A little project for design class, where I designed a player controller where you control a dragon purely with a joycon's orientation. Demo scene from the asset store package "Fantasy Adventure Environment". My goals were: "fun to control" and "expressiveness", and I think I achieved them! After 3 full years in #digipen, this was a great change of pace! #gamedev #nintendoswitch #design #madewithunity
Malody Hoe’s Post
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It was a long and difficult journey but we finally did it! Truly, it was the friends we made along the way -- I couldn't have done it without you!!! ✨ #skullandbones
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Last weekend, I participated in the GMTK Game Jam 2023 with the bois Ivan Ho (his first!) and Sean Tan. We're proud to say that, after all these years, we've finally made a game simple enough for Rahul Nath to complete.
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something something Gameplay Programmer at Ubisoft Singapore!
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Compiled the works I did in the past months into a reel! With the end of school, I'll be looking for job opportunities in the animation field, and I greatly appreciate any consideration that comes my way! It was a challenging time trying to learn and even unlearn workflows and thought processes to produce better work, but I'm putting it all together for now. Many thanks to my lecturer and peers for being so patient and kind with their feedback and guidance :)! Rigs used: Ninja Rig - Built By Colossus https://lnkd.in/gsMD_Y4 AZRI Rig - GameAnim www.gameanim.com #3danimation #animator #animationjobs
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Take a peek behind the scenes of #VALORANT's netcode, and learn about the technical challenges behind some of our biggest design goals. Read now on the #RiotTechBlog! https://riot.com/3hHSiHa
Peeking into VALORANT's Netcode
technology.riotgames.com
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Here is the awesome trailer for our awesome final year student project, Hyde & Seek! Here is a little page detailing my contributions to the game: https://lnkd.in/gP4Rx9p Pending release. #gamedev #gamedevelopment #indiedev #game #trailer #gameplay #student #indiegame #indie #games #digipen
Hyde&Seek Trailer
https://www.youtube.com/
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How do you implement a shader graph? In this blog post I detail how I wrote a shader graph for a 30-week-long game project. #gamedev #gamedevelopment #programming #technology #shadergraph #technical #blogpost
Writing a Shader Graph
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Hey, that's me!
During such times all of us need a few laughs. Here is a "Developers update video" from Pterodacted Studios at DigiPen Singapore. "Enthusiastically" narrated by Malody Hoe and edited by Yeung Wan this video is so bad that it's good! #digipensingapore #developersupdate #juniorgame #pterodacted #customengine #LAN
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