File information

Last updated

Original upload

Created by

adriant1978

Uploaded by

adriant1978

Virus scan

Safe to use

About this mod

Create fully customized companions or duplicate NPCs to add to your party.

Requirements
Permissions and credits
Translations
  • Ukrainian
  • Spanish
  • Russian
  • Mandarin
  • Korean
  • Japanese
  • Italian
Changelogs
Description

Bored of the same old hirelings offered by Withers? With this mod you can create fully customized companions or duplicate NPCs to add to your party.

Check the sticky post(s) in the comments thread for latest information.

This mod REQUIRES Norbyte's Baldur's Gate 3 Script Extender, which you must install first or else the mod will do nothing. 

What It Can Do

  • Create fully custom party members without the need to run multiple copies of the game.
  • Companions can be of any race, including races added by mods.
  • Duplicate NPCs and add them to your party as full members.
  • You can order Companions to wait at camp, recruit them again, and dismiss them permanently.
  • Companions will appear in party cutscenes and behave mostly like real party members. They work like hirelings, not multiplayer characters, and should not block camp events or prevent you from sleeping.
  • You can pick a spot in camp to which they will return when idle.
  • Companions can be infected with tadpoles to unlock Illithid Powers and can become Half-Illithid.

What It Doesn't Do

  • NPCs duplicated with this mod are not removed or hidden. You will have to make your own arrangements to remove the original if necessary. ;)
  • Duplicated NPCs can equip gear but their appearance may not change. A limited number can be made to show equipped gear by way of a command spell.
  • Voices are not copied over to duplicated NPCs; you must instead select one of the regular Tav voices.
  • No story participation, but that's no worse than Withers' hirelings.

Installation

LaughingLeader's BG3 Mod Manager is strongly recommended! Vortex might also work but is untested by me.

If you are determined to install manually, place the .pak file in "%LOCALAPPDATA%\Larian Studios\Baldur's Gate 3\Mods" and edit "%LOCALAPPDATA%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public\modsettings.lsx accordingly. See here for more details, but I have never tested this and would urge you to use the mod manager instead.

<node id="ModOrder">
  <children>
    <node id="Module">
      <attribute id="UUID" value="a6b6aaa8-88bd-11ee-908e-13034502ea2b" type="FixedString" />
    </node>
  </children>
</node>

<node id="Mods">
  <children>
    <node id="ModuleShortDesc">
      <attribute id="Folder" value="CustomCompanions" type="LSString" />
      <attribute id="MD5" value="" type="LSString" />
      <attribute id="Name" value="CustomCompanions" type="LSString" />
      <attribute id="UUID" value="a6b6aaa8-88bd-11ee-908e-13034502ea2b" type="FixedString" />
      <attribute id="Version64" value="72198333673766914" type="int64" />
    </node>
  </children>
</node>

How To Use It

Create a new Companion:




Control your Companions:

 

Credits



Disclaimer

Updates will be dictated by my free time and level of inspiration. Use at own risk. I am not responsible if this breaks your game. Save often.