Early Objects Monday
Early Objects Monday
1. Design a class that represents a pet object. Determine the attributes and the responsibilities. Translate your design in to a Java class. Write a driver for the class and run it. 2. Create a class called Employee that includes three pieces of information as instance variables a first name (type String), a last name (type String) and a monthly salary (double). Your class should have a constructor that initializes the three instance variables. Provide a set and a get method for each instance variable. If the monthly salary is not positive, set it to 0.0. Write a test application named EmployeeTest that demonstrates class Employees capabilities. Create two Employee objects and display each objects yearly salary. Then give each Employee a 10% raise and display each Employees yearly salary again. Create a class called Date that includes three pieces of information as instance variablesa month (type int), a day (type int) and a year (type int). Your class should have a constructor that initializes the three instance variables and assumes that the values provided are correct. Provide a set and a get method for each instance variable. Provide a method displayDate that displays the month, day and year separated by forward slashes (/). Write a test application named DateTest that demonstrates class Dates capabilities.
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