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GPU Programming with C++ and CUDA

You're reading from   GPU Programming with C++ and CUDA Uncover effective techniques for writing efficient GPU-parallel C++ applications

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Product type Paperback
Published in Aug 2025
Publisher Packt
ISBN-13 9781805124542
Length 270 pages
Edition 1st Edition
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Author (1):
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Paulo Motta Paulo Motta
Author Profile Icon Paulo Motta
Paulo Motta
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Table of Contents (17) Chapters Close

Preface 1. Understanding Where We Are Heading
2. Introduction to Parallel Programming FREE CHAPTER 3. Setting Up Your Development Environment 4. Hello CUDA 5. Hello Again, but in Parallel 6. Bring It On!
7. A Closer Look into the World of GPUs 8. Parallel Algorithms with CUDA 9. Performance Strategies 10. Moving Forward
11. Overlaying Multiple Operations 12. Exposing Your Code to Python 13. Exploring Existing GPU Models 14. Unlock Your Book’s Exclusive Benefits 15. Other Books You May Enjoy
16. Index

Computing matrix addition and multiplication

Let’s dive into matrix addition and matrix multiplication, two operations that at first glance might look similar but which actually differ quite a bit, especially when it comes to how they are handled by computers – and particularly when programming with CUDA.

Matrix addition is straightforward. Imagine we have two matrices, say A and B, that are the same size. We just add each element in A to the corresponding element in B. So, C[i][j]=A[i][j]+B[i][j] for every row i and column j. Since each element’s addition happens independently of the others, this is an embarrassingly parallel task. That’s a fancy way of saying that each calculation is independent of any others, so in theory we could compute them all at once without needing to coordinate or wait for results from other parts of the matrix.

On the GPU, matrix addition is highly efficient because there is no need for synchronization between threads...

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