Ibuki

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Ibuki AE 2012 Easier BnBs TC4 xx Neckbreaker (void on crouching Blanka and crouching Vega) cr.LP, st.LK xx st.

K xx st.MK xx MK Tsumuji (low) cr.LP, cr.LP, st.MK xx HK Kazegiri cr.LP, far.st.LP, far.st.LP, st.MK xx necbreaker (void crouching Blanka/Vega) TC4 xx EX Tsumuji, Raida (corner) f+MK, cr.LP, st.MK xx kazegiri Hien xx Kasumi Suzaku j.HP, st.MK, HK Kazegiri xx MP Kasumi Suzaku

Advanced combos st.MP, st.MP, st.MK xx Neckbreaker (void on Hakan/Dan) cr.LK, cr.LK, far.st.LP, st.MK xx Neckbreaker (crouch-tech confirm) cr.LK, TC4, far.st.LP, st.MK xx Kazegiri (crouch-tech confirm) o void: Adon, Akuma, Fei, Hakan, Ibuki, Ken, Rose, Ryu, Sakura, Vega EX Tsumuji, Kazegiri FADC cr.HP o void: Blank, Evil Ryu, Guy, Ibuki, Ken, Ryu f+MK, st.MK xx Tsumuji (1-f link between MKs)

Tsumuji Loops st.MP, st.MK xx LK Tsumuji, st.LP, st.MK xx Neckbreaker o void on Blanka, Cammy, Viper, Dan, Juri, Rose, T.Hawk st.MP, st.MK xx LK Tsumuji, st.LP, st.MK xx LK Tsumuji, st.LP, st.MK xx Neckbreaker o only on Abel, DeeJay, Sagat, Vega

Option-selects cr.MP xx Neckbreaker Safe jumps: o Against 5 frame DP: NB-> b+MP -> j.HP or j.MK EX NB -> dash, wait, j.HP MK Tsumuji -> st.MP, j.HP HK Tsumuji -> wait, j.MK EX Tsumuji -> cr.LP, j.HP forward throw -> cr. LP, nj.MK or HP back throw -> wait, SJ.HP back throw -> walk forward, j.HP sweep -> throw, j.HP

o o

Against 3 frame DP NB -> move forward 1 step, cr.LP, j.LK (stuffs DP) EX NB -> LK cd, sj.MK MK Tsumuji -> f.LK, j.LK or j.MK (MK crosses up) EX Tsumuji -> sj.LK or sj.MK (MK starts blockstring) back throw -> LK cd, sj.LK or MK (fake crossup in corner) Raida -> HK cd -> j.HP against Blanka, Dan, Guy, Ibuki, Juri, Bison, Makoto, Rufus Kunai vortex for 3-f DP Neckbreaker st.LP, sj.Kunai walk until legs cross -> j.kunai MK Tsumuji wait, jump, kunai above opponent's head st.LP, sj.kunai LK cd, j.kunai EX Tsumuji (only last kick low) sj. early kunai forward throw walk back, j.kunai HK cd, j.kunai (very hard)

Unblockable setups Shotos: EX Neckbreaker -> MK cd -> j.LK o good on: Akuma, Viper, Fuerte, E. Ryu, Fei, Guy, Hakan, Ken, Bison, Oni, Ryu, Ibuki (j.MK) Seth/Vega: EX Neckbreaker ->LK cd -> hj.LK Makoto: Raida -> HK cd -> hj.MK (corner)

Meaty practice Ibuki vs Gief. Record Gief LP SPD. Hit Gief with EX Kazegiri and then dash, st.MP. If meaty, reversal will show up.

How to practice kunai vortex Ibuki vs Yang in training mode. Record Yang LK DP. Knock Yang down with Neckbreaker then jump and aim LP kunai at back of Yang's feet. If Yang juggles then successful meaty kunai. o Cammy and Sagat wakes up 1 frame slower, Blanka 2 frames slower, Ibuki 1 frame faster

Launcher Combo With FADC o EX Kazegiri FADC Raida

o TC4 xx HK Kazegiri FADC cl.st.HK, HK Kazegiri (void on Sagat) o st.MP, st.MP, st.MK xx EX Tsumuji, HK Kazegiri FDC cr.HP (corner) With SJC o cl st.HK xx SJC xx LK cd, cr.HP o cr.LP, cr.LP, st.LP, st.MK xx HK kazegiri FADC cl.st.HK xx SJC xx LK cd, cr.HP o FA3 -> HK cd, b+MP xx LK cd, cl.st.HK xx SJC xx LK cd, cr.HP Off an anti-air o cl.st.HK, cl.st.HK, HK Kazegiri o b+MP xx HK cd, Raida o b+MP xx LK/MK cd, cl.st.HK, HK Kazegiri o b+MP xx LK/MK cd, cl.st.HK xx SJC xx LK cd, cr.HP o b+MP xx LK/MK cd, cl.st.HK (Jump) Kasumi Suzaku o b+MP xx LK cd, Yoroitoshi

Ambiguous Mix-ups Corner Combos o Raida -> far.st.HP -> LP Kunai o Raida -> far.st.HP -> HK cd -> f+MK o Raida -> far.st.HP -> j.MK o cr.LK, st.LP, cr.HK xx st.HK (Jump) LP Kunai o cr.HK xx st.HK xx SJC xx any cd (non-cross-up) o cr.HK xx st.HK -> forward Dash (cross-up some chars) o cr.HK xx st.HK xx SJC xx FA2 (meaty) Launcher Combo o TC6 xx SJC xx MK/HK cd o st.MP, cl.st.HK xx SJC xx LK cd, cr.HP xx SJC xx MK/HK cd o cr.HK xx st.HK xx SJC xx MK Hien xx Kasumi Suzaku o cr.HK xx st.HK xx SJC xx MP Neckbreaker (cross-up) o EX Kazegiri FADC cl.st.HK (jump) j.HK Meaty set-ups o TC4 xx HK kazegiri -> HK cd (only on quick rise, crosses-up) o Neckbreaker -> far.st.HK -> MK/HK cd o Neckbreaker -> HK cd -> MK/HK cd Jump-ins o Neckbreaker -> step back -> hj.LK/MK (cross-up) o Neckbreaker -> step forward -> j.LK (Ibuki unblockable) o Neckbreaker -> wait -> hj.LK o See Unblockable section

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