DDA Line Drawing Algorithm: #Include #Include #Include #Include
DDA Line Drawing Algorithm: #Include #Include #Include #Include
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Dipin Krishna
void main() { int gd = DETECT, gm = DETECT, s, dx, dy, m, x1, y1, x2, y2; float xi, yi, x, y; clrscr(); printf("Enter the sarting point x1 & y1\n"); scanf("%d%d", &x1, &y1); printf("Enter the end point x2 & y2\n"); scanf("%d%d", &x2, &y2); initgraph(&gd, &gm, ""); cleardevice(); dx = x2 - x1; dy = y2 - y1; if (abs(dx) > abs(dy)) s = abs(dx); else s = abs(dy); xi = dx / (float) s; yi = dy / (float) s; x = x1; y = y1; putpixel(x1, y1, 4); for (m = 0; m < s; m++) { x += xi; y += yi; putpixel(x, y, 4); } getch(); }
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Dipin Krishna