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Algorithms and Complexity: The Sphere of Algorithmic Problems

1) The document discusses algorithms and complexity, focusing on hard algorithmic problems like the Traveling Salesman Problem (TSP). 2) It describes approaches like exhaustive search, greedy algorithms, and dynamic programming to solve these problems. Exhaustive search computes all possible solutions while greedy algorithms make locally optimal choices. 3) The document also introduces NP-complete problems, where only exponential time algorithms are known, and discusses how problems can be shown as equivalent through polynomial time transformations.

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Patel Sumaiya M.
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0% found this document useful (0 votes)
52 views41 pages

Algorithms and Complexity: The Sphere of Algorithmic Problems

1) The document discusses algorithms and complexity, focusing on hard algorithmic problems like the Traveling Salesman Problem (TSP). 2) It describes approaches like exhaustive search, greedy algorithms, and dynamic programming to solve these problems. Exhaustive search computes all possible solutions while greedy algorithms make locally optimal choices. 3) The document also introduces NP-complete problems, where only exponential time algorithms are known, and discusses how problems can be shown as equivalent through polynomial time transformations.

Uploaded by

Patel Sumaiya M.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Algorithms and Complexity

The sphere of algorithmic problems


E.G.M. Petrakis Algorithms and Complexity 1

Traveling Salesman Problem (TSP): find the shortest route that passes though each of the nodes in a graph exactly once and returns to the starting node starting point
5 2 3 1 4 2 2 D 6 2 C B 3

Shortest route: ABDECA Length(ABDECA) = 2 + 2 + 2 + 2 + 3 = 11


E.G.M. Petrakis Algorithms and Complexity 2

Exhaustive search: compute all paths and select the the one with the minimum cost
Length(ABCDEA) = 2 + 3 + 6 + 2 + 5 = 18 Length(ACBDEA) = 3 + 3 + 2 + 2 + 5 = 15 Length(ABDECA) = 2 + 2 + 2 + 2 + 3 = 11 Length(AEBCDA) = 5 + 1 + 3 + 6 + 4 = 19
5 2 2 D
E.G.M. Petrakis

BEST PATH

starting point
2 B 3

3 1

2 6 C

(n-1)! paths Complexity: (2n)


3

Algorithms and Complexity

Hard Problems: an exponential algorithm that solves the problem is known to exist E.g., TSP Is there a better algorithm? Until when do we try to find a better algorithm? Prove that the problem as at least as hard as another hard problem for which no better solution has even been found Then, stop searching for a better solution for the first problem
E.G.M. Petrakis Algorithms and Complexity 4

NP Complete problems (NPC): hard problems for which only exponential algorithms are known to exist

Polynomial solutions might exist but none has found yet! Examples:
Traveling Salesman Problem (TSP) Hamiltonian Path Problem 0-1 Knapsack Problem Non deterministic polynomial Completeness
Algorithms and Complexity

Properties of NP Completeness:

E.G.M. Petrakis

Non-deterministic polynomial:a polynomial algorithm doesnt guarantee optimality


The polynomial algorithm is non deterministic: tries to find a solution using heuristics E.g., TSP: the next node is the one closer to the current node
5 2
E.G.M. Petrakis

starting point
3 1 2 B 3 2

2 D

Length(ABEDCA) = 2 + 1 + 2 + 6 + 3 = 14 Non optimal


6

Algorithms and Complexity

Completeness: if an optimal algorithm exists for one of the them, then a polynomial algorithm can be found for all
It is possible to transform each problem to another using a polynomial algorithm The complexity for solving a different problem is the complexity of transforming the problem to the original one (takes polynomial time) plus the complexity of solving the original problem (take polynomial time again)!
Algorithms and Complexity

E.G.M. Petrakis

Hamiltonian Path (HP) problem: is there a path that visits each node of a graph exactly once?
The exhaustive search algorithm checks n! paths HP is NP Complete It is easy to transform HP to TSP in polynomial time Create a full graph G having cost 1 in edges that exist in G and cost 2 in edges that dont belong to G
E.G.M. Petrakis Algorithms and Complexity 8

2 G 1 1 1 1 1 2 1 2 2

The transformation of HP to TSP takes polynomial time

HP: equivalent to searching for a TSP path on G with length n + 1


E.G.M. Petrakis Algorithms and Complexity

Cost of creating G + cost of adding extra edges: O(n)

Algorithms
Types of Heuristic algorithms Types of Optimal algorithms
Exhaustive Search (ES) Divide and Conquer (D&C) Branch and Bound (B&B) Dynamic Programming (DP)
Algorithms and Complexity

Greedy Local search

E.G.M. Petrakis

10

Greedy Algorithms: whenever they make a selection they choose to increase the cost by the minimum amount
E.g., TSP: the next node is the one closer to the current node
5 2 2 D 4 3 1 2

starting B point
3

2 6 C

Greedy algorithm: Length(BECADB) = 1 + 2 + 3 + 4 + 2 = 12 Non optimal

Optimal: Length(BACEDB) = 2 + 3 + 2 + 2 + 2 = 11
E.G.M. Petrakis Algorithms and Complexity 11

In some cases, greedy algorithms find the optimal solution


Knapsack problem: choosing among n objects with different values and equal size, fill a knapsack of capacity C with objects so that the value in the knapsack is maximum
Fill the knapsack with the most valuable objects

Job-scheduling: which is the service order of n customers that minimizes the average waiting time?
Serve customers with the less service times first

Minimum cost spanning tree: next transparency


E.G.M. Petrakis Algorithms and Complexity 12

Minimum Cost Spanning Tree (MCST)


In an undirected graph G with costs, find the set of edges that has minimum total cost and keeps all nodes connected
Application: connect cities by telephone in a way that requires the minimum amount of wire MCST contains no cycles (its a tree) Exhaustive search takes exponential time (choose among nn-2 trees or among n! edges) Two standard algorithms (next transparency)
E.G.M. Petrakis Algorithms and Complexity 13

5 2 2 D

2 3 1 2 6 C

B 3

MST |V|=5

2 D

1 2

2 B

Cost=7
C

E.G.M. Petrakis

Prims algorithm: at each step take the minimum cost edge and connect it to the tree Kruskals algorithm: at each step take the minimum cost edge that creates no cycles in the tree. Both algorithms are optimal!!
Algorithms and Complexity

14

Prims algorithm:
graph G=(V,E),V={1,2,,n} function Prim(G:graph, MST: set of edges) U: set of edges; u, v: vertices; { T = 0; U = {1}; while (U != V) { (u,v) = min. cost edge: u in U, v in V T = T + {(u,v)}; U = U + {v}; } } Complexity: O(n2) why?? The tree contains n 1 edges
E.G.M. Petrakis Algorithms and Complexity 15

1 5 1 2 5 3 5 4 4 2 3 6 5 6 6 6 1 Step 1 1 3 1 1 5 3 Step 4 4 4 6
E.G.M. Petrakis

G = (V,E)

1 Step 2 1 3

4 6 2 3

1 1 Step 3 3 1 1 5 3 5

4 4 2

6 Step 5 4 4 6 2

Algorithms and Complexity

16

Local Search
Heuristic algorithms that improve a non-optimal solution Local transformation that improves a solution Apply many times and as long as the solution improves Apply in difficult (NP problems) like TSP
E.g., a solution obtained by a greedy algorithm

The complexity of the transformation must be polynomial


E.G.M. Petrakis Algorithms and Complexity 17

E.g., apply a greedy algorithm to obtain a solution, improve this solution using local search

Local search on TSP:


5 2 2 3 1 2 6 4 1 B 2 D
E.G.M. Petrakis

greedy
B 3

B B

64

starting point

cost=12
D 2 C

2 3 C B 2

D local cost = 5 2

D local cost = 4

cost = 11: optimal


18

Algorithms and Complexity

Divide and Conquer


The problem is split into smaller sub-problems Solve the sub-problems Combine their solutions to obtain the solution of the original problem The smaller a sub-problem is, the easier it is to solve it Try to get sub-problems of equal size D&C is often expressed by recursive algorithms
E.g. Mergesort

E.G.M. Petrakis

Algorithms and Complexity

19

Merge sort
list mergesort(list L, int n) { if (n == 1) return (L); L1 = lower half of L; L2 = upper half of L; return merge (mergesort(L1,n/2), mergesort(L2,n/2) ); } n: size of array L (assume L some power of 2) merge: merges the sorted L1, L2 in a sorted array
E.G.M. Petrakis Algorithms and Complexity 20

Complexity: O(nlogn)

E.G.M. Petrakis

Algorithms and Complexity

21

Dynamic Programming
The original problem is split into smaller sub-problems
Solve the sub-problems Store their solutions Reuse these solutions several times when the same partial result is needed more than once in solving the main problem DP is often based on a recursive formula for solving larger problems in terms of smaller Similar to Divide and Conquer but recursion in D&C doesnt reuse partial solutions
Algorithms and Complexity 22

E.G.M. Petrakis

DP example (1) Fibonacci numbers


F ( 0) = 0

F (n)

F (1) = 0 F (n) = F (n 1) + F (n 2) if n 2

Using recursion the complexity is


F ( n ) ( n )

Using a DP table the complexity is O(n)


F(0) F(1) F(n-1) F(n)

E.G.M. Petrakis

Algorithms and Complexity

23

0-1 Knapsack
0-1 knapsack problem: given a set of objects that vary in size and value, what is maximum value that can be carried in a knapsack of capacity C ?? How should we fill-up the capacity in order to achieve the maximum value?

E.G.M. Petrakis

Algorithms and Complexity

24

Exhaustive (1)
The obvious method to solve the 0-1 knapsack problem is by trying all possible combinations of n objects
0 1 2 n 0 1 1 0

Each object corresponds to a cell If it is included its cell becomes 1 If it is left out its cell becomes 0 There are 2n different combinations
E.G.M. Petrakis Algorithms and Complexity 25

Notation
n objects s1, s2, s3, sn: capacities v1, v2, v3, . vn: values C: knapsack capacity Let 0 <= i <= n and A <= C V(k,A) : maximum value that can be carried in a knapsack of capacity A given that we choose its contents from among the first k objects V(n,C) : maximum value that can be carried in the original knapsack when we choose from among all objects V(k,A) = 0 if k = 0 or A <= 0 for any k
E.G.M. Petrakis Algorithms and Complexity 26

DP Formulation
V(k,A) = max{V(k-1,A), V(k-1,A-sk)+vk}: solving the knapsack problem for the next object k, there are two choices:
We can include it or leave it out If it is left out, we can do better by choosing from among the previous k-1 objects If it is included, its value vk is added but the capacity of the knapsack in reduced by the capacity sk of the k-th object
E.G.M. Petrakis Algorithms and Complexity 27

Exhaustive (2)
If we try to compute V(n,c) by recursive substitution the complexity is (2n) Two values of V(n-1,A) must be determined for different A, Four values of V(n-2,A) and so on Number of partial solutions: number of nodes in a full binary tree of depth n: (2n)

The number of values to be determined doubles at each step


E.G.M. Petrakis Algorithms and Complexity 28

Dynamic Programming
Many of these values are likely to be the same especially when C is small compared with 2n DP computes and stores these values in a table of n+1 rows and C columns

E.G.M. Petrakis

Algorithms and Complexity

29

Dynamic Programming (DP) : compute and store V(0,A), V(1,), V(k,A), V(n,C) where 0 <= k <= n and 0 <= A <= C using V(k,A) = max{V(k-1,A), V(k1,A-sk)+vk}:
V(0,0) V(1,0) 0 V(1,A) C

n +1

V(n,C): solution
E.G.M. Petrakis Algorithms and Complexity 30

DP on Knapsack
Each partial solution V(k,A) takes constant time to compute The entire table is filled with values The total time to fill the table is proportional to its size => the complexity of the algorithm is O(nC)
Faster than exhaustive search if C << 2n

Which objects are included?


Keep this information in a second table Xi(k,A) Xi(k,A) = 1 if object i is included, 0 otherwise

E.G.M. Petrakis

Algorithms and Complexity

31

Shortest Path
find the shortest path from a given node to every other node in a graph G No better algorithm for single ending node Notation:
G = (V,E) : input graph C[i,j] : distance between nodes i, j V : starting node S : set of nodes for which the shortest path from v has been computed D(W) : length of shortest path from v to w passing through nodes in S
Algorithms and Complexity

E.G.M. Petrakis

32

10 2 50 3 step 1 2 3 4 5 S {1} {1,2} {1,2,4} {1,2,4,3} {1,2,4,3,5}

1 30 10

starting point: v = 1
100 5 60 4 20

W 2 4 3 5

D(2) 10 10 10 10 10

D(3) oo 60 50 50 50

D(4) 30 30 30 30 30

D(5) 100 100 90 60 60

E.G.M. Petrakis

Algorithms and Complexity

33

Dijkstras Algorithm
function Dijkstra(G: graph, int v) { S = {1}; for i = 2 to n: D[i] = C[i,j]; while (S != V) { choose w from V-S: D[w] = minimum S = S + {w}; for each v in VS: D[v] = min{D[v], D[w]+[w,v]}*; } } * If D[w]+C[w,v] < D[v] then P[v] = w: keep path in array P Complexity: O(n2)
E.G.M. Petrakis Algorithms and Complexity 34

DP on TSP
The standard algorithm is ((n-1)!) If the same partial paths are used many times then DP can be faster! Notation:

Number the cities 1,2,n, 1 is the starting-ending point d(i,j) : distance from node i to j D(b,S) : length of shortest path that starts at b visits all cities in S in some order and ends at node 1 S is subset of {1,2,n} {1,b}
Algorithms and Complexity 35

E.G.M. Petrakis

DP Solution on TSP
TSP needs to compute D(1,{2,n}) and the order of nodes DP computes and stores D(b,S) for all bs

D (b, S ) = min{d (b, a ) + D (a, S {a})}


aS
TSP needs to compute all D(b,S) starting from empty S and proceeding until S={2,3,.n} Assume that we start from b=1 D(b,) = d(b,1)
E.G.M. Petrakis Algorithms and Complexity 36

DP Solution on TSP (cont)


D (b, S ) = min{d (b, a ) + D (a, S {a})}
For each one of the n possible bs there are at most 2n-1 paths S is a subset of a set of size n-1 There are n values of b in S n2n-1 values of D(b,S) For each D(b,S) choose the min. from n as The complexity is O(n22n-1) : still exponential but, better than exhaustive search! D(a, S-{a}) are not recomputed (they are stored)
E.G.M. Petrakis Algorithms and Complexity 37

aS

Branch and Bound


Explores all solutions using constraints (bounds) The problem is split into sub-problems Each sub-problems is expanded until a solution is obtained as long as its cost doesnt exceed the bounds
Lower Bound: min. possible value of solution Upper Bound: max. possible value of solution

Its cost must be greater than the lower bound and lower than the upper bound
Algorithms and Complexity 38

E.G.M. Petrakis

Upper-Lower Bounds
The upper bound can be set to oo initially
Takes the cost of the first complete solution as soon as one is found A greedy algorithm can provide the initial upper bound (e.g., in TSP, SP etc) It is revised in later steps if better solutions are found Depends on the problem There is a theorem for TSP

The lower bound is not always easy to compute

E.G.M. Petrakis

Algorithms and Complexity

39

a
3

7 2 9 2

d e
1

7 2 3 5 1

g h k

4 4 2

b c

upper bound by greedy: length(saefkt)=8

4 2

3
a

s 2 3 b 7 4 c 3 b a 2 e

4
s 2 3 b 7 d 9 e 4

s 2 3 a b 3 2 7 9

c
2 e

2
2

s
3 4
b

3 2 e

2 f f

d
9

c
2

b f

a b E.G.M. Petrakis

Algorithms and Complexity

40

Basic Branch and Bound Algorithm


S = { 1,2,n } /* initial problem */ U = oo /* upper bound */ while S != empty { K = k S, S = S {k}; C = { c1,c2,cm } /* children of k */ Computes partial solutions Zc1,Zc2,Zcm for i = 1 to m { if Zci >= U kill C else if ( ci = solution ) { U = Zci best solution = i } else S = S + { ci } } }

E.G.M. Petrakis

Algorithms and Complexity

41

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