigator #2 and the process is repeated.
NAVIGATOR #2
NAVIGATOR #1
NOTE
By keeping track of distance as well as the direction of each zig & zag while traveling, and doing some careful map work, the group will have a running assessment of their approximate location.
STAYING ON COURSE
HUMAN REFERENCE POINT
Even though this is a slow process, it is very effective when needed. NAVIGATOR #2
NAVIGATOR #1
STAYING ON COURSE
MAKING A REFERENCE POINT
As a lone navigator, this is an alternate method to the human reference point when resources are available. However, it is time consuming to assemble. 1. 2. 3. 4. 5. At your current position, pile up rocks or other landscape debris laying around. Ensure it is large enough to be seen from a long distance away on your route. Set your desired azimuth, say 125 and calculate your back azimuth (125 + 180 = 305 back azimuth). Walk as far as you can on your desired azimuth 125, occasionally looking back to the reference point and checking the back azimuth 305 to the reference point, as you walk forward. Move left or right to maintain the back azimuth 305, which keeps you on course, eliminating lateral drift.
Any Questions?
STAYING ON COURSE
BASELINES ADVANCED
Azimuths can serve as baselines that let you explore a trail less area from your camp sight. 1. 2. 3. 4. 5. 6. 7. 8. You create a baseline with the first azimuth measured from your camp (starting point) to a landmark ( 58 peak 1). Taking a second azimuth landmark (340 peak 2) fixes the campsites exact location on the first azimuth baseline. With the cross azimuths written down youre free to wander around the area. You explore the area and sight on peak 1 to find your azimuth is 354, which puts you east of the baseline. You head west towards the baseline till your azimuth to peak 1 is 58, which puts you on the baseline. Now you are at the baseline of 58, but which way to turn, to go to camp? West or east? You sight on peak 2 to find your azimuth is 38, which puts you west of camp, so you turn east. Walk the 58 baseline till peak 2 is 340, if you dont stray off the baseline, you will reach the camp sight.
NOTE
To avoid getting off course from the baseline, remember to make use of intermediate landmarks along the baseline, keeping close track of deviations as you make them, and correct for any detours, get back to the baseline as soon as possible.
STAYING ON COURSE
BASELINES ADVANCED
Going somewhere you cannot see - You want to travel to a destination beyond a group of hills. 1. 2. 3. On the map; mark your start and finish points. Choose the best route between them and draw the route legs. Using a protractor; determine the route leg azimuths on the map and estimate distance between each leg of the route. Locate features or landmarks on the map that will help you identify each leg junction on arrival; such as junction 1 (hill at 139 and hill at 185) MN azimuth on the compass or use Pace & Time Count. Write them down on the map or on a paper and follow your bearings (BASELINES).
START
4.
5.
NOTE If you have MN LINES drawn on the map, align the protractor to a MN LINE and get the MN azimuth, you DONT have to do any MN conversions for compass.
STAYING ON COURSE
BASELINES ADVANCED
HERE IS ANOTHER EXAMPLE
Here you use intermediate landmarks as LEG ( x ) JUNCTIONS. LEG 1 starts at base of hill LEG 2 starts between two hills LEG 3 starts between three landmarks ( stream, ridge spur, and hill ). LEG 4 starts between two orchard fields and ends at road junction. Note: CP stands for Check Point. ANY visual land mark reference, to ensure you are still on the right course to your goal. CP1 = between hills CP2 = church building CP3 = orchard field
Any Questions?
STAYING ON COURSE
THUMBING THE MAP
It is a great technique that will keep you from getting lost or confused. As you gain skill, it becomes a great technique for increasing your travel speed as well! It is based on maintaining map contact. 1. 2. 3. 4. 5. 6. Fold the map so it is more manageable. (see map folding techniques Part 1 Basic land Navigation) Find your location on the map. Hold your map in one hand with your thumb close behind your location (don't cover it up). Shift your thumb on the map as you progress on the ground. When you come to an obvious feature on the map and on the ground, shift your thumb to mark your new location. Keep your thumb on your map as a "You Are Here" marker and you'll save yourself lots of time and confusion! Shift thumb Shift thumb
goal
NOTE It is mostly used for Orienteer Trail Racing. But this can be used for normal navigation. And there are other ways to thumb the map, i.e. use a pencil to quickly mark your location, as you travel.
Any Questions?
These additional skills, when used, will provide you with essential data. Information that will aid you in making necessary decisions in various situations. Estimating how much daylight is left Binoculars with internal compass & rangefinder Estimate distance with Lensatic Compass MILS Conserve energy ~ Rest break durations, 4 minutes or 30 minutes, and why ~ Rhythmic breathing ~ The Rest Step ~ Walking sticks Blisters Weather prediction
Any Questions?
The range finder is very easy to use and the data received from it is invaluable.
IMPORTANT: Always remember that the Distance and Object Size scales are in a ratio to each other. When you add 0s to one, you must add an equal number of 0s to the other.
1. Look through your binocular and place the horizontal reticle line at the base of the object.
2. Count the number of reticle divisions from the base to the top of the object. (In the example on the previous slide, the top of the lighthouse comes to 2.5 on the Reticle Scale) 3. Rotate the Calculator Dial and place this number (2.5) at the Angle Index Mark 4. Assuming you know that the height of the lighthouse is 100 ft., look below the Angle Index Mark and find the object size on the scale labeled Object Size. In this example, use 10. NOTE The object size divisions are from 1 to 20. In dealing with an object that is 100 feet, mentally add a zero to the 10 indicator on the object size scale. 5. Now read the distance scale directly beneath the object size. It is 400 but remember, because you added a 0 to the 10 in Step 4, you must add a zero to the 400. Thus, the distance from you to the lighthouse is 4000 feet. When distance to the object is known, its size is determined as follows: 1. Count the reticle divisions occupied by the object 2. Rotate the Calculator Dial, so that the Angle Index Mark points to the number from the reticle scale . 3. Look at the Distance Scale, and find your known distance to the object (for example, 4000 feet, or 400 on the scale). The number on the Object Size scale that is opposite this distance indicates the size of the object (for example, 100 feet).
NOTE drawings and binocular dial numbers are exaggerated for clarity. . Follow the binocular dinstruction manual.
.. 2 3 4 5 6
..
W (H) R R m is the angular width (height) of the object in MILS. W (H) is the width (height) of the object in meters. R is the range or distance in thousand (1000) meters.
Landmark is 92 meters (100yds) Width binocular total tick mils is 40mils . 40m = 2.3 x 1000 meters = 2300 meters (2.3Km or 1 miles) 92W .
Any Questions?
W (H) R R m is the angular width (height) of the object in MILS. W (H) is the width (height) of the object in meters. R is the range or distance in thousand (1000) meters.
5200mils
5300mils
Any Questions?
Deg Tangent 1 0.017 2 0.035 3 0.052 4 0.070 5 0.087 6 0.105 7 0.123 8 0.141 9 0.158 10 0.176 11 0.194 12 0.213 13 0.231 14 0.249 15 0.268 16 0.287 17 0.306 18 0.325 19 0.344 20 0.364 21 0.384 22 0.404 23 0.424 24 0.445 25 0.466 26 0.488 27 0.510 28 0.532 29 0.554 30 0.577
1143 meters (1.1 Km) = ((11.430 (90 (80 75))) x 100 meters)
Note: When you have a degree that reads less that 360 and the other more that 360 (0 degrees), example 358 degrees and 3 degrees, all you are looking for is the degree difference, just like the above example. 3 + 360 = 363, so you subtract 363 358 = 5. Tangent would be the same as above; 90 5 = 85 so the Tangent is Tan = 11.430 (85 deg).
80 degrees
HILL
18 meters Reference
HILL
Any Questions?
HILL
5. Use this information to plot your location on the map, using one of the azimuths and distance on your calculation.
Mil Tangent 10 101.86 20 50.923 30 33.943 40 25.452
10 yards Reference
HILL
102 204 306 407 509 611 713 815 917 1019 1120 1222 1324 1426 1528 1630 1732 1833 1935 2037
51 102 153 204 255 306 356 407 458 509 560 611 662 713 764 815 866 917 968 1018
34 68 102 136 170 204 238 272 305 339 373 407 441 475 509 543 577 611 645 679
25 51 76 102 127 153 178 204 229 255 280 305 331 356 382 407 433 458 484 509
57 115 172 229 286 344 401 458 516 573 630 687 745 802 859 917 974 1031 1089 1146
29 57 86 115 143 172 200 229 258 286 315 344 372 401 430 458 487 515 544 573
19 38 57 76 95 114 134 153 172 191 210 229 248 267 286 305 324 343 363 382
14 29 43 57 72 86 100 114 129 143 157 172 186 200 215 229 243 257 272 286
11 23 34 46 57 69 80 91 103 114 126 137 149 160 171 183 194 206 217 229
DEG 1 2 3 4 5
NOTE: If REF is greater than 20 example 30, add a ZERO to the 3 to get 30 and also add a ZERO to the DISTANCE value. Example : MIL 20 REF 30 DISTANCE 1530
D is distance from you to landmark TANgent is the ANGLE difference in MIL or DEG REFerence is distance walked to get ANGLE difference Distance Walked (Feet or meter)
ANGLE
Landmark
NOTE: 1. If you use feet , use feet for all calculations. 2. If you use meter, use meter for all calculations. 3. If you use other unit of measurement, use it for all calculations. 1 mile = 1760 yard = 5280 feet 1 Km = 1000 meter = 100,000 cm 1 feet = 30.5 cm 1 yard = 0.9 meters 1 mile = 1.6 Km 1 yard = 3 feet 1 m = 100 cm
NOTE: 1. If you use feet , use feet for all calculations. 2. If you use meter, use meter for all calculations. 3. If you use other unit of measurement, use it for all calculations.
1000
ANGLE Landmark
500
1000 FEET
MAP
?
REF 15 Feet
HILL
HILL
For calculations use the same (feet or meters or other) for all measurements
1. Use the actual measurement (feet or meter, etc) used to walk your distance. 2. Use the actual ANGLE ( mil or degree ) achieved for distance walked. 3. Select the REF in feet or meters actually used in step one above. BELOW is an example. As you can see REF 30 Feet is very different from REF 30 Meters, with the same ANGLE 20 Mils. Distances are different.
102 51 34 25 204 102 68 51 306 153 102 76 407 204 136 102
29 57 86 115
19 38 57 76
14 29 43 57
11 23 34 46
REF 30 Meter
LAKE
REF 30 Feet
FOREST
FOREST
HILL
( 1/3 mile )
HILL
Any Questions?
When finished, you will have a useful map to explore and navigate the local area.
d = ((Tan (1600 - (A -B))) x Ref )
120 110 100 90 80 70 60 50 40 30 20 10 2 300 275 250 225 200 175 150 125 100 75 50 25 5 1200 1100 1000 900 800 700 600 500 400 300 200 100 20 Zero
200 100 0
HILL distance 861.4 meters. ((17.288 (1600 (5580 5520))) x 50 meters) LAKE distance 468 meters. ((9.36 (1600 (590 480))) x 50 meters) TOWER distance 393.25 meters. ((7.865 (1600 (1810 1680))) x 50 meters) RIVER distance 1088.4 meters. ((21.768 (1600 (4680 4630))) x 50 meters)
Meters
Hill
Campsite
Trail River
TRAIL
RIVER
HILL
LAKE
CAMP
RIVER
HILL
LAKE
CAMP
RIVER
Magnetic North
Campsite
Magnetic North
Magnetic North
200
100
Magnetic North
0
Meters
Hill
Lake
Campsite
Trail River
Tower
Any Questions?
HILL
Meters
d = ((Tan (1600 - (A -B))) x Ref ) Hill Lake HILL distance 861.4 meters. ((17.228 (1600 (5580 5520))) x 50 meters) 861meters LAKE LAKE distance 468 meters. ((9.36 (1600 (590 480))) x 50 meters) TOWER distance 393.25 meters. ((7.865 (1600 (1810 1680))) x 50 meters) RIVER distance 1088.4 meters. ((21.768 (1600 (4680 4630))) x 50 meters) Campsite CAMP 393 meters
Trail River
RIVER 50 meter Reference Distance 1680
Tower TRAIL
1088 meters
TOWER
Any Questions?
If you stop for less than 5 minutes, this buildup is not a problem.
If you stop for more than 5 minutes, you may begin to feel muscle soreness and tightening. In that case it is best to extend the stop to 25 minutes to allow the excess lactic acid to be cleared out of your system. Lactic Acid during REST BREAK Less than 5 minutes no problem More than 5 minutes muscle soreness and tightening 25 minutes or more body clears the lactic acid
RYTHMIC BREATHING - you should move at a pace that allows you to breathe comfortably and be able to speak.
If you are constantly gasping for breath or if you cant keep up a conversation, then you are hiking too fast for your conditioning level. The best way to control your pace is to synchronize the rhythm of your walking (REST STEP) with the rhythm of your breathing. As the hiking load increases from steep terrain, humid weather, or a heavier pack, your breathing rate will increase. Slow your pace to regain that controlled breathing rate. When the load is reduced, you can pick up your pace again.
This technique, when used with the REST STEP (next slide), will maintain a high endurance output over a long period of time.
You need to get into a steady rhythm of doing that for each step you take. You may feel like a robot walking slowly up the mountain, but you'll feel much better when you get there. The REST STEP should be used in conjunction with rhythmic breathing. The REST STEP keeps your breathing rate easy.
IT WILL HELP YOU MANEUVER Crossing downed trees over trails To break or prevent a fall
SHOULD YOU USE TWO SKI POLES, ONE SKI POLE, ONE WOODEN STAFF, OR SOMETHING ELSE? It boils down to what is your preference, or more specifically, what feels right on the trail. Hikers use two snow poles when on snow. On the trail hikers use one or two poles. It takes some time to get use to walking sticks.
Any Questions?
BLISTER BUSTING TIPS Make sure boots fit properly Treat boots with oils Wear non-cotton sock liners Keep feet dry Go easy on walking mileage Pay attention, any rubbing or soreness, stop immediately and check for foot problems If you get blisters in certain areas of feet, put moleskin over it in advance, prior to starting your walk
Any Questions?
THE SUN rainbow or white band around the sun, look for a drastic change in the weather within 12-24 hours. If the weather is clear, plan on stormy weather; if the weather is dreary, plan on fair weather to arrive. Red Sun: A red sun at dusk or dawn indicates dry weather (fair). Don't confuse a red sky in the morning with a red sun in the morning. If the sun itself is red and the sky is a normal blue color, the day will be fair. Red Sky: A red sky at night, hikers delight, Red sky at morning, hikers take warning.
RAINBOWS Rainbows in the morning to the west indicate approaching rain. A rainbow at sunset indicates that the rain is leaving and fair weather is on the way.
ATMOSPHERIC HIGH PRESSURE (fair) Things won't smell quite so strong, fair weather. The atmosphere becomes more dense and birds can easily fly at higher altitudes, dry air. Smoke rising straight into the air means fair weather.
CLOUDS An ability to accurately read cloud formations is invaluable in predicting the weather. For a more detailed look into this, consult a good book on the weather. Each type of cloud is caused by specific actions in nature building up to fair weather or rainy weather. PLANTS Pine cones - One of the most reliable of all natural weather indicators are pine cones. In dry weather, pine cones open out as the scales shrivel up and stand out stiffly. When it is damp, they absorb moisture and as the scales become flexible again, the cone returns to its normal shape. Flowers - flowers bloom in fair weather and close when rain is approaching. Grass dew on the grass, rain will never come to pass. When grass is dry at morning light, look for rain before the night.
Any Questions?
Note:
Prior to being issued any training *equipment, you will be required to sign a statement of liability agreeing to pay for anything you damage or lose.
All items will be inspected and inventoried prior to your signature and at the end of the training day too.
If you do not intend to sign this statement, then you may be denied training.
TESTING
Now it is time for the following . . . Written exam Hands-on / Outdoors exam