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The C++ Programmer's Mindset

You're reading from   The C++ Programmer's Mindset Learn computational, algorithmic, and systems thinking to become a better C++ programmer

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Product type Paperback
Published in Nov 2025
Publisher Packt
ISBN-13 9781835888421
Length 398 pages
Edition 1st Edition
Languages
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Author (1):
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Sam Morley Sam Morley
Author Profile Icon Sam Morley
Sam Morley
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Toc

Table of Contents (19) Chapters Close

Preface 1. Thinking Computationally 2. Abstraction in Detail FREE CHAPTER 3. Algorithmic Thinking and Complexity 4. Understanding the Machine 5. Data Structures 6. Reusing Your Code and Modularity 7. Outlining the Challenge 8. Building a Simple Command-Line Interface 9. Reading Data from Different Formats 10. Finding Information in Text 11. Clustering Data 12. Reflecting on What We Have Built 13. The Problems of Scale 14. Dealing with GPUs and Specialized Hardware 15. Profiling Your Code 16. Unlock Your Exclusive Benefits 17. Other Books You May Enjoy 18. Index

Using C++ modules

Modules were introduced in C++20 as an alternative means of sharing declarations/definitions across multiple translation units; essentially, they are a partial replacement for header files. These are similar to how other programming languages, such as Rust, organize their code; entities are organized into modules (derived primarily from the file structure). Modules do not replace namespaces; you should continue to use these in addition to modules. An interface module is declared using an export module statement. In the following code snippet, we declare a new module named computational_thinking (in module_example.cpp). Entities that should be exported in the module must be prefixed with the export keyword; we include some examples here:

export module computational_thinking;
export namespace ct {
    // defined elsewhere
    void exported_fn(int a);
}
// Not exported
int non_exported_fn();
// defined elsewhere
export int another_exported_fn(int b);
// exported...
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