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iOS 26 Programming for Beginners

You're reading from   iOS 26 Programming for Beginners A hands-on guide to kickstarting your iOS app development journey with Swift 6, UIKit, and Xcode 26

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Product type Paperback
Published in Nov 2025
Publisher Packt
ISBN-13 9781806023936
Length 634 pages
Edition 10th Edition
Languages
Tools
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Author (1):
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Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
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Table of Contents (35) Chapters Close

Preface 1. Swift
2. Hello, Xcode FREE CHAPTER 3. Simple Values and Types 4. Conditionals and Optionals 5. Range Operators and Loops 6. Collection Types 7. Functions and Closures 8. Classes, Structures, and Enumerations 9. Protocols, Extensions, and Error Handling 10. Swift Concurrency 11. Design
12. Set Up the User Interface 13. Build the User Interface 14. Complete the User Interface 15. Modify App Screens 16. Code
17. MVC and Table Views 18. Get Data into Table Views 19. Pass Data Between View Controllers 20. Core Location and MapKit 21. JSON Files 22. Custom Views 23. Camera and Photo Library 24. Search 25. Collection Views 26. Features
27. Adopt Liquid Glass 28. Icon Composer 29. Apple Intelligence 30. Foundation Models 31. Test and Submit Your App to the App Store 32. Unlock Your Exclusive Benefits 33. Other Books You May Enjoy
34. Index

Dynamically modify collection view cell size using size classes

As you saw earlier, the table view on the Journal List screen presents table view cells using rows arranged in a single column. This works great on an iPhone, but as you have seen, this results in a lot of wasted space if you run the app on an iPad. Even though you can use the same UI for both iPhone and iPad, it would be better if you could customize it to suit each device.

To do this, you’ll add some code so your app can identify the size of the screen it’s running on, and you’ll dynamically modify the size of the collection view cells in the collection view to suit. You can identify the current screen size using size classes; you’ll learn about them in the next section.

Size classes

To determine the size of the screen your app is running on, you must consider the effects of device orientation on your UI. It can be challenging to do this as there is a wide variety of screen sizes...

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