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CST 321 Game Art Presentation

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0% found this document useful (0 votes)
64 views11 pages

CST 321 Game Art Presentation

Uploaded by

api-243165780
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Game Art

By Ryan Moore

Team Fortress 2

Background
FPS Primarily multiplayer Deals with comedic themes Little-no storyline Hundreds of unlockable and purchasable items on the Mann Co. store

General Look/Feel
Cartoonish Characters Exaggerated features Caricature like Simplistic Textures Solid colors Simplicity Items/Weapons Also very simple Follows theme

HUD
Health (Bottom left) Ammo (Bottom right) Objective (Top) Misc (Top left) Info (Top right) Temp Info (Middle)

Lazarro Classification
People fun Spectating is enjoyable Coordination with friends Interaction is enjoyable Hard fun Personal skill Multiple objectives Winning by strategy over luck

Mass Effect 3

Background
3rd person RPG/Shooter Single player Serious themes Very complex, intense storyline Tons of side quests

General Look/Feel
Realistic Characters Realistic form Very detailed Complex Texture Actual textures Equally complex Awe inspiring visuals

HUD
Health (Bottom) Info (Bottom) Ammo (Bottom Left) Temp Info (Top) Weapons/Abilities (Top Right)

Lazarro Classification
Easy fun Exploring worlds/people Connection with game character Storyline Hard fun Playing to 100% Requiring strategy

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