Binary Search Trees
Binary Search Trees
Trees
Linear
Does there exist any simple data structure for which the running time of most operations (search, insert, delete) is O(log N)?
Trees
A
Some Terminologies
Every node except the root has one parent A node can have an arbitrary number of children Nodes with no children nodes with same parent
Leaves
Sibling
Some Terminologies
Path Length
number of edges on the path length of the unique path from the root to that node The depth of a tree is equal to the depth of the deepest leaf length of the longest path from that node to a leaf all leaves are at height 0 The height of a tree is equal to the height of the root Proper ancestor and proper descendant
Depth of a node
Height of a node
Binary Trees
The depth of an average binary tree is considerably smaller than N, eventhough in the worst case, the depth can be as large as N 1.
Leaves are operands (constants or variables) The other nodes (internal nodes) contain operators Will not be a binary tree if some operators are not binary
Tree traversal
Used
Print the data at the root Recursively print out all data in the left subtree Recursively print out all data in the right subtree
traversal
traversal
Inorder
traversal
Preorder
Postorder
Binary Trees
parent left_child, right_child sibling root, etc Because a binary tree has at most two children, we can keep direct pointers to them
Implementation
Stores keys in the nodes in a way so that searching, insertion and deletion can be done efficiently.
Average
Implementation
Searching BST
If
we are searching for 15, then we are done. If we are searching for a key < 15, then we should search in the left subtree. If we are searching for a key > 15, then we should search in the right subtree.
Searching (Find)
Find X: return a pointer to the node that has key X, or NULL if there is no such node
Time complexity
findMin/ findMax
Return the node containing the smallest element in the tree Start at the root and go left as long as there is a left child. The stopping point is the smallest element
insert
Proceed down the tree as you would with a find If X is found, do nothing (or update something) Otherwise, insert X at the last spot on the path traversed
delete
When
we delete a node, we need to consider how we take care of the children of the deleted node.
This has to be done such that the property of the search tree is maintained.
delete
Three cases: (1) the node is a leaf
Delete it immediately Adjust a pointer from the parent to bypass that node
delete
(3) the node has 2 children
replace the key of that node with the minimum element at the right subtree delete the minimum element
Has
either no child or only right child because if it has a left child, that left child would be smaller and would have been chosen. So invoke case 1 or 2.