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Music Answers

This document provides instructions for a music player Arduino project. It outlines 3 steps: 1) Add a pause function for one note, 2) Add code for the remaining notes, and 3) Incorporate a button sensor. It hints to identify input/output components, consider if/else or forever loops, and refer to component specifications. The goal is to build a circuit that plays notes when a button is pressed.

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0% found this document useful (0 votes)
216 views2 pages

Music Answers

This document provides instructions for a music player Arduino project. It outlines 3 steps: 1) Add a pause function for one note, 2) Add code for the remaining notes, and 3) Incorporate a button sensor. It hints to identify input/output components, consider if/else or forever loops, and refer to component specifications. The goal is to build a circuit that plays notes when a button is pressed.

Uploaded by

cesur27
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Worksheet: Music View demo Input Output Think Arduino components Input Output Description Button is pressed Music

plays

Step 1: Work on one note. Work on the Pause. How would you add the next note?

Hint: If you are not sure where to start, try finding the input and output components. Bring them to the stage. Then think about the rules. Does if, else apply? Does forever apply?

Congratulations on completing Stage 1 and 2. You can refer to the Components Specification Document, and brainstorm on how you can add additional outputs to your circuit. And try it out!

Step 2: Work on the remaining notes.

Step 3: Work on the button sensor.

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