Summary
Before you close this book, take a moment to appreciate the journey you have taken. Your journey began with the fundamentals of the sample game project, using the lightweight Knight engine and raylib graphics library as the foundation for every example in this book. Then, you progressed through intricate data structures and rendering techniques, and tackled the challenging domains of character animation and AI. With every chapter, you have built a robust foundation that not only makes you a better developer but also positions you to explore and innovate within the gaming industry.
Cheers to your success!
Although this book marks the final chapter of our journey together, it is by no means the end of your path in game development. In fact, as you turn the last page, your adventure is just beginning—one filled with boundless possibilities.
Fortunately, you’re not sailing into uncharted waters alone. Beyond the additional resources we’ve included...